Miners on the court
Publish: 2021-05-18 22:25:20
1. There's a villain in there. Come on
2. How to say that? If your husband's job changes, if it's a company transfer, then it should be a rise in position and salary. Congratulations. If your husband doesn't want to do it and resigns, you should be open to it. If he resigns, it means he must have an idea in his heart. Whether the idea is active or passive, it means he has made up his mind. If you think it's not good for your husband to change his job, you will show it more or less, which will affect your relationship, So, no matter what, when the husband has his own idea, he should learn to accept it and comfort it. Only in this way can the family and the couple be more harmonious. After all, a job is far behind the family and the relationship between them.
3. A
absolute positioning
Abstract windows toolkit Abstract window tool library
accumulator
active multi-media dynamic multimedia
address, [station] address
adware advertising software
AI searching intelligent search engine
alphabetic graphics letter mosaic graphics
alphabetic alphanumeric, American Standard Code for information interchange, analog, and gate, application programming interface, application programming interface, application programming interface, application programming interface, application programming interface, and application programming interface, Application oriented language, application oriented language, application programming interface, application programming interface, [Hong Kong] application programming interface
application service provider [Hong Kong] application service provider
AR (augmented reality), augmented reality, [Taiwan / Hong Kong] augmented reality, [Taiwan] extended reality
ASCII (American Standard Code for information interchange)
ASP (application service provider)
assembler, assembler, assembler,
asynchronous transfer mode, Asynchronous transfer mode, asynchronous transfer mode, audio card, augmented reality, augmented reality, [Taiwan] augmented reality
AWT (Abstract windows Toolkit) Abstract window tool library
b
B2B (business to business) business to business, business to business, business to customer
B2C (business to consumer, business to customer) business to consumer (or customer, indivial)
background, [Taiwan] background, suboptimal
bandwidth, communication frequency band, [Taiwan / Hong Kong] bandwidth
baseband, [Taiwan / Hong Kong] fundamental frequency
defense host, fortress host
BBS (bulletin board system) bulletin board system, electronic announcement system, electronic bulletin board, electronic announcement system, [Taiwan] electronic bulletin board
BFT (binary file transfer) binary file transfer
Bi (Business Intelligence) business intelligence
Big-5, Big-5, Big-5
binary file transfer
Binary Runtime Environment for wireless binary code, [Hong Kong] wireless binary runtime environment software
bit, bit, Bit slice, bit slice, bit slice partition
blog, blog, blog service provider, blog service provider, blog service provider, blog service provider, blog service provider, [Hong Kong] Bluetooth
boot
bootstrap, bootstrap, bootstrap, bootstrap,
brew (Binary Runtime Environment for wireless) wireless binary code, [Hong Kong] wireless binary running environment software,
broadband, [Taiwan / Hong Kong] broadband
broken link, BSP (blog service provider), blog service provider, blog service provider, [Hong Kong] blog service provider, [Taiwan] blog service provider,
browser,
buffer,
buffer board system, bulletin board system, electronic bulletin board system, electronic bulletin board system, electronic bulletin board system,
bus main line, bus network, [Hong Kong] trunk network
business intelligence
business to business business, business to business, business to customer
business to customer Enterprise to customer (or indivial)
byte, byte, byte code
C
C2C (consumer to consumer, customer to customer) consumer to consumer, customer to customer, Personal to personal
c-marc format (Chinese machine readable cataloging format) [Taiwan] Chinese machine readable cataloging format
cable modem,
CAD (Computer Aided Design), [Hong Kong] computer aided design
calendar server
call on motion dynamic monitoring
cam (Computer Aided Manufacturing) computer aided proction
cascading style sheets, cascading style sheets, cascading style sheets
case (Computer Aided Software Engineering) computer aided software engineering, Case sensitive case sensitive case sensitive CCCII (Chinese character code for information interchange), Chinese character code, Chinese character code, CD-E (compact disc erasable) erasable CD-R, CD-ROM, CD-ROM, CD-ROM, CD-ROM, CD-ROM, CD-ROM, CD-ROM, CD-ROM drive, CD-ROM, CD-RW (compact disc rewritable) erasable recorder, [Hong Kong] rewritable CD-ROM burner
CDMA (code division multiple access) code division multiple access
certificate server authentication server
CGI (Common Gateway Interface) general gateway interface, public gateway interface
channel definition format, channel definition format
character, [Taiwan] character
China machine readable cataloging format
China MARC format (China machine readable cataloging format)
Chinanet
Chinese character code for information exchange, Chinese machine readable cataloging format Chinese MARC format Chinese machine readable cataloging format CIMS bill image/ Closure system
click, [port] button
client, client, client, client, Client
CMOS RAM (complementary metal oxide semiconctor random access memory)
code division multiple access
code snippet code fragment
cold link
collabra news reader
collabra server Newsgroup server
com (component object model) component Object mode, component object model
common gateway interface, common gateway interface, common gateway interface
compact disc erasable CD-R, compact disc rewritable CD-R, compact disc rewritable CD-R, Compatibility, compatibility, interchangeability
complementary metal oxide semiconctor random access memory
complex programmable logic devices
component object model, Component object model
computer aided design,
computer aided manufacturing,
Computer Aided Software Engineering, [Hong Kong] computer aided engineering
Computer Integrated Manufacturing System
computer supported cooperative work, computer assisted group cooperation
computer to plate technology
computing
consumer to consumer, Personal to personal
corporate user [Hong Kong] company user
CPLD (complex programmable logic devices)
cracker intruder,
crackware scrap, [Hong Kong] waste software
cross platform
cross platform extension
CSCW (Computer Supported Cooperative Work) computer supported cooperative work, [Taiwan] computer assisted group cooperation
CSS (cascading style sheets) cascading style sheets, cascading style sheets, cascading style sheets, Cascading style form
customer to customer, person to person
cyber cash
cyberspace, cyberspace, cyberspace
cybersquatter, domain blocker, domain robber, domain cockroach, Network cockroaches
d
DAB (digital audio broadcasting), [Hong Kong] digital audio broadcasting, digital audio broadcasting, digital voice broadcasting
DAS (Direct Attached Storage) direct attached storage, [Taiwan] direct attached storage, [Hong Kong] Direct Attached Storage
data, [Taiwan] data
data exchange interface data exchange interface
data mining data development, data acquisition, data mining, data exploration, data sharing, data warehouse, data warehousing, data storage, database, database, Data base
daughtercard
DDoS (distributed denial of service)
distributed denial of service
deadlock, deadlock, stagnation
debug, debug, debug, debug, debug, debug, [station] demand calling
den (directory enabled network) directory driven network
denial of service, [station / port] denial of service
dense wavelength division multiplexing, dense wavelength division multiplexing, [station] high density wavelength division multiplexing, [port] high density wavelength division multiplexing, DWDM
destination document
DHCP (Dynamic Host Configuration Protocol)
DHTML (dynamic hypertext markup language)
di (Digital Intermediate), digital media, digital fine tuning, [Hong Kong] digital media
digerati [Hong Kong] digital elite
digital audio broadcasting
absolute positioning
Abstract windows toolkit Abstract window tool library
accumulator
active multi-media dynamic multimedia
address, [station] address
adware advertising software
AI searching intelligent search engine
alphabetic graphics letter mosaic graphics
alphabetic alphanumeric, American Standard Code for information interchange, analog, and gate, application programming interface, application programming interface, application programming interface, application programming interface, application programming interface, and application programming interface, Application oriented language, application oriented language, application programming interface, application programming interface, [Hong Kong] application programming interface
application service provider [Hong Kong] application service provider
AR (augmented reality), augmented reality, [Taiwan / Hong Kong] augmented reality, [Taiwan] extended reality
ASCII (American Standard Code for information interchange)
ASP (application service provider)
assembler, assembler, assembler,
asynchronous transfer mode, Asynchronous transfer mode, asynchronous transfer mode, audio card, augmented reality, augmented reality, [Taiwan] augmented reality
AWT (Abstract windows Toolkit) Abstract window tool library
b
B2B (business to business) business to business, business to business, business to customer
B2C (business to consumer, business to customer) business to consumer (or customer, indivial)
background, [Taiwan] background, suboptimal
bandwidth, communication frequency band, [Taiwan / Hong Kong] bandwidth
baseband, [Taiwan / Hong Kong] fundamental frequency
defense host, fortress host
BBS (bulletin board system) bulletin board system, electronic announcement system, electronic bulletin board, electronic announcement system, [Taiwan] electronic bulletin board
BFT (binary file transfer) binary file transfer
Bi (Business Intelligence) business intelligence
Big-5, Big-5, Big-5
binary file transfer
Binary Runtime Environment for wireless binary code, [Hong Kong] wireless binary runtime environment software
bit, bit, Bit slice, bit slice, bit slice partition
blog, blog, blog service provider, blog service provider, blog service provider, blog service provider, blog service provider, [Hong Kong] Bluetooth
boot
bootstrap, bootstrap, bootstrap, bootstrap,
brew (Binary Runtime Environment for wireless) wireless binary code, [Hong Kong] wireless binary running environment software,
broadband, [Taiwan / Hong Kong] broadband
broken link, BSP (blog service provider), blog service provider, blog service provider, [Hong Kong] blog service provider, [Taiwan] blog service provider,
browser,
buffer,
buffer board system, bulletin board system, electronic bulletin board system, electronic bulletin board system, electronic bulletin board system,
bus main line, bus network, [Hong Kong] trunk network
business intelligence
business to business business, business to business, business to customer
business to customer Enterprise to customer (or indivial)
byte, byte, byte code
C
C2C (consumer to consumer, customer to customer) consumer to consumer, customer to customer, Personal to personal
c-marc format (Chinese machine readable cataloging format) [Taiwan] Chinese machine readable cataloging format
cable modem,
CAD (Computer Aided Design), [Hong Kong] computer aided design
calendar server
call on motion dynamic monitoring
cam (Computer Aided Manufacturing) computer aided proction
cascading style sheets, cascading style sheets, cascading style sheets
case (Computer Aided Software Engineering) computer aided software engineering, Case sensitive case sensitive case sensitive CCCII (Chinese character code for information interchange), Chinese character code, Chinese character code, CD-E (compact disc erasable) erasable CD-R, CD-ROM, CD-ROM, CD-ROM, CD-ROM, CD-ROM, CD-ROM, CD-ROM, CD-ROM drive, CD-ROM, CD-RW (compact disc rewritable) erasable recorder, [Hong Kong] rewritable CD-ROM burner
CDMA (code division multiple access) code division multiple access
certificate server authentication server
CGI (Common Gateway Interface) general gateway interface, public gateway interface
channel definition format, channel definition format
character, [Taiwan] character
China machine readable cataloging format
China MARC format (China machine readable cataloging format)
Chinanet
Chinese character code for information exchange, Chinese machine readable cataloging format Chinese MARC format Chinese machine readable cataloging format CIMS bill image/ Closure system
click, [port] button
client, client, client, client, Client
CMOS RAM (complementary metal oxide semiconctor random access memory)
code division multiple access
code snippet code fragment
cold link
collabra news reader
collabra server Newsgroup server
com (component object model) component Object mode, component object model
common gateway interface, common gateway interface, common gateway interface
compact disc erasable CD-R, compact disc rewritable CD-R, compact disc rewritable CD-R, Compatibility, compatibility, interchangeability
complementary metal oxide semiconctor random access memory
complex programmable logic devices
component object model, Component object model
computer aided design,
computer aided manufacturing,
Computer Aided Software Engineering, [Hong Kong] computer aided engineering
Computer Integrated Manufacturing System
computer supported cooperative work, computer assisted group cooperation
computer to plate technology
computing
consumer to consumer, Personal to personal
corporate user [Hong Kong] company user
CPLD (complex programmable logic devices)
cracker intruder,
crackware scrap, [Hong Kong] waste software
cross platform
cross platform extension
CSCW (Computer Supported Cooperative Work) computer supported cooperative work, [Taiwan] computer assisted group cooperation
CSS (cascading style sheets) cascading style sheets, cascading style sheets, cascading style sheets, Cascading style form
customer to customer, person to person
cyber cash
cyberspace, cyberspace, cyberspace
cybersquatter, domain blocker, domain robber, domain cockroach, Network cockroaches
d
DAB (digital audio broadcasting), [Hong Kong] digital audio broadcasting, digital audio broadcasting, digital voice broadcasting
DAS (Direct Attached Storage) direct attached storage, [Taiwan] direct attached storage, [Hong Kong] Direct Attached Storage
data, [Taiwan] data
data exchange interface data exchange interface
data mining data development, data acquisition, data mining, data exploration, data sharing, data warehouse, data warehousing, data storage, database, database, Data base
daughtercard
DDoS (distributed denial of service)
distributed denial of service
deadlock, deadlock, stagnation
debug, debug, debug, debug, debug, debug, [station] demand calling
den (directory enabled network) directory driven network
denial of service, [station / port] denial of service
dense wavelength division multiplexing, dense wavelength division multiplexing, [station] high density wavelength division multiplexing, [port] high density wavelength division multiplexing, DWDM
destination document
DHCP (Dynamic Host Configuration Protocol)
DHTML (dynamic hypertext markup language)
di (Digital Intermediate), digital media, digital fine tuning, [Hong Kong] digital media
digerati [Hong Kong] digital elite
digital audio broadcasting
4.
-
mining is the first step
-
directly learn to melt ore and melt ore into ingot
-
ingots can be proced by mining iron ore in-service
5. Make the world! As like as two peas!
6. Tears of the sun, similar
7. According to the mining objects, the miners can be divided into: 1. The quarrymen are called "stone workers". In the history of the Song Dynasty, the biography of Zhong Shi Heng: "when the earth is cut 150 feet, the stone is the first, and the words of stone workers can not be worn." 2. The craftsmen who make rockery with flower stones are called "mountain craftsmen". Song Zhoumi's Guixin miscellaneous knowledge. Rockery: "those who have a big peak are not specially Marquis, but the workers are from Wuxing, so they are called mountain craftsmen.". 3. The craftsmen who collect clay and make pottery are called "geotechnics" In the book of rites, qulixia: "the sixth work of the emperor, namely: earthwork, metalwork, stonework, carpentry, animal work, grass work, six materials are made by canon."< In ancient times, e to the undeveloped commodity economy and the lack of medical knowledge, there were no workers specialized in collecting herbs. The herbs used in ancient Chinese medicine were generally collected and processed by themselves or disciples, while the folk herbs collected by common people were generally used by themselves. In ancient times, doctors were called doctors or doctors
lumberjack was called "woodcutter" in ancient times. It is said that Gou Jian, the king of Yue, made people go to the mountains to cut wood, but they did not return for a long time. He was called "Muke Yin", so later generations called the lumberjack Muke.
lumberjack was called "woodcutter" in ancient times. It is said that Gou Jian, the king of Yue, made people go to the mountains to cut wood, but they did not return for a long time. He was called "Muke Yin", so later generations called the lumberjack Muke.
8.
It is an action and comedy film directed by Liu Chengguan and starred by Liu Chengfan, an Shengji, Zheng douhong and Yin Suyi. It was released in South Korea on April 30, 2004
9. There's an outfield in the northeast corner of Gongti, but I don't know if it's charged. It's just a very small venue
there should be no other places. I've never found an open space in Chaoyang Menwai street.
there should be no other places. I've never found an open space in Chaoyang Menwai street.
10. [position 1] point guard is the person who has the most chances to get the ball on the court. He has to take the ball from the back to the front, and then pass it to other teammates, so that others can score. Furthermore, he also organized the attack of his team to make the attack of his teammates more fluent. There are other requirements for a point guard. In terms of scoring, the player in charge of the ball is often the last one on the team to score, that is to say, unless other teammates do not have a good chance to shoot, otherwise he is not easy to shoot. Or from another point of view, he has quite strong scoring ability, and with his scoring ability to destroy the defense of the other side, to create opportunities for his teammates. All in all, the controller has an unchanging principle: when any teammate has a better chance on the spot, he will give the ball to the teammate with a better chance. Therefore, a point guard's shot is often a good shot opportunity. Naturally, we have higher requirements for his shooting percentage. Generally speaking, it should be more than 50%, which is higher than that of small forward and shooting guard. In terms of scoring ability, outside line and cut in are his two necessary weapons
[position 2]
shooting guard, whose main task is to score, is not hard to understand by its meaning. He is the second scorer on the field after small forward, but he doesn't need to practice his singles skills like small forward, because his teammates often help him find the gap and shoot. However, because of this, his external alignment and stability should be very good. There are two things that a shooting guard often has to do. The first is to have a good gap to shoot the outside line. Therefore, his accuracy and stability of the outside line must be better. Otherwise, if his teammates work hard to block a good opportunity and fail to shoot it, it will be a great blow to the morale and confidence of the whole team. The second is to find out the gap in the small gap to cast the outside line, so the speed of his hand should be fast. A good shooting guard can't expect to have such a good gap every time. He should be able to find a chance to shoot in a very short time, and the shooting percentage should also have a certain level. Sometimes the shooting guard has to find a chance to shoot alone or find a gap in the gap, so his shooting percentage is not too high, which is understandable. Generally speaking, it's good to be able to reach 47% or 48%, and more than 50% is the best choice
[position 3] small forward is the most important scorer in the team. The most fundamental requirement for small forward is to score, and to score from a long distance. As soon as the small forward receives the ball, his first thought is how to put the ball into the basket. He may rebound, but not necessarily; He may be good at passing, but he doesn't have to; He may bounce well, but he doesn't have to; He may be very defensive, but it's not necessary. The basic work of a small forward is to score, score and score again. Small forward is a position that requires the lowest percentage of hits. Generally speaking, as long as 45% is qualified, and more than 40% is acceptable. Because he is the main scorer on the team, he often has to actively look for opportunities to shoot, to stabilize the morale of the army at certain times, or even to improve the morale of the opponent in a more difficult way, even to give the opponent a head-on blow. Therefore, the small forward will have more chances to shoot, and it may not be a good chance, so we can allow him to hit a little lower, as long as he can score
[position 4] the tasks of power forward in the team are rebounding, defending and blocking, but he is often the last one to shoot and score. Therefore, power forward can be regarded as the most humble role in the basketball court. Power forward's first job is to rebound. The power forward is usually the one who grabs the most rebounds in the team. When he blocks in the penalty area and cooperates with the center, he often has to shoulder the responsibility of rebounding for the whole team. And in the attack, he often help his teammates block people, and then try to squeeze in after his teammates shot to catch the rebound, do the second wave of attack. Usually only a few hours, he will ask the power forward to go to the bottom of the singles. At this time, he will turn over near the restricted area, make a small hook and do some close attack. Since the power forward usually takes fewer shots, and his shooting position is often very close to the basket, the requirement for his shooting percentage is naturally higher. In terms of the five positions on the field, the power forward should be the one with the highest percentage of hits, and a good power forward should reach more than 55%. However, because scoring is not his strong point, so he can not score much, but rebound must grasp more. In addition, the ability of hot pot defense is also necessary for power forward, because he wants to consolidate the restricted area, defense is of course important. Power forward is to do two things well: rebounding and defending. However, a good power forward, or to work hard in the restricted area. A player who can catch rebounds and defend, but has poor offensive ability, we will call him a good power forward. However, a player who can score a lot but neglects his ties in rebounding and defending is not a power forward at all
[position 5] center (c) (Center) is, as the name suggests, the central figure of a team. Most of his time is to stay in the penalty area, sell labor, sell body, he is in attack and defense, are the pivot button of the team, so it is called center. What does the center do? The restricted area is a place for all the players to fight for. Of course, the opponents can't easily attack it, so the ability of blocking attack and covering hot pot is also indispensable. In attack, the center often has the opportunity to stand in the penalty area close to the free throw line (this is the center of the attack field) to receive the ball. At this time, he should also have good ability to guide the ball and send the ball to a more appropriate corner. The above three are the basic skills a center should possess. In the team, the center is often responsible for scoring. He is the main scorer in the inside, corresponding to the small forward inside and outside. Because he wants to be able to play solo, he can have a lower requirement on the percentage of hits. However, his shot position is often closer to the basket, so the percentage of hits should be higher. Generally speaking, 52% can be used as a standard. The requirement for the center's hit rate is second only to that of the power forward. A good center has to be versatile. In terms of attack, the center should have the ability of single play when he is close to the basket. He should be able to do single play with his back to the basket. Turning and shooting is the most common, while jumping and hooking are the more difficult scoring methods for defense. Defensively, in order to be a good center, it is necessary to help the defense of the teammates in time in addition to defending the players you should watch. And rebounding.
[position 2]
shooting guard, whose main task is to score, is not hard to understand by its meaning. He is the second scorer on the field after small forward, but he doesn't need to practice his singles skills like small forward, because his teammates often help him find the gap and shoot. However, because of this, his external alignment and stability should be very good. There are two things that a shooting guard often has to do. The first is to have a good gap to shoot the outside line. Therefore, his accuracy and stability of the outside line must be better. Otherwise, if his teammates work hard to block a good opportunity and fail to shoot it, it will be a great blow to the morale and confidence of the whole team. The second is to find out the gap in the small gap to cast the outside line, so the speed of his hand should be fast. A good shooting guard can't expect to have such a good gap every time. He should be able to find a chance to shoot in a very short time, and the shooting percentage should also have a certain level. Sometimes the shooting guard has to find a chance to shoot alone or find a gap in the gap, so his shooting percentage is not too high, which is understandable. Generally speaking, it's good to be able to reach 47% or 48%, and more than 50% is the best choice
[position 3] small forward is the most important scorer in the team. The most fundamental requirement for small forward is to score, and to score from a long distance. As soon as the small forward receives the ball, his first thought is how to put the ball into the basket. He may rebound, but not necessarily; He may be good at passing, but he doesn't have to; He may bounce well, but he doesn't have to; He may be very defensive, but it's not necessary. The basic work of a small forward is to score, score and score again. Small forward is a position that requires the lowest percentage of hits. Generally speaking, as long as 45% is qualified, and more than 40% is acceptable. Because he is the main scorer on the team, he often has to actively look for opportunities to shoot, to stabilize the morale of the army at certain times, or even to improve the morale of the opponent in a more difficult way, even to give the opponent a head-on blow. Therefore, the small forward will have more chances to shoot, and it may not be a good chance, so we can allow him to hit a little lower, as long as he can score
[position 4] the tasks of power forward in the team are rebounding, defending and blocking, but he is often the last one to shoot and score. Therefore, power forward can be regarded as the most humble role in the basketball court. Power forward's first job is to rebound. The power forward is usually the one who grabs the most rebounds in the team. When he blocks in the penalty area and cooperates with the center, he often has to shoulder the responsibility of rebounding for the whole team. And in the attack, he often help his teammates block people, and then try to squeeze in after his teammates shot to catch the rebound, do the second wave of attack. Usually only a few hours, he will ask the power forward to go to the bottom of the singles. At this time, he will turn over near the restricted area, make a small hook and do some close attack. Since the power forward usually takes fewer shots, and his shooting position is often very close to the basket, the requirement for his shooting percentage is naturally higher. In terms of the five positions on the field, the power forward should be the one with the highest percentage of hits, and a good power forward should reach more than 55%. However, because scoring is not his strong point, so he can not score much, but rebound must grasp more. In addition, the ability of hot pot defense is also necessary for power forward, because he wants to consolidate the restricted area, defense is of course important. Power forward is to do two things well: rebounding and defending. However, a good power forward, or to work hard in the restricted area. A player who can catch rebounds and defend, but has poor offensive ability, we will call him a good power forward. However, a player who can score a lot but neglects his ties in rebounding and defending is not a power forward at all
[position 5] center (c) (Center) is, as the name suggests, the central figure of a team. Most of his time is to stay in the penalty area, sell labor, sell body, he is in attack and defense, are the pivot button of the team, so it is called center. What does the center do? The restricted area is a place for all the players to fight for. Of course, the opponents can't easily attack it, so the ability of blocking attack and covering hot pot is also indispensable. In attack, the center often has the opportunity to stand in the penalty area close to the free throw line (this is the center of the attack field) to receive the ball. At this time, he should also have good ability to guide the ball and send the ball to a more appropriate corner. The above three are the basic skills a center should possess. In the team, the center is often responsible for scoring. He is the main scorer in the inside, corresponding to the small forward inside and outside. Because he wants to be able to play solo, he can have a lower requirement on the percentage of hits. However, his shot position is often closer to the basket, so the percentage of hits should be higher. Generally speaking, 52% can be used as a standard. The requirement for the center's hit rate is second only to that of the power forward. A good center has to be versatile. In terms of attack, the center should have the ability of single play when he is close to the basket. He should be able to do single play with his back to the basket. Turning and shooting is the most common, while jumping and hooking are the more difficult scoring methods for defense. Defensively, in order to be a good center, it is necessary to help the defense of the teammates in time in addition to defending the players you should watch. And rebounding.
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