Adventure and mining mobile game Gm6 cracked version
Adventure and mining best line-up recommend the most practical line-up, in adventure and mining hand tour, the best line-up should be how to match, Xiaobian with you to understand the most practical line-up how to match, I hope to help you{ RRRRR}
< lineup match
It's very interesting that the lineup of this game is very interesting. The hero skills are divided into passive and permanent bonus
Passive skills are triggered with a probability when attacking, and permanent bonus refers to improving four dimensions
The four dimensions are:
0 Attack first, the party with high attack value will attack first This attribute generally plays an advantage when the combat effectiveness is almost the same, and mostly plays a greater role in the arena. There are ten or twenty points, enough for the novice, the God, please don't make complaints about it)
Defense. The higher the defense, the less damage you get This attribute is quite awesome, pure power type. The landlord has only 43 defenses now.)
Agility. The higher the agility, the higher the probability of Miss losing the opponent This belongs to the character attribute, generally kept at 30 & mdash& mdash; It's about 40. Basically, a battle can miss one time)
0 King, the higher the king, the higher the final damage. You understand it as attack power or defense breaking. This novice is rarely used, the landlord will not talk about
Skills:
1 Critical hit
class A certain probability causes 150% of the attack power & mdash& mdash; 400% of the damage Some skills can't be dodged. Some skills trigger only when the enemy's combat power or own combat power is lower than what percentage. Some skills can't be launched until a certain round.)
Percentage
class It has a certain probability to damage the enemy's current combat power percentage Heroes with this skill are best placed in the front row. The earlier you trigger, the better. Armor can resist the damage of this skill)
1 Recovery
class It has a certain probability to recover the combat power of your damage percentage or the combat power of the enemy Hit damage will be resisted by armor, but recovered combat power will not count as armor. That is to say, you will ignore the enemy's armor when you recover your combat power.)
Four dimensional
class Increase your four dimensions, attack, defense, dodge and king Generally, heroes with this skill should be transferred to the end of the team as far as possible)
1 < hero collocation
Balanced strike flow Introction:
This genre is suitable for replica, arena and boss. The main spelling is RP
In addition to the protagonist, a total of 19 heroes can play Map exploration will increase the number of heroes, the maximum limit is 20)
1 The first thing to consider is to increase the hero of four dimensions, because the hero who awesome skills must pick it up. As for the four dimensional heroes, they are good or bad. However, blue and green are generally preferred, and the purple plus four-dimensional hero belt is a bit extravagant in the team) but it should not exceed ten at most, otherwise it is very limited to win a battle only by general attack
PS: as an aside, JJC mainly looks at the four dimensions, especially the attack value and defense value. If agility is high, it's a bit of a hang. Generally speaking, skills with defense value are preferred, followed by agility value. The first attack value is 10 & mdash& mdash; 20 is enough. As for combat effectiveness, it is totally unnecessary to consider it
Secondly, consider those critical skills with high trigger probability, 12% and above are the best, and 150% is the best
In this team, it's OK to bring a hero with recovery skills, and the hero with a percentage damage skill will be put in the first place
< small strong current Introction:
The school does not rely on RP at all, and upanism is a & lt; Consumption & quot; Word, if you want to see your opponent slowly grind blood and death by you, choose this genre. The genre is suitable for JJC, , boss. Disadvantages: it's too hard to find so many heroes with armor. It's a bit slow to fight. Suggest a skip combat system
Four dimensional only consider armor, dodge arbitrary consideration, attack completely ignored, directly wait for the enemy to start
Have at least 8 heroes with armor, and the armor value should be at least 60
Damage skill priority with recovery, the recovery value completely ignores the opponent's armor, so you know. There are at least 5 heroes with recovery
A hero with a percentage of fighting blood skill is the first to fight RP. You can also choose to skip this item and select the skill with how much damage you will do when your health value is lower than the percentage in the three-dimensional trigger rate. Because the small strong current is very thick, the recovery ability is strong, so we mainly consider the low blood outbreak. Similar to the crazy warrior in online games, the lower the health value, the higher the burst
At present, there seem to be only two good collocations. As for how to match the gods, please add. This genre is only suitable for novices
Which line-up is suitable for the later development of adventure and mining? Which line-up is suitable for the later development of adventure and mining tour? Let's understand the line-up suitable for the later development{ RRRRR}
< lineup recommendation 1: Cavaliers' lineup
1 The first choice is this. There should be no objection, because the attribute growth is very high, the skill launch probability is high (10%), plus 5 kings, and the treasure plus defense and kings
In the later stage, play for four or five months, at least (if it's an Arab chief or a European, let's say another thing, the blood drill will come soon), and put about five in the team
< lineup recommendation 2: Gaoshan lineup
2 This proct's pure attack skill launch probability is as high as my king's! Advantages, cheap! It's the same about five ~
as well But I think in the later stage, we should still be able to take out enough soul to buy my king
< lineup recommendation 3: Dechuan, Heiyan, Shucong The skill launch rate of these skills is a little low, and the main reason is that the treasure is not suitable for stacking multiple skills The screenshot is too much trouble= These are not the pictures above)
Finally, I put forward some personal ideas on how to pile up the king level in the later stage One is the combination of Taoyuan: Liu Bei, Guan Yu, Zhang Fei, and Baoju. They are 37 kings! In addition, the knight king, a king with 5 points plus 2 points of treasure, five with 35 points, and others with a little. It should be no problem to get to 120. Defense depends on Arthur. Then the other pile of four-dimensional, graation lineup came out
at present, there are 66 levels
the formation equipment of each level is different
it is good in leisure time
the only disadvantage is krypton
this is a personalized pixel hang up mobile game. The game brings together hundreds of classic heroes such as animation stars and game stars! In addition, there are many unique and different styles of games, such as hero random war, adventure, mining in the center of the earth and so on. Rich schools, four-dimensional attribute evolution, thousands of strategies, free combination. Unlimited mining, hidden boss, mysterious treasure box, unique unlimited mining play, do it yourself
unlimited benefits for adventure and mining
1. The first charge ratio is 1:1500, and the recharge ratio is 1:500. 2. Top VIP welfare privileges will be given when you go online, including 20888 blood drill, battle jump, 100 times experience of level, 100 times gold coin of level, 3-day monthly experience card. 3. Flash gold mercenary "fengyueshen", unlimited ore pack * 1, troll statue * 12, absenteeism pack * 50, detonator * 15, etc Ruby * 10 4. You can get 9999 blood diamonds and 888 honor fragments every day when you buy a monthly card. 5. Speed up the character upgrade experience, and it's easier to hang up and upgrade easily; Double level reward adjustment, higher welfare, customs clearance up to 50W blood drill
Adventure and mining easy to use lineup, recommend which lineup is better to use, in adventure and mining mobile game which lineup is better to use, Xiaobian recommend several adventure and mining mobile game easy to use lineup, hope to help you{ RRRRR}
< the first one:
High first attack, low defense, high Dodge, high King (high = < 100) (critical hit is pure generals, but also with a few replies, mainly critical hit, jinkela, gun elder sister)
1 This kind of lineup is afraid that the first attack is higher than you, because the shortcomings are very obvious, low defense, I defend more than 80, but in the face of the first attack is higher than you, it's not fatal to fight. I brought the pizza and prince in Meng 4 to make up for the blood. Of course, in the face of local tyrants, they still crush me
< the second:
1 High first attack, high defense, high Dodge, low King Analysis: this kind of lineup generally does not take the three base friends to support the king, and the critical attack is purely based on the lineup. Generally, when encountering this kind of lineup, attack me fast first, or attack him fast first, 82 open
2 < the third:
1 High first attack, high defense, high Dodge, high King (half of the players who use this lineup are local tyrants)
2 Analysis: this kind of lineup is basically local tyrant lineup, all kinds of gun elder sister, I encounter combat power and I almost, high first attack, high defense, high Dodge, high King basic crush civilian lineup I've only won this kind of lineup once, the gun elder sister is on the offensive, and the local tyrant is on the ordinary attack)
< the fourth strong>
Low attack, high defense, high Dodge, high King This kind of lineup can also be set up by civilians. In fact, it's a variation of pure flow, adding a lot of replies. This lineup is to completely give up the advantage of the first attack to play defensive counterattack, the premise is to have high defense, high dodge
In addition, this kind of lineup generally does not need to consider the first attack. Pig foot belt defense plus 13 that treasure can be. Arthur ~, Third Master ~, pizza and Prince, of course, some people like cute 4 will also be able to go, Knight king and his friends, reply will bring enough, Joan. Luffy and qioba, rosefinch will take ~ the king suggests to use the 3 base friends of Dechuan to take. Without the advantage of first attack, critical strike will not be able to take, and dead fish commander can take it~
generally speaking, the life span of mobile games without class fees is the same as that of online games, and there are certain images according to the theme<
the longest survival time is
competitive games
,
game players
will not avalanche, if the internal processing is proper (matching system), they can survive for more than 3 years
the game with a long survival time is a el game, but it has certain requirements for the operators, and judgment is particularly important. If the game is operated properly, the players are easy to rush in, and then quickly flow out, leaving the normal players. However, once the new elements of the game are not added in time, (here we don't discuss the problems of operation, such as Ke Jin, etc.) it's very easy to let the number of players avalanche, resulting in the players can't find a suitable environment to fight together, and the life of the game will end
leisure games have medium survival time. They don't have high requirements for players. The frequency of game time is random. They can't think of any way to make players lose and flow in quickly. They leave on the premise that they are tired of playing games. In general, operators do not need to add any new elements, so most leisure games become a model of "fishing for a wave and going"
all kinds of IP games have the shortest survival time, such as x-shadow ninja, a mobile game. It's common for players to leave the game because of the chaotic balance and forced to use certain functions (such as PVP) to death
if you don't give examples one by one, you can ask if you need help.