Team mate of Haihai mine
at present, Ethereum blockchain has exposed three major problems, and its founder vitalik
buterin has been unable to interpret them for a long time. The first is the low performance and TPS of Ethereum blockchain as a whole; The second is that resources are not isolated. The event of cryptokitties virtual cat once occupied
20% of the traffic of the whole Ethereum, which directly caused Ethereum network users unable to carry out timely transactions, which is the biggest pain point of resources not isolated; The third problem lies in the embodiment of Ethereum's governance structure. As a decentralized distributed ledger, the founder team of Ethereum has dominated its network development in the past. The over centralized governance mode has led to the bifurcation of eth, etc and ETF in Ethereum, and the Ethereum community is now in a state of fragmented governance. In the view of Ma Haobo, founder and CEO of "aelf", all kinds of disadvantages of Ethereum are unacceptable. Therefore, the positioning of "aelf" is born for the next generation of decentralized underlying computing platform of Ethereum, which focuses on solving the problems of insufficient performance, non isolation of resources and governance structure of Ethereum.
First of all, I'll take you to the initial strategy of survival mode. Pay attention to the terrain environment of the game. Everyone's situation is different, so I hope you can learn and use it flexibly
if you are lucky enough that there are not many obstacles in front of you after entering the game, you will see a slowly rising object with warm radiance... That is... Chaoyang wow. I know what you want to say... Yes... It's Square... There's no curve in the world, everything is... Very straightforward...
in order to remember this place, I decided to dig a small hole in the sand. Aim at the sand, and then hold down the left mouse button:
at this time, you will find that the "hand" will continue to scratch... The sand slowly appears "cracks" and a little sty effect. Sand is very easy to destroy, so even if you use the "hand", you will soon scratch a pit out:
OK, you will find a rotating miniature "sand block" in the pit (some of the pictures are not very clear). This is the result of your destruction. Objects that can be collected will be displayed in this form. Now, we jump into the pit and pick it up. Note that to jump out, use the space bar
OK, the sand in the pit has been picked up by us and is the first one in the quick items list. And... You find that the "hand" is missing...
in fact, it's sand in the hand... Take a closer look at the bottom right of the picture, er... Is this picture a little "protective color"
the quick items bar is the nine boxes at the bottom of the screen. Note that the objects actually held in your hand are the corresponding highlighted boxes (such as the box of the first sand block in the figure above). These nine grid objects can be easily switched by mouse wheel, or by 1 ~ 9 number keys
the 10 red hearts on the top of the quick items bar are your HP, whether it's falling, burning, drowning or being attacked by monsters and other dangerous situations, they will be dected and belched after dection... Although they will revive at the point of rebirth, all the personal belongings at that time will be scattered at the place of death, so you need to run back to get them. It is worth noting that if you dive into the water, 10 bubbles will appear on the red heart to indicate the oxygen capacity. As the diving time increases, the bubbles will explode one by one. After all the bubbles burst, they began to drown. I won't show you here...
now we hold the "sand blocks" in our hands and right-click on the edge of the pit:
the sand blocks are stacked (standing) at the edge of the small pit. This is the way to place (use) the articles. If you use the discard key instead of the right key (the default is the Q key), it will be thrown out in the form of small sand blocks that can be picked up instead of reverting to large blocks. Now we have finally made an eye-catching sign at the birth point, ha ha ha ha? Rebirth, what do you think it is
after finishing the mark of rebirth point, I would like to solemnly introce to you the important resource that we have been able to spend the first night of our first year: trees
in the center of the picture above, we are facing two young trees in full bloom. The white trunk on the left, with gray leaves, is birch; On the right is the tree. The timber resources we want to obtain come from their thick, big and hard trunks
since we don't have any tools available, we have to scratch them. Like getting sand, we go to the tree, aim at it, click the left mouse button:
and then the so-called "hand" starts to scratch fiercely. After a while...
look! We scratched three sections of the trunk, and now we pick them up:
in this way, the three trunks are in our hands. In fact, we can also scratch the tree trunk. We have scratched 6 tree trunks. Of course, we can also scratch off all the trunks and the birch trees nearby. But what's the biggest difference between people and animals
OK, let's start making tools! Click the e key to open the personal belongings column... (what? No response? When I talk about the key setting, I asked you to change it long ago. If you don't change it, the default is I ~)
Basic features of mod:
villagers no longer have loud and disgusting "big nose". This mod replaces them as male or female human beings
villagers can interact. You can trade like normal, but you can also talk to them, tell them a joke, give them gifts, etc., interact with each other, build a relationship, and finally let you marry the villagers of your choice
you can marry anyone (villagers, players) and have children. Children can do housework, such as agriculture, fishing, mining, logging, hunting. Over time, children will grow into alts who can get married and have their own children. Then your children and grandchildren do housework for you. In the future, you don't even need robots. Someone will plant land and mine for you
you can marry and have children with other players through the server and LAN
detailed introction:
the author has made an API that will allow the interaction between MODS and MCA made by players themselves
The MCA contains more than 2000 conversations, translated into 20 languagesthere are more than 200 different skins that may be harmful to male and female villagers
you can easily add your own skin or dialogue mode
add three new classes: guard, farmer, and miner
your spouse can cook for you But you have to provide materials)
the villagers' emotions and personalities determine whether they are easy to get along with or more irritable
The villagers' mood changed his whole day. Every night, the villagers will send it to their home to sleepvillagers can be hired to do work for a period of time, and they can do their own work. That is to say, this is limited by occupation. You can hire your own farmers to help you cultivate or bodyguard to protect you from mining
players can make a crown to become a monarch and hire villagers You can ask him for his inheritance after you die The following is a detailed introction)
children's experience and ability in doing housework can unlock their extra ability and make them do housework better or faster
you can set up a villager's home, which determines that they will spend the night there
guards can be customized as sentinels and attack specific targets
you can rename the villagers' name tags
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basic game
< / OL > -
gender: male and female. Note: this will affect whether your child calls you "Dad" or "Mom" in the future
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2. Name: he will automatically use your current name, which affects the villagers' address to you
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3. Setting: sleeping label hidden: determines whether the villagers mark on their heads when they sleep
< / OL > -
interaction: there are many interaction options, but not all of them are successful. Chatting, joking, giving gifts, shaking hands with him, etc. According to his mood, character, how many times you see him, you may succeed or fail in the interaction! Remember, failure reces goodwill[ TR = transparent] prompt: hold down Ctrl to see how likely each interaction is to be successful
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2. Horse riding: by clicking this, villagers will jump to the nearest horse to make it tame and burden
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3. Follow: villagers will start to follow. Tip: guards will not follow you unless they are hired
Stop: keep the villager's current position until you let him follow -
5. Set as home: mark the current location and set as the villager's home. The villagers go home to sleep every night
Special: every profession has special abilities. It may be the ability to be hired, such as a guard, or you can simply get a little extra food or other small things from a villager to help you. To put it simply, it's begging -
7. Transaction: this transaction is the same as the original villagers transaction
< / OL > -
to marry a villager: This requires that you and the villager's goodwill should be 100, and an engagement ring as a gift
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2. To marry a player: This requires you to have an engagement ring
Arranged marriage (marriage agency): pastor's interactive menu: special, you can choose a villager randomly and get married -
prompt; If you get married, the villagers nearby will give you gifts
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as your spouse, what can he do for you
Cooking: your spouse can cook some food for you with food ingredients. You must provide a stove near him and have fuel -
tip: some villagers (fast farmer, slow guard, limited occupation.) Do faster or slower than others
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2. Birth: simple, click to have one, and then give the child a name
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3. Backpack: you can store some things or armor in your spouse's bag
Combat: let your spouse fight with you. Of course, no one can guarantee the combat effectiveness of the goods < / OL > -
agriculture
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create a farm
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you can instruct your children to create a farm, and you must also tell them how to expand the farm and what they should do
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maintain the farm
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children can also harvest and grow crops within the radius you specify. A radius of 5 means they will search around five squares from their current position
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2. Fishing
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Yes, fishing! No modification is required
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matchmaking: use two rings to bind two young people to communicate
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2, Of course, you can't use other people's home, but you can wait for him to grow up and let him continue to serve you
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7. Divorce proceres
Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh? Oh, no, it should be called divorce
you have to go to the priest to solve this problem. Of course, your spouse must be nearby or it will be invalid
tip: if your spouse dies, your marriage will end automatically. It also applies to ordinary villagers
8. Four generations together
then just now my son grew up and gave birth to grandchildren. Once they grow up, they can continue to get married and have their own children. This cycle can continue indefinitely. You can even have a great grandson and so on Notice that this thing has an achievement.) P>
you absolutely don't want to see this stuff, in reality, it's a wizard. In the game, it's actually four generations in the same hall.
9. king is driving to
. I feel awesome before... You can make a crown...
, I'll simply say that the king's welfare is on the
welfare:
- <.
3. Logging
when you tell children how to log, you must also tell them what type of tree you want to cut
Miningactive mining
when active mining is selected, you must specify a direction and distance (block). When the work starts, your child digs a 2-block high tunnel with the direction and distance specified for you
passive mining
when you choose passive mining, you must tell your children what you are looking for. Once the work starts, they will tell you how far away you are, mine every 10 seconds
5. Hunting
hunting domestication
this mode of hunting requires children to have materials, and original animals, such as chickens need seeds and pigs need carrots. After that, they will disappear for a period of time, about five minutes, and then they will successfully tame the animals and return
hunting kill
this mode of hunting will make your children kill animals and bring back their meat, which means they hunt
6. Marriage agency
OK, well, my children are older... A subtle feeling
Now you have to work as a marriage intermediary for other villagers, because other villagers will not go to find a wife by themselves, nor will they go to the priest for a wife, all kinds of subtleties -
because this mod directly changes the original village, you have to find the village. The generation probability of the village is the same as that of the original, unlike the village mod, which is generated everywhere. So you have to find a village first
of course, when you create a new world and enter the world, you will make a choice:
children grow up automatically: if you agree, the children will grow up by themselves, otherwise, your children will always be in the state of children, you can also choose to let you continue to grow up in the game
villagers' mood display: some expression settings can help you better identify villagers' current mood
villager's name display: whether to display the name on the head
your sexuality: in short, whether you like to marry a man or a woman will be decided according to your choice in the priest's arranged marriage. If your partner can't have children (such as male X male and female x female), then you may have to adopt a child with a priest later
this is the basic setting of MD! Now to find a village, let's start the game
2. Villager interaction
right click on the villager to pop up communication options:
3. Love run
it's time to get married at last. You said that after seeing so many times, you finally got enough of your good impression, and it's time to get married (you NTM now tells you that you are a man...)
now you have three options:
4. Having children
just said, how to have a baby, but for some strange people, they are men but set to like men at the beginning, or women but set to like women at the beginning, there is no way to have children. What should we do? Of course, if you don't choose like this, you can also use this method. That is to go to the old priest and ask for one. No, it's adoption. Where did the old priest find it
note: your baby is in the form of items, you need to manually right-click the ground to place it
then, the baby will grow up slowly. As a child, it can help you to do something. When he grows up, he will get married and have children, and no longer do housework for you
tip: feed your children golden apples, they will have an explosive growth
5. Children's ecation
once your baby has grown into a child, you can ask them to do something different for you. Each time your child successfully completes a household chore, it will slightly improve their level of work experience
higher experience = greater results or faster speed
from the cumbersome menu, you can access five different housework settings on your child's fight
some trivia have different "methods" or "sub chores" (the same type of different things). If you want, what will this change? When children do housework
In my world, we can do a lot of things, no matter mining or fighting monsters, but there are always some players who will do more interesting things in my world, that is to play my world with their friends. Why do they play with their friends? Because he wanted to pit his friends. Because there are many ways to play in my world, but there are very few players who specially pit their teammates. But there are always some players who have been pit. Do you know if you have been pit? Today I'll tell you a few ways to play
obsidian is a very common box in my world, and this box is also a very effective box for pit teammates. Some players use the special effects of this box to create a lot of new ways to play. First of all, we can seal the bed of our teammates with obsidian. Then, if a teammate is resurrected, he will find that there is darkness around him, because there is no object or light on him. Some of his friends think that he is dead, but he doesn't know that he has been trapped
Basic features of mod:
villagers no longer have loud and disgusting "big noses". This mod replaces them as male or female human beings
villagers can interact. You can trade like normal, but you can also talk to them, tell them a joke, give them gifts, etc., interact with each other, build a relationship, and finally let you marry the villagers of your choice
you can marry anyone (villager, player) and have children. Children can do housework, such as agriculture, fishing, mining, logging, hunting. Over time, children will grow into alts who can get married and have their own children. Then your children and grandchildren do housework for you. In the future, you don't even need robots. Someone will plant land and mine for you
you can get married and have children with other players through the server and LAN
detailed introction:
the author has made an API that will allow the interaction between MODS and MCA. MCA contains more than 2000 conversations, translated into 20 languages. There are more than 200 different skins possible for male and female villagers. You can easily add your own skin or dialogue mode. Add three new classes: guard, farmer, and miner. Your spouse can cook for you But you have to provide information) the villagers' emotions and personalities determine whether they are easy to get along with or more irritable. The villagers' mood and mood changed his whole day. Every night, the villagers will send it to their home to sleep. Villagers can be hired to do work for a period of time, their own work. That is to say, this is limited by occupation. You can hire your own farmers to help you cultivate or bodyguard to protect you from mining! Players can make a crown to become a monarch and hire villagers The heir of the king, you can ask him for his inheritance after you die Children can gain experience and ability in doing housework to unlock extra abilities and make them do housework better or faster. You can set up a villager's home, which determines where they will spend the night. Guards can be customized as sentinels and attack specific targets. You can rename the villager's name tag
basically, this mod directly changes the original village, so you have to find the village. The generation probability of the village is the same as that of the original, unlike the village mod, which is generated everywhere. So you have to find a village first
of course, when you create a new world and enter it, you will choose:
gender: male and female. Note: this will affect whether your child calls you "Dad" or "Mom" in the future
2. Fishing is fishing! No modification is required. 3. Logging
when telling children how to log, you must also tell them what type of tree you want to cut. 4. Mining active mining when selecting active mining, you must specify a direction and distance (block). When the work starts, your child digs a 2-block high tunnel with the direction and distance specified for you. Passive mining when choosing passive mining, you have to tell your child what you are looking for. Once the work starts, they will tell you how far away you are, mine every 10 seconds
5. Hunting hunting taming this mode of hunting requires children to have materials. The original animals, such as chickens need seeds and pigs need carrots. After that, they will disappear for a period of time, about five minutes, and then they will successfully tame the animals and return. Hunting kill this mode of hunting will make your children kill animals and bring back their meat, which means they are hunting
6. Marriage agency
well, well, my children are older... A subtle feeling. Now you have to work as a marriage intermediary for other villagers, because other villagers will not go to find their own wives or priests for wives, all kinds of subtleties
matchmaking: use two rings to bind two young people to communicate
2. Marriage and childbirth: use two cakes to let two young people have children
having children is the same as your children, of course, you can't use other people's family, You can wait for him to grow up and let him continue to serve you. 7. Divorce proceres
ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh ooh OO? Oh, no, it should be called divorce. You have to go to the priest to solve this problem. Of course, your spouse must be nearby or it won't work. Tip: if your spouse dies, your marriage ends automatically. It also applies to ordinary villagers
8. Four generations together
then just now my son grew up and gave birth to grandchildren. Once they grow up, they can continue to get married and have their own children. This cycle can continue indefinitely. You can even have a great grandson and so on Notice that this thing has an achievement.)< Polygynous br / > you absolutely don't want to see this thing, in reality is a wizard, in the game actually four generations together awesome
9. King's presence
three wives and four concubines, you can marry more than one spouse
2. real heart. The villagers' favor for you has been raised to 100
3. Tribute
4. Appoint an heir and one of your children as the heir<
negative effects:
1. Every action you take will affect all villagers
2. Asking for tribute will have serious consequences
if you die, then all your relationships will be reset, and you will lose your monarchical status. However, if you appoint a daughter as your prince (heir), after you die, you will lose your monarchical status, He can inherit everything from you, including the crown and equipment, and then you visit its flowers again, and you will get your pre death equipment (even if he is destroyed by lava) and a brand new crown
well, this mod doesn't conflict with the village mod. It can be installed at the same time, but I can't do anything about it. However, it seems that it is also displayed in Chinese as a field, so you don't have to care whether there is a complete Chinese version. Anyway, it's enough for you to play
of course, I still suggest you install village mod. Why? Because the original village was so hard to find that I couldn't find it by opening five maps. Finally, I opened a super flat one and finally found it. It's a big hole
finally, this mod doesn't support changing the original village's mods, such as the growth process. It will add a tavern, a grape field and a hops field to the village, which is OK. After all, I can set the villagers' address for this mod, but it's true that the growth process mod will add an original villager to engage in wine selling, so the villager is not modified by mod. However, I still suggest that you install the growth process mod, which is compatible with the wind bamboo mod. It's a perfect match, and the growth process only adds a few things, but the brewing process is so cool that there are no friends... Here's the big nose, surrounded by lovely parties, which means it doesn't coordinate Give him a knife secretly, don't tell anyone.)
civilization restart is not considered. I want to play it because its theme is very attractive, but I dare not play it because I heard that the game is very interesting. I also heard that there are a lot of people using technology, and it is not very friendly to Mengxin. I often go offline and go online to find that my home is gone, and the materials I have worked hard for a long time are taken away by others
so, I dare not play civilized restart, not to say how the game is, but the mechanism of the game itself makes me dare not play , but this mechanism of the game in China should be blank, I think the game company as long as the hang up problem, the prospect should be very good
OK, that's all for me to answer this question. If you like my answer, please give me a compliment