Exchange between entity and virtual currency
Publish: 2021-05-29 03:20:52
1. This is not illegal, is it
2. Well, my opinion is No. first of all, virtual currency in online games has no financial norms and no issuing cost. If allowed to participate in currency exchange, it is bound to disrupt the financial order (see the relationship between total social procts and money demand for details). Second, if virtual currency can be exchanged with real currency, it is bound to affect the fairness of the game, Third, virtual currency can be exchanged with real currency, which will tempt game companies to participate, which is not concive to the long-term development of game companies. Fourth, the exchange of real currency and virtual currency will lead to many legal problems (after buying with money, virtual currency will have real value. Game companies' adjustment behaviors, such as adjusting prices, issuing rewards and closing cheating accounts, will involve laws. Price adjustment will be described as "stealing money", and the issuance of rewards will be limited by the maximum amount of rewards, Sealing a cheating account is a blatant robbery. Can you be sure how much of it is legitimate income? A little price adjustment leads to many lawsuits, some rewards have to pay taxes, and cheating is rampant. But if you want to seal him up, you have to file a case for investigation. Can you play such a game? Can such a game be operated?
3. It all depends on what the implementer does. If you just start to send 100 virtual currencies to each person, the 100 coins can be exchanged for a physical object, and the 100 coins will be popular.
4. As long as it can be exchanged for something or money, it is illegal
there is no discussion about virtual currency or game currency. Whether it is illegal or not is not the focus here.
there is no discussion about virtual currency or game currency. Whether it is illegal or not is not the focus here.
5. Do you have this? Virtual currency cannot be exchanged with real currency.
6. This question can be used as a topic to write a complete report. As far as the simple question of network knowledge is concerned, it can be divided into two aspects. The first aspect is the exchange of RMB into virtual currency. Subjective judgment is that it can. If there is no impact, Tencent will not be so easy to make huge profits. If we analyze GDP, it will not pose a threat to the real economy in a short time. The second aspect is the exchange of virtual currency into RMB, which is an extremely serious issue. Then from the micro perspective, in the future, the virtual economy will develop faster, and the network will not only be a platform for real economy promotion, but also become a perfect self-protection economy. In other words, the threat and impact will be great and more unavoidable. Macroscopically, it is a microcosm of society. The long economic reform will pave the way for future economic collision.
7. Steal the day for the month.
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