Mining danger in my world
, Now let's take a look at the latest strategies and news from tiegu.com mining in my world is a daily necessary lesson. Players need to go deep into the mine to dig the resource box they need. Many little friends don't know how to dig more ore efficiently. Today, Xiaobian will share an accurate mining skill for the general, which can let you find diamonds quickly. Let's have a look together
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1. Try not to use the iron pick to dig stones. Generally, use the stone pick, otherwise you will find diamonds and other things, and your iron pick will be used up again. Although the occurrence rate is small, it is still not recommended. Unless you are a local tyrant, a few iron five pressure groups
2. Don't dig into the bedrock. After that, the bedrock will often block the road in front of you. The place with the most diamonds is on the 12th floor and below. If you dig into the bedrock, it will block the road. It is recommended to dig in the 6th to 13th floor
2 3. Don't panic when you meet the magma, so as not to drop the magma. Your equipment will be destroyed, and so will you. When mining, it's best to bring a bucket of water and a group of sand or sand to build a bridge.. Mining is best not to dig the head of the box and the foot of the box, there may be magma, dig below may fall into the deep mine cave to die
4. After digging enough mines, build a small house. Remember that no one goes out is in the mine cave, which is a refuge house. You can sleep in it, which is also convenient for mining. It can also be connected with the cabins in other places to facilitate rapid movement
5. Don't play with mining. If you are mining in a mine cave, you must have weapons, and always observe whether there are monsters nearby and their voices. Even if you detect danger, you can make defense, or you can go back to the hut for refuge Go to a place to set fire, dig things in time, do not take, free space to prevent accidental loss of items
6. It's necessary to distinguish the ore clearly. If you are afraid of being chased by coolies, and you don't have the strength to fight back, will you pick diamonds on the side? Novices run. If you are an expert, if you lead coolie to the diamond, if you fight coolie, it will explode. Avoid it in time. Otherwise, coolie will cancel the explosion or hurt itself. Once there is no harm, coolie is afraid of mining stones. Generally, there are few diamonds in the mine. The chance of seeing diamonds is equal to the chance of buying lottery tickets
7. Mining should avoid all dangers, do not jump high, avoid magma, and use refuge houses
Diamonds are used to make armor, swords and pickaxes. Shovels and hoes are a bit wasteful. After all, they are diamonds. Hoes and shovels are rarely used. They are usually made of wood and stone. When mining, you need to bring shovels to dig earth and sand
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it's been a while since I started posting
depending on your situation, most of them are made by the bar owner Of course, the possibility of system ventilation is still there, but it is very small)
because Hall of fame members can hold about 100 (I remember the data clearly, but I forgot, it must be more than 100)
after the number of 100 +, the system will t go out some Hall of fame members who have relatively few speeches and few online
that is to say, there are less than 100 people, and the hall of fame is not full, so there will be no t
as you said, the membership is only over 60. How can the hall of fame be full
the premise is that the hall of fame must be full.
The tie rod in road engineering refers to the special-shaped steel bar arranged in the middle of the slab thickness at a certain distance along the joint of cement concrete pavement. Its function is to prevent the slab from staggering and the gap between longitudinal joints from expanding
the dowel bar refers to the round steel bars arranged in the center of the slab thickness at a certain distance along the transverse joint of the cement concrete pavement. One end is fixed in one side plate, and the other end can slide in the adjacent side plate. Its function is to transfer traffic load between two road slabs and prevent platform staggering, increase stress transfer between adjacent concrete blocks, so as to prevent uneven settlement of concrete pavement caused by large local stress on concrete pavement, and transfer stress to make adjacent concrete blocks bear stress together
extended data:
cement concrete pavement tie rod: the tie rod shall be set in the center of the plate thickness with threaded reinforcement, and the rust prevention treatment shall be carried out within the range of 10cm in the middle of the tie rod. The size and spacing of pull rod can be selected according to the regulations. The distance between the outermost rod and the seam or free edge is generally 25-35cm. The load transfer capacity of joints has an important impact on the service performance of cement concrete pavement. The setting of dowel bars at the transverse joints can significantly improve the load transfer capacity between slabs, rece the vertical deformation of slab edges and corners, thus delaying the development speed of staggered slab and ensuring the long-term service performance of cement concrete pavement
it is worth noting that emerald ore is only generated in the high mountain formation
the best number of layers for mining is about 12, you can dig all kinds of ore
it is suggested to bring several stone picks, two iron picks, a water bucket (used to pour out magma) and several groups of torches, The version 1.9 or later can carry a shield
bring more food and some auxiliary squares
remember to write down the place where you go to the mine, so as not to be lost in the mine cave or your own mine passage
following the rule that the torch is on the right hand side can help you find your way
digging the square under your feet is likely to make you fall into a natural cave. Unless you are creating mode, you will be killed by the monster after falling. Or fall into the underground magma to die and lose all of your belongings. Or fall into the ngeon and be slaughtered by monsters. The safer way of mining is to step down or look for natural holes on the surface. 1x1 digging down vertically can also get you stuck in the hole. It's not safe to dig down with 2x1 hole, but at least you don't need to dig the square under your feet, so the risk is much less
when you stand on a square and break it, you will fall one space down. If there is a monster cave, a bottomless Canyon, or even a magma pool below, you will be hurt and put yourself in a very dangerous situation
in case you fall into the magma pool, the magma will do a lot of damage to you and cause you to catch fire. Even if you can't avoid the injury or even death caused by the fire on your body, you should swim out and stay away from the magma Lake as far as possible. The advantage of this is that in case you die, your items will not disappear e to falling into the magma, and can still be saved after rebirth
another important principle is: don't dig into your head
digging out the box above your head may lead to a bad experience. Water, magma, and even monsters fall from the holes above and hit you. Sand and gravel may also fall, bury you and suffocate you. Putting a torch under the box before digging can prevent sand from burying you, and putting a ladder can prevent sand, water, or magma, but these are not very safe. If you hear the monster's voice on your head, you should be alert. It may be a ngeon or cave on your head. After beta 1.9, if there is liquid behind a square, there will be leakage on it. Red is magma and blue is water. If you come across it, be careful
similarly, digging up may cause monsters to fall, or gravel or sand to hold you down and suffocate you. If you dig into water or magma, they may submerge you. Relatively speaking, digging upward is less dangerous than digging vertically downward, and if you lay a ladder along the way, it will block the flow of water and magma and the fall of gravel and sand.
go to & quot; Abandoned mines in the country of clouds;, 13005,185,116);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 1 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 1}
go to & quot; Abandoned mines in the country of clouds;, 13005,125,140);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 2 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 2}
go to & quot; Abandoned mines in the country of clouds;, 13005,69,153);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 3 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 3}
go to & quot; Abandoned mines in the country of clouds;, 13005,50,131);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 4 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 4}
go to & quot; Abandoned mines in the country of clouds;, 13005,95,106);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 5 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 5}
go to & quot; Abandoned mines in the country of clouds;, 13005,185,116);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 6 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 6}
go to & quot; Abandoned mines in the country of clouds;, 13005,185,116);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 7 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 7}
go to & quot; Abandoned mines in the country of clouds;, 13005,125,140);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 8 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 8}
go to & quot; Abandoned mines in the country of clouds;, 13005,69,153);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 9 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 9}
go to & quot; Abandoned mines in the country of clouds;, 13005,50,131);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 410 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 10}
go to & quot; Abandoned mines in the country of clouds;, 13005,95,106);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 11 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 11}
go to & quot; Abandoned mines in the country of clouds;, 13005,185,116);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 12 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 0}
go to & quot; Abandoned mines in the country of clouds;, 13005,185,116);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 1 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 12}
go to & quot; Abandoned mines in the country of clouds;, 13005,125,140);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 13 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 13}
go to & quot; Abandoned mines in the country of clouds;, 13005,69,153);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 14 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 14}
go to & quot; Abandoned mines in the country of clouds;, 13005,50,131);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 15 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 15}
go to & quot; Abandoned mines in the country of clouds;, 13005,95,106);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 16 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 16}
go to & quot; Abandoned mines in the country of clouds;, 13005,185,116);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 17 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 17}
go to & quot; Abandoned mines in the country of clouds;, 13005,185,116);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 18 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 18}
go to & quot; Abandoned mines in the country of clouds;, 13005,125,140);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 19 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 19}
go to & quot; Abandoned mines in the country of clouds;, 13005,69,153);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 20 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 20}
go to & quot; Abandoned mines in the country of clouds;, 13005,50,131);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 21 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 21}
go to & quot; Abandoned mines in the country of clouds;, 13005,95,106);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 22 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 22}
go to & quot; Abandoned mines in the country of clouds;, 13005,185,116);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 23 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 23}
go to & quot; Abandoned mines in the country of clouds;, 13005,185,116);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 24 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 24}
go to & quot; Abandoned mines in the country of clouds;, 13005,125,140);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 25 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 25}
go to & quot; Abandoned mines in the country of clouds;, 13005,69,153);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 26 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 26}
go to & quot; Abandoned mines in the country of clouds;, 13005,50,131);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 27 & quot;)
set completion conditions (# 39; & find monster; Iron ore veins= 0');
Set & quot; Automatic counterattack = yes & quot;)
Set & attack monster; Iron ore veins & quot;)
automatic combat (30)
{vein 27}
go to & quot; Abandoned mines in the country of clouds;, 13005,95,106);
if [find monster] & quote; Iron ore veins= Then jump to & quote; Vein 28 & quot;)
set completion bar