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Adventure and the power of void fracture in mining

Publish: 2021-05-25 07:59:48
1. This is a big problem. Since you don't have such a casual attitude as offering a reward, I can only give you a casual answer<

the three main trends of adventure and mining are as follows:
first King flow: high first attack, high king as the sign; Defense and dodge are very low, with critical hit skill as the main skill
recovery flow: high defense and high dodge are the main characteristics of this school. The first attack is generally low, with blood adding skill as the main skill
defense flow: high defense and high king, with pure attack skill as the main skill

there are some cold schools represented by weak flow, but the strength of this school is low, It's easy to be taken away by the first king stream, or killed by the backhand of the defending King stream, or dragged to death by the restoring stream, so it's rare
2.

Which line-up is suitable for the later development of adventure and mining? Which line-up is suitable for the later development of adventure and mining tour? Let's understand the line-up suitable for the later development{ RRRRR}

< lineup recommendation 1: Cavaliers' lineup

1 The first choice is this. There should be no objection, because the attribute growth is very high, the skill launch probability is high (10%), plus 5 kings, and the treasure plus defense and kings

In the later stage, play for four or five months, at least (if it's an Arab chief or a European, let's say another thing, the blood drill will come soon), and put about five in the team

< lineup recommendation 2: Gaoshan lineup

2 This proct's pure attack skill launch probability is as high as my king's! Advantages, cheap! It's the same about five ~

as well But I think in the later stage, we should still be able to take out enough soul to buy my king

< lineup recommendation 3: Dechuan, Heiyan, Shucong The skill launch rate of these skills is a little low, and the main reason is that the treasure is not suitable for stacking multiple skills The screenshot is too much trouble= These are not the pictures above)

Finally, I put forward some personal ideas on how to pile up the king level in the later stage One is the combination of Taoyuan: Liu Bei, Guan Yu, Zhang Fei, and Baoju. They are 37 kings! In addition, the knight king, a king with 5 points plus 2 points of treasure, five with 35 points, and others with a little. It should be no problem to get to 120. Defense depends on Arthur. Then the other pile of four-dimensional, graation lineup came out

3. You're the first one..
4. Adventure and mining smooth younger brother attribute
Quality: Jin Jiang
race: human
gender: male
Title: smooth younger brother
character lines:..... Just passing by
character description: anonymous actor, no matter whether there is an audience or not! Thank you
initial combat power: 200
growth coefficient: 1.51
combination skill of adventure and smooth mining
name
first attack
defense
dodge
King
effect
strike of claws
0
0
0
4% probability to cause critical hit, which causes 200% damage and the opponent cannot dodge
smooth Sunglasses
3
2
2
2
friction of skateboard shoes
2
0
0
1
for every smooth brother on the field, the first attack level is increased by 2 and the king level is increased by 1. The total value (max value)
5
2
2
3
the special gold of Pang Mailang, who is adventurous and smooth in mining
personal ability: {}} {}}
early ability: {}} {}}
late ability: {}} {} {}}
combination
rookie Recommendation Index: a
push map: { Sports: { mining area: {
5. Adventure and mining 25 doomsday messengers that must be powerful
6. The exchange guide of adventure and mining shrine is another popular question, and there are many related strategies. Take it here

1. White general:

1) spirit power transfer: ordinary people who work hard, egg generals, white generals who can feel five senses, spirit power transfer only needs 10 drills, if you want to change the lineup and wash something before opening the treasure, you can use him as the intermediary. But don't use it after opening it!! Otherwise you will lose your treasure<

2) passing the map:

skill Generals: unimportant youth

four Generals: maids, with high combat power in the later stage, 20 maids beat down the earth emissary, and remember to call a few make-up for the first attack, which is the cheapest one

2. Green general:

1) four dimensional general with initiative: when purple general is insufficient, it can be supplemented

2) chicken leader: feelings will, gather 20 summoning dragon, fitness skills can also see the zoo performance...

3, blue will:

1) among the main team, I recommend only Merlin, and real Arthur's fitness skills of 8-defense and 8-flash are quite practical in the early stage, if they happen to have both, they can still play, But it will soon be replaced by something else

2) scorpion or dalomia (4, one less with Satan), Little Joe (4), sir Kay (mining without fumigation), Mechanical Engineer B (3-4)

3) don't change the floor sweeper: you will be surprised by his price and skills. Although he does have the growth and skills of flash gold, if you put it in flash gold, you will be a chicken. Far less than the knight king<

4. Purple Generals: most of them have 15 chances to win in a row, except zunbao...

1) these purple generals can be exchanged in the temple in the early stage:

zunbao: attack the current generals first and defeat most of the golden generals completely. It is suspected that the planner shakes the wrong color. Because the early competition field ranking is generally used to attack the stream, so the starting index is quite high. If you are going to attack the flow to the end, zunbao must be the last purple general to be replaced. Besides, it seems very difficult to get the goods except for the temple

Jinjin: let's attack first. 8-flash is not a big problem. If you critically hit the stream, you can use death

five tiger Generals: it's good to attack the current in the early stage

Alan: when there are three masters, the starting index is equivalent to the supreme treasure, whether it is awesome or technical. It can also be used in the medium term

Diao Chan and Lv Bu: they are also the first attack generals. If they are overused, Lv Bu is extremely difficult to get<

2) don't decompose these, save the map, or you will have to call them out later:

Longma: the first God General in the mining area, many difficulties will also be used, save slowly, and need 5-6 in the later stage<

Guo Jia: keep two. Some of the pictures are useful

it's not a lack of fragments for all kinds of girth, so it's recommended to keep some< If you can make do with it in the early stage, you can use it:

danielis: you can use it when you don't have pure generals. It's better to fit with Ma Wang<

liangbingwei: when the opponent is under 30 flashes, the most powerful skill is the combination of returning blood. If I don't eat Dodge, I will take it to my old age. But if the mainstream is more than 50, they will no longer be honored...

Ning Ning: if you plan to recover (not recommended) at the beginning, you can also use it<

third younger martial brother: in fact, sincerity is useless, but it's extremely difficult to get out. Youhao, a post bar, has broadcast the process of drawing third younger martial brother live

all kinds of other critical attacks can be used in the early stage of black dragon and Obama

finally, Mr. Cang: feelings will, you know

5. Gold and flash Gold: each school has a very detailed strategy, which I will add here

1) customer service: Although gold can build up combat power, it's better to divide it up...

2) general: When Satan and Sakata are not short of fragments, it's suggested to keep one each. Although there are also flash gold, I don't mention it. It's too luxurious

3) versatile generals of various schools: change when you see them! The more you come, the more you miss the moment when you first meet...

Liu Guan, Zhang sanjiyou: there must be in the later stage, there is no substitute

zero, pizza Witch: to restore the first God combination, zero is better than Arthur because of his high growth

Arthur: the number one defense general, although his growth is low, he still has to bring one

Knight King: no matter what kind of flow, there must be two or so, but the early king is low, which is useless, so it is not recommended to change except big R<

4) king general:

Putin: before Luffy, he was the first civilian God General in his later period. There was no Luffy at the deadline, but I feel that Luffy's cost performance is not as good as Putin's

Pang Mailang: the first to attack the stream and the second to attack the king

5) others:

pi Shen, Lao Tzu and master: they can be regarded as four-dimensional generals. Some words can be used to supplement the skill mobilization rate, but they don't need to be changed. Maybe we can consider changing the Pishen temple

the skills of each genre will be improved. Please refer to the genre strategy.
7. The initial upper limit of exploration is 3 times, so you won't explore any more after you get three things, so you can consider raising the upper limit of exploration, because if you sleep at night, you may spend more time than 3 times of exploration. Of course, if you think exploration is not important, you don't need to raise it.
8.

[skill advantage]

pure skill is a kind of skill that ignores defense and avoidance. The only factors that affect skill damage are combat power and King level. In the later stage, it has a great advantage to face all kinds of high defense and avoidance teams

[school advantage]

1. Restraint recovery flow: there is a disgusting recovery flow in the arena or level. As long as this school doesn't kill him in seconds, its health will continue to increase, and it will be strong when it is strong, but pure flow can be well restrained and use the level difference of the king to do large damage

2. Application on mining team: in the later mining area, no matter the magic iron soldiers or the senior boss, they all have very high defense attributes, avoidance attributes and recovery skills. As long as some mercenaries and defense levels of recovery flow are added on the basis of pure flow, it is easy to build a mining team

3. Hezhan: in the later stage of Hezhan, the requirement for the level of king is relatively high. In addition to attacking the flow of King first, other schools are difficult to achieve this requirement, and the high king is one of the advantages of pure flow, so it is easy to get excellent results in Hezhan

4. Core mercenary: at present, the core hero of pure flow is the knight king, which can be exchanged through the arena. It is easier to obtain than all kinds of strong mercenaries who attack the flow first

9. How can critical strike skills in adventure and mining games deal damage? Here is a brief introction
defense damage rection percentage = defense / (Defense + 100) first of all, let's be clear. As the last boss of this version, the doomsday Lord can't be played by everyone, let alone by people who want to play at low combat power, so it's no surprise that the formation requirements are slightly higher. 1. Critical hit skill is mainly affected by the first attack and the king's bonus. The bonus rate of first attack is 1 point first attack plus 0.5% of the total damage. The bonus of less than 1% will be discarded. For example, the bonus of 91 first attack should be 45.5%, and the actual bonus will be 45%
it should be noted that the so-called critical hit skill means that it has a 3% probability to cause critical hit, and it causes 240% damage when critical hit and the opponent can't dodge. This explicitly states that critical hits must hit, and 1% probability causes 340% damage, which is not subject to the first attack bonus. In addition, critical hit must be skills ignore Dodge, but will be reced by defense
so the damage formula of critical hit must hit skill is as follows:
healing skills are also subject to two kinds of attribute bonus, namely dodge and king. The dodge bonus rate is 1 dodge bonus and 0.5% of the total healing
similarly, if there are bugs, less than 1% of the bonus will be discarded. For example, 299 dodge should be increased by 149.5%, and the actual bonus will be 149%. Here I would like to mention that I don't think it's necessary to make a clear distinction between blood sucking and blood returning. It's all about treatment
the recovery formula of healing skills is as follows:
take crazy three as an example, the amount of healing should be
the amount of healing should be = the enemy's total combat power * 0.153. Skills are the best to match with the blade of death whose blood of crazy three is more than the boss's full blood. Please match according to your future. Because the mysterious power of ancient times was too abnormal, it was difficult to support only crazy three after the boss returned to blood, and the general attack was more fashionable. If Joan of arc launched properly, it would have a wonderful effect
with this formation, even if the combat power is low, you can basically fight the Lord of doomsday within 10 times
the way to fight the Lord of doomsday by looking at his face
attack 90 + first. The attack power can kill him four times, dodge the merciless blade and make a general attack. The ancient mysterious power does not trigger
the method of hanging the Lord of doomsday
attack 90 + first, and the warlord can dodge the merciless blade and eat it once, and kill it three times
the above are the skills of adventure and mining critical hit. I hope they can help you. See seven boxes adventure and mining zone for more strategies.
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