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Is the virtual currency of recharge game a deposit

Publish: 2021-03-25 16:50:05
1.

virtual currency is the currency used for electronic circulation. Now the scope of virtual currency is very large, including q-coin, bitcoin and so on. With the development of digital currency, virtual currency is becoming more and more abundant, which may become the mainstream in the future. For example, BTC, EOS, bcbot and so on are not only virtual currencies, but also algorithms, landing projects and technologies

virtual currency is mainly issued by online game service providers to purchase game props, such as equipment, clothing, etc. But at present, the use of virtual currency has gone far beyond this category. Virtual currency can be used to buy game cards, physical objects and download services of some movies and software

extended data:

real risk

as the proct of e-commerce, virtual currency has begun to play an increasingly important role, and it is more and more connected with the real world. However, with the growth of virtual currency, the relevant laws and regulations are lagging behind, which has laid many hidden dangers

fraud

the private transaction of online virtual currency has realized the two-way circulation between virtual currency and RMB to a certain extent. The activity of these traders is to buy all kinds of virtual currencies and procts at a low price, and then sell them at a high price to earn profits. With the increase of such transactions, there are even virtual mints. In addition to the virtual currency provided by the main company, there are also some people who specialize in "virtual coin making" to obtain virtual currency by playing games and then resell it to other players

Taking Wenzhou as an example, there are about seven or eight such "virtual mints" with four or five hundred practitioners. This not only creates a bubble for the price of the virtual currency itself, but also causes trouble for the normal sale of the issuing company. It also provides a platform for selling and collecting money and money laundering for various cyber crimes. p>

impact system

in modern financial system, the issuers of money are generally central banks, which are responsible for the management and supervision of money operation. As the equivalent exchange goods used to replace the real currency circulation on the Internet, the virtual currency on the Internet is essentially the same as the real currency. The difference is that the issuers are no longer central banks, but Internet companies

if the development of virtual currency makes it form a unified market, each company can exchange with each other, or virtual currency is integrated and unified, and all of them are based on the same standard and price, then in a sense, virtual currency is currency, which is likely to form a threat impact on the traditional financial system or economic operation

reference: network virtual currency

2.

virtual currency and electronic currency are not the same concept

the definition of e-money is to convert a certain amount of cash or deposit from the issuer and obtain data representing the same amount. By using some electronic methods, the data can be directly transferred to the payment object, so as to pay off the debt. E-money means that consumers pay traditional money to issuers of e-money, and issuers store legal money of equal value with traditional money in electronic devices held by consumers

electronic currency is the electronization of the legal tender, including our common bank cards, Internet banking, electronic cash, etc., as well as the third party payment developed in recent years, such as Alipay, fortune paid and so on. No matter what form these electronic currencies are and through which institutions they circulate, their original source is the legal money issued by the central bank

but virtual currency is the electronization of illegal currency, and its original issuer is not the central bank. For example, Tencent Q currency and other game currency, such virtual currency is mainly limited to circulation in a specific virtual environment. After the emergence of bitcoin, through the blockchain technology to better solve the problem of decentralization, distrust, to achieve global circulation, is sought after in the world. Electronic currency and virtual currency are collectively referred to as digital currency

3. As long as it can be exchanged for something or money, it is illegal
there is no discussion about virtual currency or game currency. Whether it is illegal or not is not the focus here.
4. It's not a concept. Virtual money includes electronic money
1. Network virtual currency can be roughly divided into two categories:
the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and uses these virtual game data to buy Herbs and equipment, or in some special games as a scoring unit to increase the fun of the game, which is an embodiment of the player level. But it can only be used in your own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community and the realization of game networking, there has been a "financial market" for virtual currency, where players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third category refers to bitcoin, Ruitai coin, Laite coin, Weimeng coin and other digital cryptocurrencies
2. Electronic money refers to the exchange of a certain amount of cash or deposit from the issuer and the acquisition of data representing the same amount. By using some electronic methods, the data can be directly transferred to the payment object, so as to pay off the debt.
5. First of all, define what is money. Money is a kind of value and right. Money can be exchanged for other things in the market by virtue of the money it owns. Money is recognized because of the guarantee of national compulsion. However, if a thing is accepted by all as the medium of exchange within a certain range, then it can be recognized as money within this limited range. I always think that money is a kind of money The biggest possibility of Alipay is to establish its own sphere of influence, exclude the use of RMB in this sphere of influence, and build its own monetary system
secondly, confirm your question, you mean whether you can convert the game currency back to RMB, because if it exists in the form of RMB, it is called withdrawal, and it is impossible to withdraw if it is a virtual currency
back to your question, the reason why the app can't withdraw cash is that if the virtual currency inside can be reversed into RMB, it will impact the real monetary system, which is risky
I remember many online games in which the game currency purchased by RMB is used for gambling, For example, if the game currency (happy beans) can be reverse converted into RMB, what's the difference between this and changing chips in casinos, so in my impression, one of the keys for law enforcement agencies to determine whether it is gambling is whether the game currency can be reverse converted into RMB
hope to adopt, thank you!
6. Yes
for example, the current electronic transfer is actually virtual currency
of course, paper money itself is a currency symbol, not a currency
the goods ratio is the general equivalent
nowadays, paper money or virtual currency are all transactions based on national credit or enterprise credit
in these economic activities, virtual currency acts as a measure of value and a means of circulation.
7. This is a kind of value symbol. A dection of currency is equivalent to one RMB in value. That's what it means
8. This is a kind of buying behavior. It doesn't mean much. Game companies proce virtual currency, just for more convenient recharge, let you spend more

this is just a game currency, not the virtual currency that we often talk about now. Now virtual currency refers to bitcoin. Bitcoin is a consensus network, contributing to a new payment system and a fully digital currency. It is the first decentralized peer-to-peer payment network, which is controlled by its users without a central management organization or middleman. From the user's point of view, bitcoin is much like Internet cash. Bitcoin can also be regarded as the most outstanding three style bookkeeping system.
9. Bank deposit is not virtual currency, it has nothing to do with virtual currency
bank deposits refer to the monetary funds deposited by enterprises in banks. According to the provisions of the national cash management and settlement system, each enterprise should open an account in the bank, which is called settlement account deposit, and is used to handle deposit, withdrawal and transfer settlement
bitcoin, Leyte coin, Ruitai coin, doggy coin, Ruibo coin and Qianjin card are virtual currencies.
10. The game recharge can be understood as follows:
if the service operator makes an offer to non-directional groups by electronizing the service to be provided in the future, and then it is deemed to accept the offer by purchasing this recharge card or using similar recharge service, then an anonymous contract can be established according to law. In practice, the service contract can be applied by analogy. Of course, it is regulated by the consumer protection law, It is also regulated by the contract law
at this time, it depends on the content of the "I accept" terms you accept when entering the game, but they are basically beneficial to the business, unless they are extremely unfair or easy to be ignored, they are basically effective. After all, you have a ty of care when you are certain
of course, most businesses may buy back the prepaid cards that have not been flushed.
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