Position: Home page » Equipment » Adventure and mining Poseidon pictures

Adventure and mining Poseidon pictures

Publish: 2021-03-23 17:25:45
1. Adventure and mining 25 doomsday messengers that must be powerful
2.

Adventure and mining red eye afield red eye afield background story, the following by the iron net small make-up to take you to understand about the adventure and mining red eye afield red eye afield background story of the latest complete strategy and news information, let's take a look ~

together Original character, green quality, cannon fodder of green hair, the introction given is because ether tide got red eye disease and was abandoned by the race, staring at who is pregnant fairy Ranger sister. Now let's take a look at the basic background story of this girl

{ RRRRR}

3. Unforgivable legend: first, understand your opponent, for example, to the little mermaid. He is an explosive assassin, and W has a killing effect, so avoid fighting with him with low blood. He is also a mage. Once he plays one set, he will not output. If you are sure to kill him before the next set, go ahead
Second, it's important to understand the strong period of Yasuo, such as level 2 Yasuo. When a 3 / 5 level 2 hindra AEQA is ignited, the crossfire will die, and e will be stacked to level 2. It's important to grasp the damage. Level 6 is also a point where you have a chance to kill the opponent.
4.

When you select a map, you can gain experience and gold coins per second (experience is divided equally by all the players in the combat team, and the number of experience and gold coins per second increases with the map upgrade). Access to the new map is limited by combat effectiveness and number of people If the combat power is lower than the minimum combat power requirement, there will be no gain (experience and gold coins)
satiety will also limit the gain, and when satiety is zero, the gain will stop. When satiety is zero, there is no gain from exploring maps. Battle also consumes satiety. Arena battles don't consume satiety
click the eat button to display the food you have in the pop-up dialog box. It can be divided into staple food and snack food
staple food: satiety & lt; 18000 is edible
snacks: you can eat as you like, not limited by satiety. Mining times: recover a little every two minutes. Every time you dig a grid, you will spend a mining time
reset the mining area back to the original state: the manual refresh device of the mining area is updated every two days
it only takes a few seconds to dig the soil, and it takes a little time to dig. It takes a lot of time, ranging from 20 minutes to 2 hours, to dig all kinds of gems, diamonds and Titans. The detonator can clear the time immediately, but the bigger the detonator is, you can get 5-6 pieces of different kinds of ores for each broken purple gold rock
hoe level: will be improved with the map opening event
ore type: ordinary ore (copper, tin, iron, silver, gold), various gems, diamonds, troll statues, and various soul crystals
ore usage: it can be used to forge equipment and open backpacks
detonator: clear the mining time immediately It's mainly used to dig zijinyan. There's no way to dig zijinyan. It can only be blasted with detonators.) Heroes can be divided into ordinary (white heroes), elite (green heroes), hero (blue heroes), legendary (purple heroes) and leader (Golden heroes)
sword of Destiny: protagonist's weapons, a total of 11 kinds. They are: long sword of fatalism light, giant blade of fatalism soul eating, string of fatalism Luna, scepter of fatalism king, reverse blade of fatalism angel, hammer of fatalism mountain collapsing (Level 3 of mining power), hammer of fatalism iron forging (Level 3 of weapon upgrade forging), fatalism champion Jufu (level 3 of arena champion), sword of fatalism courage (Level 3 of arena courage) Hand of destiny fetter (friends give gifts to each other, get three levels of fetter), gun of victory contract (get the top ten weapons, and get 10 points of destiny points after completing ten times of destiny forging)
destiny forging: you can make one destiny forging for each kind of destiny weapon. Each time you forge your destiny, you get 1 destiny point. After 10 destiny points, you can get the gun of victory contract. Enhance combat effectiveness. The highest level is 10. Consumption of precious stones for mining
awakening: can be used when the hero reaches level 30. Greatly enhance the combat effectiveness. Consume gold coins and Troll statues. The number of awakenings varies from three to five, depending on the hero's character
weapon upgrade: weapon enhancement. Enhance combat effectiveness. Consumption of ore from mining. The highest level is 30
boundary breaking: some heroes can use it when they wake up and reach the full level. Increase combat power by 35%. Consume Troll statues and honor Shards
Dismissal: you can get honor fragments by dismissing a hero. The number of fragments varies depending on the hero's quality. If the hero is above level 30, you will get the biography of the hero after dismissal, and the biography will retain 70% of the experience of the dismissed hero
go to war: heroes can gain experience points by joining the team
rest: heroes can't gain experience points when they quit the team
position: the higher the hero's position, the higher the chance of skill being released. When allocating experience, the more heroes in the front position allocate more experience
hero recruitment: recruit mercenaries. Consume gold coin, emblem and blood diamond. The summoning price of other doors will increase with the times of summoning. The first attack level determines the damage of the first attack party and critical damage skill This attribute generally plays an advantage when the combat effectiveness is almost the same, and most of them play a greater role in the arena.)
the higher the defense level, the less damage you will take. Dodge level, which determines the chance to dodge the enemy's skill (invalid for the inevitable skill that cannot be dodged) and the effect of healing skill. The level of the king determines the damage of the pure damage skill. Critical hit
has a certain probability to cause damage equivalent to 150% - 400% of the attack power Some skills can't be dodged. Some skills trigger only when the enemy's combat power or own combat power is lower than what percentage. Some skills can't be launched until a certain round.)
the percentage class has a certain probability of causing damage to the enemy's current combat power percentage Heroes with this skill are best placed in the front row. The earlier you trigger, the better. Armor can resist the damage of this skill)
the recovery class has a certain probability to recover the combat effectiveness of your damage percentage or the enemy's combat effectiveness percentage Hit damage will be resisted by armor, but recovered combat power will not count as armor. That is to say, you will ignore the enemy's armor when you recover your combat power.)
the passive class increases your four dimensions, initiative, defense, dodge and king Generally, heroes with this skill are transferred to the end of the team as far as possible.)

5.

That's it... Although it doesn't start, it has already started. Look at the 30 kings in 4D

30 King + 10% triggers a 120% pure attack

If you insist on evaluation, it has no practical value, just entertainment skills

the 6-point first dodge and the 3-point king are my fatalistic weapon bonus

ah, maybe I'm the only one free to answer your question

6.

What's the good use of adventure and mining blood drill? It's cost-effective how to spend blood drill. In adventure and mining hand tour, it's cost-effective how to spend blood drill. Let's learn how to spend blood drill reasonably. I hope it can help you{ RRRRR}

< consumption guide:

Please input a certain amount of blood drill into the infrastructure construction, do not exhaust all of it This game is a very interesting hang up game. Although there are krypton, krypton, krypton and smoking factors, it is a relatively fixed game more often. Whether it is income or injury output, there is always a fixed expectation, and there are not too many random variables. Therefore, in order to maximize this fixed expectation, infrastructure construction is very important

0 The most basic is the number of explorations and the number of mining picks. In order to ensure high quality sleep, we take the 8-hour sleep period as the longest hang up cycle. In this 8-hour sleep period, explorations will get 8 times (10 times per month) basic adventure rewards (experience pack and gold coin pack). In order not to waste, we need to invest in blood drill, buy 5-7 times of explorations and 30 times of blood drill in the store, which is very cheap and worth the money Mine pickaxe is the same, but mine pickaxe is very expensive. Don't buy too much for non krypton players, 100 blood diamonds + 5 times. Krypton players can buy 240, which is also to maximize the income of 8 hours of sleep

7. The general strategy is high defense with pure play. High flash hit with a slam

if the amount of blood is many times higher, you will take a hit according to the amount of blood of the other party The following will be specific)

high attack first look at the damage, 80 attack first below the pile attack, 80 attack first above the hard anus

7 the simplest is to attack first. You can understand this. But unfortunately, the child can not take the initiative to do? You can also stack Dodge, 7 ordinary skills, although the second kill, but not necessarily hit. No dodge? Delete it →_ Basically, you can only use critical hit, but in the early stage, you only have 150% critical hit. So 85 may stick you for a long time. If you want to be early. Here are two methods for reference. 1. Because the boss has a certain chance to attack. So you can try dozens of times on a bunch of critical hits, and wait for him to attack you for the first time

2. Because high flash is not necessary, you can use 200% of the damage will hit dozens of times, may be over

10, the last two are just better. Why don't you wait until you're crushed

11 requires heap defense. About 30 or so

12 levels are deceptive. The first level is attack, the second level is Dodge, and the third level becomes defense_ Then there is defense. But by 12-5, it's the first attack.. In addition, 55 points of defense can be hard shouldered once. It's no use building combat power

13 normal is the Dodge pass. It's up to you to attack the critical stream first. In the sixth round, he'll play second kill. So be sure to win before that. In the first few levels, because Dodge is only a few hundred, you can also rely on high damage skills. I'll forget about the back. In addition, this boss's second kill skill can also be dodged

13 difficulties are by far the most difficult. Boss high flash high blood. You need to have a certain dodge to dodge its blood sucking skill, and then hit him severely, otherwise there is no solution. In addition, second kill in the sixth round can also flash

14's common function is high anti-jamming. However, this boss has the second kill effect of the sixth round. Don't think you can grind it a little bit. Come back when you're ready

14 the difficulty is still high defense, the same third attack is second kill. But the boss comes back with blood. Although not many back, and the boss has the initiative... So the difficulty soared

1516 used to be very good, but now it is said that the key is to bring back blood to fight, and your combat power should not be too high, only about 500000

17 ordinary difficulties are very simple. Shangchenma / Gaia / kuangsan / arielmia. The rest of the pile flashed. Boss's skill is good. You can also stack more than 100 defense blocks once 175 difficulty)

185 ordinary people need to stack more than 100 points of defense. It's difficult to pile up more than 150 points. Plus Chen MA / Gaia / Kuang San / Ariel mia, it will be easier to play with percentage or high injury, and you can pass without it

19-23 because of my high combat power, I basically cut them to death with two knives, so I don't know what strategy to take

it's too troublesome to play more than 5% skills in 24 letters. If you have to fight, it's better to use gun sister, weasel and black rock.
8. Adventure and mining unlimited blood drill is still good, and it's fun to play.
from 23:30 on October 14 to 06:00 on October 15, we will stop and update the game [version number upgraded to v0.64.3]. After the update, 300 blood drill will be issued to all servers.
after the update, a new round of activities will also be launched. Click me to go to
update area: apple, Android
http://www.k9966.com/down/show-1523.html This can be infinite blood and infinite diamond, I have tried, very good<
update content:
1. The number of players' self created mercenaries is increased
7 players' self created mercenaries are added, which can be viewed in the game guide
This version of mercenary created by players can only be obtained through activities
9. You can get blood diamond reward levels
2, 60
3, 50
6, 100
7, 300
10, 200
12, 500
16, 450
17, 400
19, 400
21, 200
22, 1190
25, 750
27, 800
28, 150
29, 1000
33, 1800
38, 900
40, 1050
41, 2500
45, 900
48, 600
50, 3000
a total of 17300 blood drills can be taken
10. Why do so many adventurers and miners come here to ask
Hot content
Inn digger Publish: 2021-05-29 20:04:36 Views: 341
Purchase of virtual currency in trust contract dispute Publish: 2021-05-29 20:04:33 Views: 942
Blockchain trust machine Publish: 2021-05-29 20:04:26 Views: 720
Brief introduction of ant mine Publish: 2021-05-29 20:04:25 Views: 848
Will digital currency open in November Publish: 2021-05-29 19:56:16 Views: 861
Global digital currency asset exchange Publish: 2021-05-29 19:54:29 Views: 603
Mining chip machine S11 Publish: 2021-05-29 19:54:26 Views: 945
Ethereum algorithm Sha3 Publish: 2021-05-29 19:52:40 Views: 643
Talking about blockchain is not reliable Publish: 2021-05-29 19:52:26 Views: 754
Mining machine node query Publish: 2021-05-29 19:36:37 Views: 750