World mining game download
Publish: 2021-05-15 16:48:41
1. mining.... On the eve of star wars, you can be a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner, a miner... Shipbuilding is a highly free game that needs mining, but it is impossible to make achievements in a short time... It's similar to the real world
2. Making the world is a good game. In this game, players need to build their own houses. In the evening, dwarves will sleep, and in the day, they can also direct dwarves to do things. However, sometimes dwarves run around. How to solve this problem? Let's see the following players' experience<
mining and dwarven operation experience
1. Dwarves sleep
there are several conditions for dwarves to sleep,
A: closed house, B: hanging statue, C: one person, one bed, D: the position of the bed should not exceed the space planned by the statue,
A: closed house, the world structure in the game is two layers, one in front and one in back, as shown in the figure,
at the beginning of the game, only one layer of wall was built, so the statue was not closed (the ball on the top of the statue turned yellow). In addition, if the position on the picture was g out, it was considered that it could not be closed, so we should avoid this problem.
the problems of B and C are very simple, not to say much,
D: the position of the bed should not exceed the space planned by the statue.
after the statue is detected, flowing stars will appear on the boundary to show the boundary. The position of the bed should not exceed that boundary. Otherwise, it will not be under the protection of the statue, and the dwarves will not be able to sleep at ease. Finally, the dwarves will be ordered, Then choose "choose dwarves" -- "sleep" and go to sleep obediently.
possible problems:
1. Sometimes the space is closed, and the statue will not change color immediately. Wait a moment, and have a look. If you confirm that the space is OK, you can close the game and go in again.
2. When digging underground, remember that if a wall behind is broken through, Remember to repair immediately (the repair method is to put the soil or stone in the menu below, click the soil, and then point the place to be repaired. The same way is to transform the terrain). If you don't repair it immediately, you will be miserable. You need to fill the map to find a small hole!!!! It's terrible!!!! Remember, remember
2. About upgrading
I saw many friends say that goblin was destroyed at level 5 or 6, which was actually caused by the fact that the dwarves could not return blood without building a shelter before level 3
if the shelter was built before level 3, there would be no problem at all, so my suggestion is: develop underground
because of this, You just need to build a manhole cover (the door should be built after the manhole cover, but also the lock, which is very troublesome). You only need to leave an exit, and you can quickly complete the closed space, so that the dwarves can rest and recover their blood
3. About the running of dwarves
I saw a post before saying: the biggest enemy is not goblin, nor all kinds of monsters, and the biggest enemy is the intelligence of dwarves!!! Always like to stick in the monster pile, really can't hurt
the solution is that at level 2, there will be a sign with a little tortoise on it (coming out with the statue. If you look carefully, it's not a tortoise, it's a little green monster. Anyway, I first feel that it's a tortoise). Put that sign where dwarves always like to run around, so that they won't cross the sign to dangerous places.
4 About mining, collecting
at the beginning of the game, they all rely on dwarves to run around, mining, collecting, slow death!!! Later found that there is magic door this magical thing
it's the magic that appeared at the beginning (the mapping is very troublesome, so it's just described). The blue one has an oval shape in the middle, like an eye. There's a "2" in the lower right corner. This is the magic gate. The starting point of the magic gate is home by default. You only need to consume "2" magic points (at first you thought that the number 2, the logo can only be used twice, but later you know it's not!! Wipe!!! The blue gem with mana in the upper left corner can recover a little in 5 minutes, but if you upgrade, it will be fully recovered. You can also adjust the time of the computer and restart the game, You can open the door in the distance
is it an instant!! Is the instant speed doubled!!!!!! Yes, it's super fast, whether it's mining, or collecting wood, water, or berries.
the general way used by building owners is to cut down the trees in front of the door, transform the potholes into flat ground, and then find a waterside in the distance to transform a large area of land. Anyway, with the portal, there will be a forest farm. The advantage of waterside is that plants grow fast. Do you find that no matter how you refresh the map, the environment and resources will change, but what remains unchanged is a stone mountain at the end of the horizontal axis!! That's our quarry!!!! With the portal, everything has been solved!!!! Therefore, it is not a problem to accumulate resources rapidly in the early stage
there are also mining tips. When mining, first dig a vertical shaft from your hometown (then cut more trees and build more ladders. You can't climb slowly without a ladder, and you won't fall down). And then straight to the left and right sides of the excavation, this process will see a number of mines, in the place of ore ignition, marking, when necessary, directly open transmission to dig down!!! But note that there will be many ants in the hole below. Although the attack power is not high, once the hole is g, there will be a large number of ants. In the early stage, it's better not to try to provoke, at least wait for armor and iron sword to abuse them
5, But there will be some big tasks (that is, tasks with more words), such as fishing, such as using magic compass. When I played the magic compass several times before, I encountered the problem that the magic compass task got stuck, because the magic release has a distance limit. The task is to use magic compass to find the nearest secret room, However, the nearby secret rooms were discovered by me in the early stage of mining, which directly led to the failure of this task. When the card was closed, I had to reopen it, and then I went to the edge area to look for mineral deposits (anyway, there was a portal). After this magic synthesis, I had to release it once to create a tree before I could continue to develop. Then there would be another task, but you can find the secret room again, So the first time you put it, you don't have to look for it. Just put the magic. The second time, you can look for the secret room.
mining and dwarven operation experience
1. Dwarves sleep
there are several conditions for dwarves to sleep,
A: closed house, B: hanging statue, C: one person, one bed, D: the position of the bed should not exceed the space planned by the statue,
A: closed house, the world structure in the game is two layers, one in front and one in back, as shown in the figure,
at the beginning of the game, only one layer of wall was built, so the statue was not closed (the ball on the top of the statue turned yellow). In addition, if the position on the picture was g out, it was considered that it could not be closed, so we should avoid this problem.
the problems of B and C are very simple, not to say much,
D: the position of the bed should not exceed the space planned by the statue.
after the statue is detected, flowing stars will appear on the boundary to show the boundary. The position of the bed should not exceed that boundary. Otherwise, it will not be under the protection of the statue, and the dwarves will not be able to sleep at ease. Finally, the dwarves will be ordered, Then choose "choose dwarves" -- "sleep" and go to sleep obediently.
possible problems:
1. Sometimes the space is closed, and the statue will not change color immediately. Wait a moment, and have a look. If you confirm that the space is OK, you can close the game and go in again.
2. When digging underground, remember that if a wall behind is broken through, Remember to repair immediately (the repair method is to put the soil or stone in the menu below, click the soil, and then point the place to be repaired. The same way is to transform the terrain). If you don't repair it immediately, you will be miserable. You need to fill the map to find a small hole!!!! It's terrible!!!! Remember, remember
2. About upgrading
I saw many friends say that goblin was destroyed at level 5 or 6, which was actually caused by the fact that the dwarves could not return blood without building a shelter before level 3
if the shelter was built before level 3, there would be no problem at all, so my suggestion is: develop underground
because of this, You just need to build a manhole cover (the door should be built after the manhole cover, but also the lock, which is very troublesome). You only need to leave an exit, and you can quickly complete the closed space, so that the dwarves can rest and recover their blood
3. About the running of dwarves
I saw a post before saying: the biggest enemy is not goblin, nor all kinds of monsters, and the biggest enemy is the intelligence of dwarves!!! Always like to stick in the monster pile, really can't hurt
the solution is that at level 2, there will be a sign with a little tortoise on it (coming out with the statue. If you look carefully, it's not a tortoise, it's a little green monster. Anyway, I first feel that it's a tortoise). Put that sign where dwarves always like to run around, so that they won't cross the sign to dangerous places.
4 About mining, collecting
at the beginning of the game, they all rely on dwarves to run around, mining, collecting, slow death!!! Later found that there is magic door this magical thing
it's the magic that appeared at the beginning (the mapping is very troublesome, so it's just described). The blue one has an oval shape in the middle, like an eye. There's a "2" in the lower right corner. This is the magic gate. The starting point of the magic gate is home by default. You only need to consume "2" magic points (at first you thought that the number 2, the logo can only be used twice, but later you know it's not!! Wipe!!! The blue gem with mana in the upper left corner can recover a little in 5 minutes, but if you upgrade, it will be fully recovered. You can also adjust the time of the computer and restart the game, You can open the door in the distance
is it an instant!! Is the instant speed doubled!!!!!! Yes, it's super fast, whether it's mining, or collecting wood, water, or berries.
the general way used by building owners is to cut down the trees in front of the door, transform the potholes into flat ground, and then find a waterside in the distance to transform a large area of land. Anyway, with the portal, there will be a forest farm. The advantage of waterside is that plants grow fast. Do you find that no matter how you refresh the map, the environment and resources will change, but what remains unchanged is a stone mountain at the end of the horizontal axis!! That's our quarry!!!! With the portal, everything has been solved!!!! Therefore, it is not a problem to accumulate resources rapidly in the early stage
there are also mining tips. When mining, first dig a vertical shaft from your hometown (then cut more trees and build more ladders. You can't climb slowly without a ladder, and you won't fall down). And then straight to the left and right sides of the excavation, this process will see a number of mines, in the place of ore ignition, marking, when necessary, directly open transmission to dig down!!! But note that there will be many ants in the hole below. Although the attack power is not high, once the hole is g, there will be a large number of ants. In the early stage, it's better not to try to provoke, at least wait for armor and iron sword to abuse them
5, But there will be some big tasks (that is, tasks with more words), such as fishing, such as using magic compass. When I played the magic compass several times before, I encountered the problem that the magic compass task got stuck, because the magic release has a distance limit. The task is to use magic compass to find the nearest secret room, However, the nearby secret rooms were discovered by me in the early stage of mining, which directly led to the failure of this task. When the card was closed, I had to reopen it, and then I went to the edge area to look for mineral deposits (anyway, there was a portal). After this magic synthesis, I had to release it once to create a tree before I could continue to develop. Then there would be another task, but you can find the secret room again, So the first time you put it, you don't have to look for it. Just put the magic. The second time, you can look for the secret room.
3. Hello, what you're talking about is probably this game. I've played it too. I think it should be this
make the world is an SLG game developed by black Maple games, which was released on November 21, 2013. This is a sandbox strategy game with a style similar to tararia. Players also need to collect various materials, synthesize equipment, and build dwarf castles to resist the invasion of the enemy. It is a horizontal version of the screen strategy game.
make the world is an SLG game developed by black Maple games, which was released on November 21, 2013. This is a sandbox strategy game with a style similar to tararia. Players also need to collect various materials, synthesize equipment, and build dwarf castles to resist the invasion of the enemy. It is a horizontal version of the screen strategy game.
4. You can understand what is called DC and AC, your mobile phone can be directly plugged in the plug-in board charging? There is no charger
5. No, in Motorola's built-in mobile games in, this kind of strategy war game is only in the era of Empire. I've been looking for it for a long time and found that the only one that matches it is the imperial era
now there are also games moved by fans of Empire era on Android and IOS platforms. It's called "fingertip Empire". Whether it is or not, you can try it first. Anyway, this version is very similar to my E6 version
hope to help you
now there are also games moved by fans of Empire era on Android and IOS platforms. It's called "fingertip Empire". Whether it is or not, you can try it first. Anyway, this version is very similar to my E6 version
hope to help you
6.
This kind of game, have seen similar, call what gold mine
if you search for this name in app treasure, you should be able to find it, perhaps similar
Open app treasure software on your mobile phone, search for the game you need, and find it to download
it can also be downloaded by connecting the app on the PC side with the mobile phone. Open the app on the PC side - mobile app
you can download the games you need by searching, which is very convenient. We also hope to adopt
7. Hello
pro, my world mobile version, network, my world Android version
if you are a little apple, I can't help it
if you have any questions, please ask.
pro, my world mobile version, network, my world Android version
if you are a little apple, I can't help it
if you have any questions, please ask.
8. Cartel: Tomb keeper?? It should be this
9. Mining method:
if you just play, it is recommended to dig all the way down when you are mining (exploring underground). There are generally five layers under the ground:
(1) soil layer
(2) sand layer (mainly excavated soil is more, sand mine is random)
(3) rock layer 1 (the color is graally darker) in addition to soil, there is basically no shortage of coal mines. Even if there is no coal mine, there will be the same kind of rock (of course, it can also be synthesized into coal mine)
(4) rock layer 2 (the color is a little darker than 1) except for the soil, it digs iron ore with chance
(5) lithosphere 3 (reddest =.) Seems to give gold mine at random? There will be iron ore - not so sure. That's about it. The experts can add something
it is recommended to excavate the ore vertically first and then horizontally, because there are usually some mines lacking in the early stage. I'll find the one who saved it
development experience:
if some players waste magic more severely, and want to gather people together when brushing monsters, you can click on the technology tree (sandbox mode and non sandbox mode are in the upper right corner of the interface) instead of the assembly magic
Click effect: dwarves will not leave the shelter (if there is a shelter = = bullshit.), After clicking, the icon will change into a locked castle. People can press it again when they get together, but try to press it ahead of time. You can see the situation for yourself. It's strange that it's just in time to kill
why we should gather together to kill again: to prevent some dwarves from committing suicide attacks --- Please understand that dwarves are not intelligent enough. If there are too many people, the combat effectiveness will be enhanced
about technology tree and sandbox mode: generally, at the beginning of playing, there will be a tree on the right. Ha ha, technology tree. The things created by the technology tree model can't be created at will. They can only be created by unlocking one by one
sandbox mode doesn't need to be used. Sandbox mode can choose game mode as long as you start to customize the game. The default technology tree mode is to go through the level.
if you just play, it is recommended to dig all the way down when you are mining (exploring underground). There are generally five layers under the ground:
(1) soil layer
(2) sand layer (mainly excavated soil is more, sand mine is random)
(3) rock layer 1 (the color is graally darker) in addition to soil, there is basically no shortage of coal mines. Even if there is no coal mine, there will be the same kind of rock (of course, it can also be synthesized into coal mine)
(4) rock layer 2 (the color is a little darker than 1) except for the soil, it digs iron ore with chance
(5) lithosphere 3 (reddest =.) Seems to give gold mine at random? There will be iron ore - not so sure. That's about it. The experts can add something
it is recommended to excavate the ore vertically first and then horizontally, because there are usually some mines lacking in the early stage. I'll find the one who saved it
development experience:
if some players waste magic more severely, and want to gather people together when brushing monsters, you can click on the technology tree (sandbox mode and non sandbox mode are in the upper right corner of the interface) instead of the assembly magic
Click effect: dwarves will not leave the shelter (if there is a shelter = = bullshit.), After clicking, the icon will change into a locked castle. People can press it again when they get together, but try to press it ahead of time. You can see the situation for yourself. It's strange that it's just in time to kill
why we should gather together to kill again: to prevent some dwarves from committing suicide attacks --- Please understand that dwarves are not intelligent enough. If there are too many people, the combat effectiveness will be enhanced
about technology tree and sandbox mode: generally, at the beginning of playing, there will be a tree on the right. Ha ha, technology tree. The things created by the technology tree model can't be created at will. They can only be created by unlocking one by one
sandbox mode doesn't need to be used. Sandbox mode can choose game mode as long as you start to customize the game. The default technology tree mode is to go through the level.
10. Block Story
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