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What is the virtual currency of Baidu

Publish: 2021-05-22 15:25:11
1.

virtual currency is the currency used for electronic circulation. Now the scope of virtual currency is very large, including q-coin, bitcoin and so on. With the development of digital currency, virtual currency is becoming more and more abundant, which may become the mainstream in the future. For example, BTC, EOS, bcbot and so on are not only virtual currencies, but also algorithms, landing projects and technologies

virtual currency is mainly issued by online game service providers to purchase game props, such as equipment, clothing, etc. But at present, the use of virtual currency has gone far beyond this category. Virtual currency can be used to buy game cards, physical objects and download services of some movies and software

extended data:

real risk

as the proct of e-commerce, virtual currency has begun to play an increasingly important role, and it is more and more connected with the real world. However, with the growth of virtual currency, the relevant laws and regulations are lagging behind, which has laid many hidden dangers

fraud

the private transaction of online virtual currency has realized the two-way circulation between virtual currency and RMB to a certain extent. The activity of these traders is to buy all kinds of virtual currencies and procts at a low price, and then sell them at a high price to earn profits. With the increase of such transactions, there are even virtual mints. In addition to the virtual currency provided by the main company, there are also some people who specialize in "virtual coin making" to obtain virtual currency by playing games and then resell it to other players

Taking Wenzhou as an example, there are about seven or eight such "virtual mints" with four or five hundred practitioners. This not only creates a bubble for the price of the virtual currency itself, but also causes trouble for the normal sale of the issuing company. It also provides a platform for selling and collecting money and money laundering for various cyber crimes. p>

impact system

in modern financial system, the issuers of money are generally central banks, which are responsible for the management and supervision of money operation. As the equivalent exchange goods used to replace the real currency circulation on the Internet, the virtual currency on the Internet is essentially the same as the real currency. The difference is that the issuers are no longer central banks, but Internet companies

if the development of virtual currency makes it form a unified market, each company can exchange with each other, or virtual currency is integrated and unified, and all of them are based on the same standard and price, then in a sense, virtual currency is currency, which is likely to form a threat impact on the traditional financial system or economic operation

reference: network virtual currency

2.

Internet currency of Internet company, QQ currency of Tencent company, q-point, voucher of Shanda company, micro currency launched by Sina (used for micro games, Sina reading, etc.), chivalrous Yuanbao (used for chivalrous road game), and silver pattern (used for bixue Qingtian game)

network virtual currency can be roughly divided into:

the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency

the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services

the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency

extended materials

strict law enforcement:

(23) enterprises engaging in online game virtual currency issuance and trading services without permission shall be investigated and dealt with by cultural administrative departments at or above the provincial level in accordance with the Interim Provisions on Internet culture management

(24) for the online game virtual currency issuing and trading service enterprises that violate the requirements of this circular, the cultural administrative department and the competent commercial department shall notify them to rectify within a time limit. Those who fail to rectify within the time limit shall be investigated and dealt with by relevant departments according to law

(25) establish a coordination mechanism for the management of virtual currency in online games, and intensify the crackdown on illegal activities such as "number theft", "private service", "plug-in", illegal profits, money laundering, etc. All departments should regularly communicate, coordinate and cooperate with each other, timely report the relevant situation, and do a good job in the management of online game virtual currency within their respective responsibilities

(26) the online game virtual currency issued by the online game operation enterprise shall not coincide with the name of the props in the game. The administrative provisions for props in online games shall be formulated separately by the cultural administrative department of the State Council in conjunction with relevant departments

source: Internet virtual currency

3. Virtual currency refers to non real currency. Well known virtual currencies, such as online currency of Internet company, QQ currency of Tencent company, q-point and voucher of Shanda company, micro currency launched by Sina (used for micro games, Sina reading, etc.), chivalrous Yuanbao (used for chivalrous road game), silver pattern (used for bixue love day game), and popular digital currencies since 2013 include bitcoin, Laite coin, doggy coin and Fuyuan coin. At present, hundreds of digital currencies are issued all over the world

network virtual currency can be roughly divided into

the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency

the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services

the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), Fuyuan currency (FTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and it is also a new payment system. Fuyuan coin is an applied digital currency, similar to business points. Buy jewelry to get Fuyuan coin, which can be used to buy jewelry.
4. The wealth of
Internet know, library, experience and other columns is
unlike the wealth of other forums, the wealth of the Internet can only be earned, not traded, let alone traded in real currency. It is a real virtual currency.
5. N card is not suitable for mining. The most suitable one is 5870
770, which can improve the performance
6. The virtual currency of network is network currency
online currency needs to be purchased, 1 yuan for each online currency

for the recharge method, see the network: http://ke..com/view/9499.htm
7.

Internet currency is the only virtual currency launched by Internet companies for indivial users to spend on the Internet. In the process of consumption, 1 internet currency is worth 1 yuan

At present, there are three uses of network currency:

1. It is used to purchase domestic and foreign high-quality legitimate anti-virus software of network anti-virus channel

2. Recharge all kinds of online games for online play bar

3. Recharge all kinds of community games for cyberspace applications

extended data:

in the process of online transaction, a few users may encounter "webpage error" or "webpage has expired" in the process of bank card transaction e to network speed and other reasons. At this time, please do not refresh or submit repeatedly, otherwise it may cause repeated purchase. You should check your online banking account first. If the bank has dected money and you have not received the service or goods, the network will make up the payment within 3 working days according to the record. During this period, please do not purchase or open the same service, so as to avoid repeated purchase or replacement failure

8. Internet currency is a kind of virtual currency that can be paid on the Internet. The network opens "network currency account" for each registered member, and the amount of network currency purchased by the member is charged into his "network currency account"

the validity period of the online currency purchased by members is one year from the date of recharge. The consumption within the validity period is dected in turn, and the amount of online currency not consumed after the expiration is invalid automatically. There is no refund after the network currency is recharged. Please note that it will be used up before the validity period
http://www..com/search/coin_ Help. HTML

Introction to internet currency

internet currency is a kind of virtual currency that can be paid uniformly on Internet websites. The network opens "network currency account" for each registered member, and the amount of network currency purchased by the member is charged into his "network currency account"

the validity period of the online currency purchased by members is one year from the date of recharge. The consumption within the validity period is dected in turn, and the amount of online currency not consumed after the expiration is invalid automatically. There is no refund after the network currency is recharged. Please use it before the validity period

frequently asked questions

what is internet currency? What is an online currency account
what is a payment password
what should I do if I forget my payment password
how to buy online currency
what online payment methods are currently supported
What are the conditions for online payment with bank card? What's the procere
do you support more ways to recharge online currency
why is online payment successful and online currency not increased
can I pay again if I fail to pay online
how to recharge an online currency account with a mobile phone
how to unsubscribe monthly service with mobile phone
Why didn't I receive Internet money when I subscribed to the monthly mobile phone service
how to view the history of online currency purchase and consumption
9.

Cobb Douglas function, or Cobb Douglas proction function, is an improvement on the general form of proction function. It introces the factor of technological resources, which is used to predict the proction of instrial systems or large enterprises in countries and regions and to analyze the way to develop proction


the basic form of Cobb Douglas proction function is:

where y is the total instrial output value, at is the comprehensive technical level, l is the number of labor force (unit: 10000 people or people), K is the capital invested, generally refers to the net fixed assets (unit: 100 million yuan or 10000 yuan, but it must correspond to the unit of labor force, for example, labor force uses 10000 people as the unit, The net value of fixed assets is 100 million yuan, α Is the elasticity coefficient of labor output, β Is the elasticity coefficient of capital output, μ Represents the effect of random interference, μ ≤1

From this model, we can see that the main factors determining the development level of instrial system are the number of labor input, fixed assets and comprehensive technology level (including management level, labor quality, introction of advanced technology, etc.). according to α and β It has three types:

① α+β& gt; 1. It is called increasing return type, which indicates that it is advantageous to increase output by expanding proction scale according to existing technology

② α+β& lt; 1. It is called diminishing return type, which shows that it is not worth the loss to increase output by expanding proction scale according to the existing technology

③ α+β= 1. It is called constant reward type, which indicates that the proction efficiency will not increase with the expansion of proction scale. Only by improving the technical level can the economic benefit be improved

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