Game point virtual currency
Publish: 2021-03-26 07:09:11
1. If we do not include the electronic currency of the banking system, the network virtual currency can be roughly divided into:
the first category is the familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. Tencent is the most widely used company, which can be used to purchase membership, QQ show and other value-added services
the first category is the familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. Tencent is the most widely used company, which can be used to purchase membership, QQ show and other value-added services
2. Well, my opinion is No. first of all, virtual currency in online games has no financial norms and no issuing cost. If allowed to participate in currency exchange, it is bound to disrupt the financial order (see the relationship between total social procts and money demand for details). Second, if virtual currency can be exchanged with real currency, it is bound to affect the fairness of the game, Third, virtual currency can be exchanged with real currency, which will tempt game companies to participate, which is not concive to the long-term development of game companies. Fourth, the exchange of real currency and virtual currency will lead to many legal problems (after buying with money, virtual currency will have real value. Game companies' adjustment behaviors, such as adjusting prices, issuing rewards and closing cheating accounts, will involve laws. Price adjustment will be described as "stealing money", and the issuance of rewards will be limited by the maximum amount of rewards, Sealing a cheating account is a blatant robbery. Can you be sure how much of it is legitimate income? A little price adjustment leads to many lawsuits, some rewards have to pay taxes, and cheating is rampant. But if you want to seal him up, you have to file a case for investigation. Can you play such a game? Can such a game be operated?
3. Although I don't know much about games, some people can make money by playing games, and it's not illegal or professional.
4. This is a kind of buying behavior. It doesn't mean much. Game companies proce virtual currency, just for more convenient recharge, let you spend more
this is just a game currency, not the virtual currency that we often talk about now. Now virtual currency refers to bitcoin. Bitcoin is a consensus network, contributing to a new payment system and a fully digital currency. It is the first decentralized peer-to-peer payment network, which is controlled by its users without a central management organization or middleman. From the user's point of view, bitcoin is much like Internet cash. Bitcoin can also be regarded as the most outstanding three style bookkeeping system.
this is just a game currency, not the virtual currency that we often talk about now. Now virtual currency refers to bitcoin. Bitcoin is a consensus network, contributing to a new payment system and a fully digital currency. It is the first decentralized peer-to-peer payment network, which is controlled by its users without a central management organization or middleman. From the user's point of view, bitcoin is much like Internet cash. Bitcoin can also be regarded as the most outstanding three style bookkeeping system.
5. For example, dreamland has its own trading system,
others can be traded on 5173. But first to open online banking, if not, it will be more troublesome
others can be traded on 5173. But first to open online banking, if not, it will be more troublesome
6. Point card, also known as point card, is a common charging card mode in online games. Players can get the corresponding game time by purchasing point card. Usually, a point card can only be used once and must be activated (recharged) to be valid
the full name of time card is "virtual consumption points recharge card", which is a form of money payment in the form of cash exchange for virtual points (points) according to the regulations of the service company, through the consumption of virtual points (points) to enjoy the service of the company. Therefore, it has the abbreviation of "integral card" and "point card". The term "integral card" usually refers to PVC cards that can be used repeatedly in shopping malls, banks, and the purchase of various tickets
[edit this paragraph] type
time point card
this kind of point card is more common in paid online games, and this kind of game company takes the sales point card as the main game revenue. Players buy, to the designated website recharge to the designated game account. The number of card points is converted into the corresponding game time. After that, the system will dect points according to the specified time unit in the game
virtual currency point card
this kind of point card is more common in free online games and some semi free games. After activation, the point card points are converted into virtual currency in the game. This kind of game will usually divide the virtual currency of the game into two categories, one can be obtained in the game, the other can only be recharged through the point card. And the real value of the latter is far greater than the former. Game developers set many high-value virtual goods to only use point cards to purchase or upgrade services. Such a disadvantage is that it seriously leads to the imbalance of the players' strength, and even can not maintain the status in the game without spending money, which is generally disgusted by the majority of game players. However, although the players are dissatisfied with this situation, they have to accept it. For example, journey this game, if you do not invest thousands or even tens of thousands of yuan, is simply not based on the game<
[edit this paragraph] concept expansion of game point card
points
source: self created vocabulary of game players
definition: the unit used to calculate game time. For example, the famous online game dream westward online consumes 4 points an hour, and the average point can be converted into 15 minutes of online time
the range of recharge objects for a point card
a point card may not only recharge one game, some companies, together with many game manufacturers, can even recharge dozens of games
recharge method
the back of the card usually has the card number and password, which are covered by the lead layer and need to be scratched by the buyer. Similar to single game and charging software serial number
when players log in to the recharge website provided by the game manufacturer for recharge (the website domain name is displayed on the back of the card), they need to log in to the game account in advance to determine the object to be recharged
purchase method
purchase point cards can be divided into physical cards and virtual cards
physical cards need to be recharged by players themselves and can be purchased at the sales outlets set up by game manufacturers (such as Internet cafes, private bookstores and it proct markets)
virtual card refers to the card number and secret obtained by players through telephone recharge, online banking and other channels. General sales outlets advocate players to buy virtual cards in outlets, that is, to buy and flush
game currency game currency, a kind of virtual currency, only exists in the virtual world of a certain game. Its currency units vary, depending on the game itself, different games, the game currency is not universal. Game players use game currency to buy and sell in the game. The objects of buying and selling are weapons, equipment, treasures, pets, skills and so on. The source of game currency is generally obtained in the process of the game by fighting monsters, performing tasks, trading, fighting, PK and other behaviors
some game coins still need to be charged with cash, otherwise they can't get better equipment.
game coins are virtual game data used in the game, which are only used to obtain game props in the game, or used as scoring units in some special games to increase game fun, which is a way to reflect the player level. Game currency can not be converted into cash, non cash vouchers, nor public auction
game currency can buy various public props in the game, or special props in some games with special props, or it can be used as a scoring unit in some special games to increase the fun of the game.
the full name of time card is "virtual consumption points recharge card", which is a form of money payment in the form of cash exchange for virtual points (points) according to the regulations of the service company, through the consumption of virtual points (points) to enjoy the service of the company. Therefore, it has the abbreviation of "integral card" and "point card". The term "integral card" usually refers to PVC cards that can be used repeatedly in shopping malls, banks, and the purchase of various tickets
[edit this paragraph] type
time point card
this kind of point card is more common in paid online games, and this kind of game company takes the sales point card as the main game revenue. Players buy, to the designated website recharge to the designated game account. The number of card points is converted into the corresponding game time. After that, the system will dect points according to the specified time unit in the game
virtual currency point card
this kind of point card is more common in free online games and some semi free games. After activation, the point card points are converted into virtual currency in the game. This kind of game will usually divide the virtual currency of the game into two categories, one can be obtained in the game, the other can only be recharged through the point card. And the real value of the latter is far greater than the former. Game developers set many high-value virtual goods to only use point cards to purchase or upgrade services. Such a disadvantage is that it seriously leads to the imbalance of the players' strength, and even can not maintain the status in the game without spending money, which is generally disgusted by the majority of game players. However, although the players are dissatisfied with this situation, they have to accept it. For example, journey this game, if you do not invest thousands or even tens of thousands of yuan, is simply not based on the game<
[edit this paragraph] concept expansion of game point card
points
source: self created vocabulary of game players
definition: the unit used to calculate game time. For example, the famous online game dream westward online consumes 4 points an hour, and the average point can be converted into 15 minutes of online time
the range of recharge objects for a point card
a point card may not only recharge one game, some companies, together with many game manufacturers, can even recharge dozens of games
recharge method
the back of the card usually has the card number and password, which are covered by the lead layer and need to be scratched by the buyer. Similar to single game and charging software serial number
when players log in to the recharge website provided by the game manufacturer for recharge (the website domain name is displayed on the back of the card), they need to log in to the game account in advance to determine the object to be recharged
purchase method
purchase point cards can be divided into physical cards and virtual cards
physical cards need to be recharged by players themselves and can be purchased at the sales outlets set up by game manufacturers (such as Internet cafes, private bookstores and it proct markets)
virtual card refers to the card number and secret obtained by players through telephone recharge, online banking and other channels. General sales outlets advocate players to buy virtual cards in outlets, that is, to buy and flush
game currency game currency, a kind of virtual currency, only exists in the virtual world of a certain game. Its currency units vary, depending on the game itself, different games, the game currency is not universal. Game players use game currency to buy and sell in the game. The objects of buying and selling are weapons, equipment, treasures, pets, skills and so on. The source of game currency is generally obtained in the process of the game by fighting monsters, performing tasks, trading, fighting, PK and other behaviors
some game coins still need to be charged with cash, otherwise they can't get better equipment.
game coins are virtual game data used in the game, which are only used to obtain game props in the game, or used as scoring units in some special games to increase game fun, which is a way to reflect the player level. Game currency can not be converted into cash, non cash vouchers, nor public auction
game currency can buy various public props in the game, or special props in some games with special props, or it can be used as a scoring unit in some special games to increase the fun of the game.
7. That's a system problem.
8. What is the relationship between ubank and blockchain? What is the relationship between enterprises and indivial investors. It's not easy to talk about the concrete.
9. Bitcoin is a decentralized virtual currency. You can get bitcoin with a mining software on your own computer. If the central bank does not recognize bitcoin, it is a kind of ban
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