Axe mining Teaching
Pickaxe can be made after all mechanical bosses are defeated
related introction:
pickaxe is a substitute for axe drill. Apart from appearance and sound, the two tools are functionally identical. It can dig anything but jungle lizard bricks
pickaxe can dig anything except jungle lizard bricks. The best modifier is legend. Although it seems that light provides a better acceleration percentage, rounding makes the legendary and light mining speeds equal for this tool
extended materials
in the mobile version, you can find the holy axe drill (called: Drax in the game) in the shadow box of hell. This allows players to gain turtle armor in advance without having to defeat any mechanical boss, which makes them one step closer to being defeated by players. Once the information of mechanical three kings appears, you can choose to escape underground or retreat a little, which can prevent the appearance of mechanical three kings from strangling players
Mechanical boss can be called in three difficult Modes & quot; Mechanical & quot; Boss, they are metal and machines (so when you attack them, you will make a sound of hitting metal)
First, you need to know the full name of the tool you want to add F3 + H, and then move the mouse to the item, the item name in small white characters will appear)
after getting the name, enter mods on the main page, and then select the tool type you want to add. Take axe as an example
用记事本打开游戏目录\data\DLC0001\scripts\prefabs\player_common.lua文件,在inst.components.health:SetMaxHealth(TUNING.WILSON_HEALTH)的下一行插入以下内容:
inst.components.health:StartRegen(30, 10)
即可让主角自动回血,其中30为血量,10为10秒回血一次,可自行调整
2.
主角自动回复san
用记事本打开游戏目录\data\DLC0001\scripts\tuning.lua文件,将下列内容:
SANITY_DAY_GAIN = 0,--100/(day_time*32),
SANITY_NIGHT_LIGHT = -100/(night_time*20),
SANITY_NIGHT_MID = -100/(night_time*20),
SANITY_NIGHT_DARK = -100/(night_time*2),
替换为:
SANITY_DAY_GAIN = 100/(day_time),
SANITY_NIGHT_LIGHT = 100/(night_time),
SANITY_NIGHT_MID = 100/(night_time),
SANITY_NIGHT_DARK = 100/(night_time),
3.
1.用记事本打开游戏目录\data\scripts\prefabs\axe.lua文件,将inst.components.tool:SetAction(ACTIONS.CHOP)替换为inst.components.tool:SetAction(ACTIONS.CHOP, 15)
2.用记事本打开游戏目录\data\scripts\prefabs\pickaxe.lua文件,将inst.components.tool:SetAction(ACTIONS.MINE)替换为inst.components.tool:SetAction(ACTIONS.MINE, 15)
即可一斧砍倒一棵树、一镐开掉一块石
4.
砍树掉落
用记事本打开游戏目录\data\DLC0001\scripts\prefabs\evergreens.lua文件,
1.将下列内容:
normal_loot = {"log", "log", "pinecone"},
short_loot = {"log"},
tall_loot = {"log", "log", "log", "pinecone", "pinecone"},
替换为:
normal_loot = {"log", "log", "log", "log", "log", "log", "pinecone"},
short_loot = {"log", "log", "log"},
tall_loot = {"log", "log", "log", "log", "log", "log", "log", "log", "log", "pinecone", "pinecone"},
2.将下列内容:
normal_loot = {"log","log"},
short_loot = {"log"},
tall_loot = {"log", "log","log"},
替换为:
normal_loot = {"log","log","log","log", "log", "log"},
short_loot = {"log","log", "log"},
tall_loot = {"log", "log","log","log","log","log", "log", "log", "log"},
5.
用记事本打开游戏目录\data\DLC0001\scripts\prefabs\player_common.lua文件,在inst:AddComponent("resurrectable")下一行插入以下内容:
TheInput:AddKeyUpHandler(KEY_1, function()
if TheInput:IsKeyDown(KEY_CTRL) then
local map = TheSim:FindFirstEntityWithTag("minimap")
local x,y,z = GetPlayer().Transform:GetWorldPosition()
map.MiniMap:ShowArea(x, y, z, 10000)
end
end)
即可在游戏中按Ctrl + 1使地图全开
frost lotus, ice thorn, whisperine
evergreen moss, constrictor grass, gold clover
talandra's rose, and, Tiger lily mining
here is a new attack skill added in Mining:
miner's Revenge (Level 1) miner's Revenge needs unknown level, miner's hoe is needed
hurls your pick axe at the target, implied 45-55 physical damage, designing any arms. 30 yard range, 5 minute cooldown.
Hurl your miner's hoe at the target to take 45-55 physical damage, ignoring any armor. 30 yards, 5 minutes cooldown<
attempts to skin the target alive, causing them to bleed for 72 damage over 6 seconds<
forging
socket one handed weapon: Permanently adds a socket to a one handed weapon
- leather making
jormungar leg armor permanently attach jormungar armor onto pants to increase stance by 45 and agility by 15. Can only attach to armor in your post, and attaching causes the item to come true. You can only attach this effect to your own items. The additional effect binds their souls
nerubian leg armor - permanently attach nerubian arms onto panels to increase attack power by 60 and critical strike rating by 15. Can only attach to arms in your position, and attaching causes the item to come true, Lethality 15. You can only attach this effect to your own items. The additional effect binds their souls
jormungar leg chitin - permanently attach cleavage armor onto pants to increase seminar by 50 and agility by 18. Can only attach to armor in your possession, and attaching causes the item to come true. You can only attach this effect to your own items. The additional effect binds their souls
nerubian leg chitin - permanently attach nerubian chitin onto panels to increase attack power by 70 and critical strike rating by 18. Can only attach to arm in your position, and attaching causes the item to come true sound.
nerubian chitin: Permanently adds nerubian chitin effect to pants, increasing attack strength by 70 points, Lethal rating 18. You can only attach this effect to your own items. The additional effect binds their souls
Borean armor Kit - permanently increase the seminar of an item word on the head, chest, shoulders, legs, hands or feet by 12, Hand or foot equipment increases enrance by 12 points. You can only attach this effect to your own items. The additional effect binds their souls
heavy Borean armor Kit - permanently increase the seminar of an item word on the head, chest, shoulders, legs, hands or feet by 15. Can only be used on arm in your post, and attaching the arm kit causes the item to come true, Add 15 enrance points to hands or feet. You can only attach this effect to your own items. The additional effect binds their souls
Dragonscale leg armor - permanently attach Dragonscale arms onto pants to increase enrance by 72 and agility by 35. Can only attach to arms in your possession, and attaching causes the item to come true. You can only attach this effect to your own items. The additional effect binds their souls
protoscale leg armor - permanently attach protoscale arms onto panels to increase attack power by 100 and critical strike rating by 36. Can only attach to arms in your position, and attaching causes the item to come true true, Lethality is 36. You can only attach this effect to your own items. The additional effect binds their souls<
drums of great battle - increases movement speed by 15% and hastening by 95 on nearby party members. Last 30 sec. Drums can be used while shapeshifted.
drums of great battle: increases movement speed of nearby teammates by 15% and haste level by 95. It lasts for 30 seconds. It can also be used when changing the formation< Drums of major restoration - restores 144 * 5 health and mana to nearby party members over 15 sec. Drums can be used while shapeshifted.
drum of major restoration: restores 144 * 5 health and mana to nearby party members for 15 seconds. It can also be used in the process of changing formation<
drums of dark war - Increases attack power by 75 and spell damage by 44 on nearby party members. Last 30 sec. Drums can be used while shapeshifted.
drums of dark war: Increases attack power by 75 and spell damage by 44 on nearby party members for 30 seconds. It can also be used in the process of changing formation<
drums of precision - increases hit rating by 95 on nearby party members. Last 30 sec. Drums can be used while shapeshifted.
drums of precision: increases 95 hits for nearby party members for 30 seconds. It can also be used in the process of changing formation
there is no information about alchemy, engineering, jewelry processing, tailoring, cooking, first aid and fishing