Mcmmo mining experience
mining is a skill gained from daily mining experience in mcmmo
its special skill, super breaker, enables players to dig squares with manuscripts, which improves their efficiency and doubles their drop
active skills: Super miner
right click on the mineable box to activate skills
when activated (when digging squares), players will dig squares at a much faster speed than usual (enchant with efficiency 6)
the initial ration of the skill is 2 seconds, which is increased by 1 second per level 50. There is a default CD of 5 minutes
this skill allows players to enjoy a triple chance of double dropping while digging, although it will make the manuscript more rable
if the manuscript is damaged when using this skill, the player will be hurt, so it is recommended to use the manuscript with high rability
double drop
every level of player's mining will increase the probability of getting double minerals by 0.1%
for example, a level 500 player will have a 50% chance to get double drop, which can play a role in all materials (stones, minerals) that can be mined the fastest with scripts This skill is invalid for player's diamonds)
experience value of ore type
hellrock 30
moss 130
stone 30
sand 30
fluorite 30
coal mine 100
Ruby mine 150
mordenite 150
Obsidian mine 250
hellrock quartz 250
Gold Mine 350
lapis lazuli mine 400
diamond mine 755
emerald mine 1, 800
the experience value is the data in mcmmo
Mining in the mine is upgraded very quickly, and mining is also the skill most players use to reach level 1000 first.
to right-click
block type XP block type XP
fluorite 30 hellrock 30
sandstone 30 stone 40
coal mine 100 red stone mine 150
Obsidian 150 iron ore 250
Gold Mine 350 lapis lazuli mine 400
diamond mine 750
1. Mining mining
tools: pick
experience Get: mining minerals
experience list: see the right
passive skills:
double drop
there is a chance of double drop when mining, The probability is [(0.1 * level)%]
increase mining speed (temporarily useless)
increase your mining speed
active skill:
crazy mining
in the crazy mining state, the player's mining speed will be doubled and has a triple drop probability, but will lose double rability. The mining effect is only effective for the blocks with given experience
block type experience
tree ① 90
Redwood ② 80
birch ③ 70
2. Woodcutting logging
tool: Axe
experience acquisition: logging wood
experience list: see the right
passive skill:
double drop
double drop when logging The probability of falling is [(0.1 * level)%]
level range
3 spaces around 0-499
4 spaces around 500-949
950 + 5 spaces around
except leaves
when you are above level 100, you have a 10% chance of falling seedlings when you chop leaves with an axe (just one chop, you need only one chop), No need to keep pressing)
active skill:
tree killer
in the tree killer state, when you cut a log, all the trees and leaves within a certain range of the log will be cut. The cooldown for this ability is fixed at 4 minutes. The list of ranges is at the top right<
crop type experience
cactus 30
mushroom 150
sugarcane 30
wheat 50
watermelon 20
3. Herbalism pharmaceutics
tools: hoe
experience acquisition: Harvest crops
experience list: see right
passive skill:
cure
bread and mushroom soup will have therapeutic effect, The specific effect is determined by the grade, the amount of bread treatment: [3.5 + (grade / 50) * 0.5
], the amount of mushroom soup treatment: [5 + (grade / 50) * 0.5
]
horticulturist
when you sprinkle seeds on some squares, you have a chance to become another kind of square (stone brick becomes moss stone brick, soil becomes grass, etc.), and the probability increases with the grade
pumpkin 500
flower 100
hellwarts ④ 50
lotus leaf 100
vine 10
farmer
when you harvest wheat, you have a chance to sow wheat again after harvest without consuming seeds. The growth stage of sown wheat is determined by the grade, adding one stage every 200 grades
double drop
when you harvest crops, you have a chance to double drop, and the probability is [(level ÷ 10) %]
active skills:
Planting Expert
in the state of planting expert, the effect of gardener will be 100% successful, and there is a three times chance of falling when harvesting crops<
4. Excavation
tools: shovel
experience acquisition: digging
experience list: see the table below
passive skills:
treasure hunter
when you dig, you will have a chance to dig other items. You can dig items. See the table below for the probability and level requirements<
active skill:
mountain mover
in the state of mountain mover, you will get three times the drop probability and three times the experience gain, and the digging speed will increase, but it will consume double the rability< Fishing
5. Fishing fishing
tools: fishing rod
experience acquisition: catching fish or other items
experience list: see the right table
passive skills:
treasure hunter
when you are fishing, you have a chance to catch other items. The probability and level requirements are shown in the table below
experience of drop level probability
leather equipment, wood tool, stone tool 0 020%, 00 800
leather equipment, iron equipment, stone tool, iron tool, shadow pearl 100 025%, 00 800
iron equipment, iron tool, gold tool, shadow pearl, flame stick, cd-rom-chirp / far / blocks 300 030%, 00 800
diamond equipment, Diamond tool, diamond iron equipment, iron tool, gold equipment, gold tool, shadow pearl, flame stick, CD (except 13 / cat), red stone, fluorite powder 600 035%, 00 800
the same as above, diamond has an increased chance of fishing, and the rability of fishing items is 900 040%. 00 800
stealing
when you use fishing rod against creatures, You will get some items. The list of items is shown in the following table (level 150 or above)
falling creatures, falling creatures, falling evil spirits, tears of evil spirits, skeletons and bones, Arrow * 2, pig man's carrion, golden grain beetle, no Zombie's carrion, slime 1-2, slime ball (only little slime has), spider thread, spider eye, magma monster, magma paste, pig, beef cattle / Mushroom skin chicken feather, No crawler gunpowder sheep wool (much more than scissors)
two combat skills
1. Unarmed hand to hand combat
using tools: no
experience gain: fighting monsters with empty hands / people (animals are invalid)
passive skills:
disarm
using empty hands to attack players will have a chance to drop their items, The chance is [(0.25 * level)%]
boxing
when the melee level reaches a certain level, the damage will be increased by 1 (Master) at level 250 and 3 (Master) at level 500
active skill:
frenzy
in frenzy, you will be able to immediately destroy soft squares (that is, squares g with shovels) and increase boxing damage by 50%<
2. Archery archery
tools: Bow & arrow
experience acquisition: shooting hit
passive skill:
rocket
level extra damage
500.5
2501
5751.5
7252
10002.5
when you shoot, you have a 25% chance to make the enemy catch fire, The fire time is [(level / 200) seconds]
recovery
when you kill an enemy with a bow and arrow, you have a chance to recover the arrow from the corpse
vertigo
after successfully hitting the enemy, you have a chance to force the enemy to look up or down
heavy arrow (cancelled)
with the level increasing, the bow and arrow damage has an additional bonus, See the right table for details
3. Swords skills
tools: Sword
experience gained: hit the enemy
passive skills:
counterattack
when the enemy attacks you, it has a chance to counterattack the enemy
bleed
when attacking a monster, it has a chance to make the monster suffer 0.5 damage every two seconds and bleed to death. For players, the probability of continuous
is [(0.1 * level)%], up to 75%<
4. Axes axe
tool: Axe
experience gain: hit the enemy
passive skill:
knowing strike
has a chance to cause double damage (1.5 times to the player), the chance is [(0.1 * level)%], the maximum is 75%< When the level of Tomahawk mastery is more than 500, it will add 2 points of additional damage
active skill
split
in split state, the player can strike multiple enemies at one time, but the total damage value remains the same
5, Wolf
experience gain: your wolf attacks the enemy
passive skill:
thick skin
the increase of animal training level will rece all the damage your wolf receives, increase the wolf's attack power, knowing hit rate and dodge attack
active skill:
Call of the wild
right click to launch after squatting, and consume 10 bones, Summon all wolves within the radius of 50 squares
material level experience
wood 0 5 / time
round stone 0 10 / time
iron 0 20 / time
Gold 0 40 / time
diamond 50 60 / time
three miscellaneous skills
repair
use tools: iron block
experience gain: repair rability, See Table 6 on the right for details:
passive skills:
skilled worker
enchant level
100 I
250 II
500 III
750 IV
? V
when you upgrade your level, each material will restore an additional [(0.2 * level)%] rability
forging master
there is a chance of double rability when repairing, and the chance is [(0.1 * level)%]
arcane forging
rank retention probability degradation probability rank retention probability degradation probability
0-99 0% 100% 500-749 30% 25%
100-249 10% 75% 750 + 40% 15%
250-499 20% 50%
after a certain level, enchantment can be retained ring repair, as shown in the right table. If the level is not enough, the chance of Enchant retention is as follows< Acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics acrobatics, Chance [(0.1 * level)%]
perfect landing
if you keep squatting ring landing, you will have a chance to rece the damage by 7 points, the chance is [(0.2 * level)%]
dodge
when you are injured, you will have a chance to rece the damage by half, the chance is [(0.025 * level)%]
from mcmmo skill plug-in
-
/ mctop space and skill name to view the current ranking of the skill
-
only input / mctop without skill name to view the current skill comprehensive ranking
-
/ mcstats space and skill name to view your current skill level
-
enter only / mcstats without skill name to view the level of all your current skills< br />
requires enough axes
and enough time to brush
to achieve the above conditions
If a child is bitten by a dog and needs rabies vaccine, it can be injected in the deltoid muscle of the upper arm
for severe bite, in addition to the above method, double dose of the vaccine should be injected on 0 and 3 days, and anti rabies serum should be used at the same time. For those who use anti rabies serum or immunoglobulin in combination, 2-3 injections of the vaccine should be given after the whole course of the vaccine injection, that is, 1 injection should be given on the 15th, 75th, 10th, 20th and 90th day after the whole course of the vaccine injection
The results showed that all the 7 cases, including anti rabies serum injected one day before vaccination, chronic patients such as liver cirrhosis, immunodeficiency, immunosuppressive drugs, the elderly, severe malnutrition and 48 hours after biting, should be injected with 2-3 times of the amount of vaccine at the time of initial vaccination, so as to have better immune effect. In addition, although some injuries are minor, but the amount of virus invasion is more or nerve rich parts are injured, there may also be cases with short incubation period and ineffective vaccine alone
extended data:
precautions:
1. During the vaccination period, you should not drink alcohol, strong tea or coffee; Also do not eat stimulating food, such as pepper, onion, garlic and so on
To avoid cold, cold, strenuous exercise or fatigue When pregnant women were bitten, rabies vaccine should be injected in time The injection of rabies vaccine should go to the regular hospital or CDC with rescue equipment. Once allergic reaction occurs, it can be rescued in time5. If the vaccine has clots or discoloration, or the bottle has cracks, or the liquid vaccine has been frozen, it should not be injected