What are the virtual currencies in Yunnan
Internet currency of Internet company, QQ currency of Tencent company, q-point, voucher of Shanda company, micro currency launched by Sina (used for micro games, Sina reading, etc.), chivalrous Yuanbao (used for chivalrous road game), and silver pattern (used for bixue Qingtian game)
network virtual currency can be roughly divided into:
the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency
extended materials
strict law enforcement:
(23) enterprises engaging in online game virtual currency issuance and trading services without permission shall be investigated and dealt with by cultural administrative departments at or above the provincial level in accordance with the Interim Provisions on Internet culture management
(24) for the online game virtual currency issuing and trading service enterprises that violate the requirements of this circular, the cultural administrative department and the competent commercial department shall notify them to rectify within a time limit. Those who fail to rectify within the time limit shall be investigated and dealt with by relevant departments according to law (25) establish a coordination mechanism for the management of virtual currency in online games, and intensify the crackdown on illegal activities such as "number theft", "private service", "plug-in", illegal profits, money laundering, etc. All departments should regularly communicate, coordinate and cooperate with each other, timely report the relevant situation, and do a good job in the management of online game virtual currency within their respective responsibilities (26) the online game virtual currency issued by the online game operation enterprise shall not coincide with the name of the props in the game. The administrative provisions for props in online games shall be formulated separately by the cultural administrative department of the State Council in conjunction with relevant departmentssource: Internet virtual currency
network virtual currency can be roughly divided into
the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), Fuyuan currency (FTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and it is also a new payment system. Fuyuan coin is an applied digital currency, similar to business points. Buy jewelry to get Fuyuan coin, which can be used to buy jewelry.
while smart assets are based on blockchain technology, they have greatly improved and innovated blockchain technology, realizing the best solution for public blockchain ecology.
digital currency, represented by blockchain 1.0, is mainly bitcoin; As a virtual currency system, the total amount of bitcoin is limited by network consensus protocol, and no indivial or institution can change or modify the supply and transaction records. Therefore, after years of successful operation of bitcoin network, blockchain is the underlying technology to support the operation of bitcoin, Its essence is a very clever distributed shared ledger and point-to-point value transmission technology. It will have a great potential impact on finance and even all walks of life
blockchain and cloud computing, the research, development and testing of blockchain technology involve multiple systems, and the time and capital cost will hinder the breakthrough of blockchain technology. Software development based on blockchain technology is still a high threshold work. Cloud computing service has the characteristics of flexible expansion of resources, rapid adjustment, low cost and high reliability, The integration of the two technologies will accelerate the maturity of blockchain technology and promote the rapid expansion of blockchain to the financial instry.
the concept of blockchain is relatively simple. It is a new application mode of distributed data storage, point-to-point transmission, consensus mechanism, encryption algorithm and other computer technology. Its essence can be understood as distributed ledger and smart contract. If it is simpler, blockchain is equivalent to a protocol such as HTTP, which is used for value exchange and value transfer
after understanding their definitions, we will find that they are not related in terms of definition. But in fact, as a resource with on-demand attack requirements, blockchain can be understood as a part of cloud computing. So in general, although the two are very different, they can be integrated with each other, and I believe that there will be better technology.