B70 mining activation
Publish: 2021-05-24 08:59:44
1. In addition to the newly launched polar x, the first batch of open models include B70, polar 4, 3pro and other high-end routers with USB ports.
2. It's related to your upload bandwidth.
at present, you can't directly obtain income.
you can only buy internally.
it's meaningless
at present, you can't directly obtain income.
you can only buy internally.
it's meaningless
3. More memory capacity, faster network speed and more digging. Now the new proct X is on the market, you might as well pay attention to it
4. It can be used, but the risk is considered by the owner himself
generally, it is not recommended to use the expansion disk for mining. It may be blocked. Many people's accounts have been blocked.
generally, it is not recommended to use the expansion disk for mining. It may be blocked. Many people's accounts have been blocked.
5. No, it hasn't started yet
today, the official microblog made a formal response: "the time for upgrading and mining for 200W old users has not yet been decided, and the official announcement will tell you, including the open model, when the polar route is opened. I hope Jimi don't believe in rumors, don't spread rumors, pay more attention to Jimi's official blog, don't be impatient, don't rush. "
in other words, the government is still in the process of intensive deployment, and it will be some time before the official launch, but it will not be too long
previously, Wang chuyun, CEO of polar route, disclosed in an open letter that, first of all, the existing polar route will be open for application in January, graally opening up the whole network. As for the 1024 yuan polar x blockchain router, it will be put on sale in March.
today, the official microblog made a formal response: "the time for upgrading and mining for 200W old users has not yet been decided, and the official announcement will tell you, including the open model, when the polar route is opened. I hope Jimi don't believe in rumors, don't spread rumors, pay more attention to Jimi's official blog, don't be impatient, don't rush. "
in other words, the government is still in the process of intensive deployment, and it will be some time before the official launch, but it will not be too long
previously, Wang chuyun, CEO of polar route, disclosed in an open letter that, first of all, the existing polar route will be open for application in January, graally opening up the whole network. As for the 1024 yuan polar x blockchain router, it will be put on sale in March.
6. First of all, act 3 mage mercenaries are the most useless mercenaries in Diablo 2. They can fight monsters with ordinary difficulty at most, but they can't fight monsters with nightmare difficulty at the beginning. No one uses him unless he's entertaining<
here are some situations of this kind of mercenary. To answer your question,
① damage is only related to skill level and the attribute of enhanced elemental damage, not to the physical damage of weapons. For example, you give him a spirit Rune sword with + 2 skills, When his skill level is increased, his damage will be increased by 2 points. At the same time, his damage will be increased. For example, the equipment has "+ XX% frozen damage, - XX% monster's cold resistance", which can also improve his attack power
② the attack speed of MAGE mercenaries is related to the "fast casting speed" attribute, but has nothing to do with the "fast attack speed" of weapons, so it is helpful to output weapons with casting speed as much as possible< (3) he can only carry one handed sword and shield, not two handed weapons. Among the mage mercenaries, the most powerful one is ice. The best match of ice is spirit Rune language sword (+ 2 all skills + casting speed) + spirit Rune language shield (Tongjing divine sword) + night wing veil helmet (+ 2 all skills, + ice damage) + a garment with skills. Many of these are equipment that can only be used in later stage. Novices can't get them at the beginning, However, the collocation idea can be modeled on this one
④ even if equipped with an ideal match, the difficulty of the mage's mercenary fighting monsters in hell is still tickling. Take the ice system as an example, the attack skill of the ice system is ice storm + ice obelisk. Even if the two skills are at level 20, the damage is not much. If you set up an ice system female mage to play, you will get extra bonus from the two skills of ice storm and ice bomb, In addition, the cold domination skill can greatly rece the monster's resistance, so the damage ability is very high. The mercenary has two less bonus skills, one less cold domination, and the damage is not one or two points. Therefore, once again, mage mercenaries are only suitable for ordinary difficulty.
here are some situations of this kind of mercenary. To answer your question,
① damage is only related to skill level and the attribute of enhanced elemental damage, not to the physical damage of weapons. For example, you give him a spirit Rune sword with + 2 skills, When his skill level is increased, his damage will be increased by 2 points. At the same time, his damage will be increased. For example, the equipment has "+ XX% frozen damage, - XX% monster's cold resistance", which can also improve his attack power
② the attack speed of MAGE mercenaries is related to the "fast casting speed" attribute, but has nothing to do with the "fast attack speed" of weapons, so it is helpful to output weapons with casting speed as much as possible< (3) he can only carry one handed sword and shield, not two handed weapons. Among the mage mercenaries, the most powerful one is ice. The best match of ice is spirit Rune language sword (+ 2 all skills + casting speed) + spirit Rune language shield (Tongjing divine sword) + night wing veil helmet (+ 2 all skills, + ice damage) + a garment with skills. Many of these are equipment that can only be used in later stage. Novices can't get them at the beginning, However, the collocation idea can be modeled on this one
④ even if equipped with an ideal match, the difficulty of the mage's mercenary fighting monsters in hell is still tickling. Take the ice system as an example, the attack skill of the ice system is ice storm + ice obelisk. Even if the two skills are at level 20, the damage is not much. If you set up an ice system female mage to play, you will get extra bonus from the two skills of ice storm and ice bomb, In addition, the cold domination skill can greatly rece the monster's resistance, so the damage ability is very high. The mercenary has two less bonus skills, one less cold domination, and the damage is not one or two points. Therefore, once again, mage mercenaries are only suitable for ordinary difficulty.
7. The mobile phone is also available. There are many bitcoin wallets with mobile phone ends, which can directly sweep the two-dimensional code transaction, just like Alipay and WeChat pay.
8. Brother, the mage takes the stick just to add attributes 108-144, which is physical damage. It doesn't matter how much you love.
the attack power refers to the spell strength.
the green words under the magic tent are as follows:
the more the stick, the higher the attributes, the better. It has nothing to do with 108-144, unless you want to hit the enemy with the stick
the first consideration of FS depends on what route you take ~ ~ I FS play PVP, a top military uniform. I feel that the PVP attribute requirements are like this.. First critical hit, then damage, then enrance, then intelligence, then penetration, then hit, then spirit ~
of course, it has to be based on talent ~ ~
PVE is easier.. Take fire for example.. Full buff, hit 50, hit 150 first, and then the more others, the better. The more buff, the better. The more buff, the better. No matter how high the damage is, you can't fight well~~
the attack power refers to the spell strength.
the green words under the magic tent are as follows:
the more the stick, the higher the attributes, the better. It has nothing to do with 108-144, unless you want to hit the enemy with the stick
the first consideration of FS depends on what route you take ~ ~ I FS play PVP, a top military uniform. I feel that the PVP attribute requirements are like this.. First critical hit, then damage, then enrance, then intelligence, then penetration, then hit, then spirit ~
of course, it has to be based on talent ~ ~
PVE is easier.. Take fire for example.. Full buff, hit 50, hit 150 first, and then the more others, the better. The more buff, the better. The more buff, the better. No matter how high the damage is, you can't fight well~~
9. Basic minimum attack power of magic = (intelligence / 5 + specified minimum attack power of magic + skill additional attack power)
Basic maximum attack power of magic = (intelligence / 5 + specified maximum attack power of magic + skill additional attack power)
Basic maximum attack power of magic = (intelligence / 5 + specified maximum attack power of magic + skill additional attack power)
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