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Virtual monetary policy of app

Publish: 2021-05-14 03:23:39
1. In China, no company that issues virtual currency has been granted policy permission. China has a laissez faire attitude towards virtual currency. The following is China's position on virtual currency:

Zhou Xiaochuan, governor of the central bank, said at last year's Boao Forum that bitcoin, like stamps collected by stamp collectors, has collection value, and people regard it as an asset to trade rather than a payment currency, so there is no question of banning it for the central bank. This is also the only time central bank governor Zhou Xiaochuan has made a statement on the currency

in the bitcoin risk notice issued by the central bank and other five ministries and commissions at the end of 2013, bitcoin was clearly defined as a special Internet commodity, which people can buy and sell freely under the premise of free but risk, denying its monetary attribute. At this stage, all financial hooks are not allowed to provide bitcoin related services

since 2013, the popular virtual currencies are bitcoin, Fuyuan coin, Laite coin, doggy coin and so on.
2. Now the virtual RMB has also been issued, and the state's policy on virtual currency must strengthen supervision. In this case, we can agree.
3. I give all kinds of training than the open policy is really the country in order to promote the economy and improve people's quality of life.
4. At present, the state's regulations require that the line from real currency to game currency be irreversible. If you say that way: Line 1: RMB can buy virtual currency, virtual currency can be converted into game raised horse line 2: Game raised horse can be converted into virtual currency, it can avoid legal risks. But in line 2, if the virtual currency can be converted into RMB or prizes, it is illegal according to the national regulations.
5. What do you think, bitcoin and other valuable virtual currency where there is so good, such as digging money is to hurt the life of the computer in exchange, and it is difficult to dig. Don't think too much about it. Work hard
6. First of all, define what is money. Money is a kind of value and right. Money can be exchanged for other things in the market by virtue of the money it owns. Money is recognized because of the guarantee of national compulsion. However, if a thing is accepted by all as the medium of exchange within a certain range, then it can be recognized as money within this limited range. I always think that money is a kind of money The biggest possibility of Alipay is to establish its own sphere of influence, exclude the use of RMB in this sphere of influence, and build its own monetary system
secondly, confirm your question, you mean whether you can convert the game currency back to RMB, because if it exists in the form of RMB, it is called withdrawal, and it is impossible to withdraw if it is a virtual currency
back to your question, the reason why the app can't withdraw cash is that if the virtual currency inside can be reversed into RMB, it will impact the real monetary system, which is risky
I remember many online games in which the game currency purchased by RMB is used for gambling, For example, if the game currency (happy beans) can be reverse converted into RMB, what's the difference between this and changing chips in casinos, so in my impression, one of the keys for law enforcement agencies to determine whether it is gambling is whether the game currency can be reverse converted into RMB
hope to adopt, thank you!
7. No, apple system charges a 30% service fee for virtual currency transactions, so many companies don't use it.
8. Hello
you can buy
you recharge to Alipay, he buys you the selected application

thank you for recharging the network privileges that are difficult and need many

Oh, I said the recharge should be based on the actual situation.
see how the application of your application is
9. 1、 "The game's internal equipment enhancement system, proction system and enchantment system are all probabilistic. Are they illegal?" I can tell you clearly that it's not illegal< Second, Article 20 of the notice of the Ministry of culture and the Ministry of Commerce on strengthening the management of virtual currency in online games stipulates that "online game operators shall not distribute game props or virtual currency by random means such as drawing lots, betting or random drawing on the premise that users directly invest cash or virtual currency." The purpose of this article is to strengthen market supervision and crack down on illegal and criminal activities such as gambling with virtual currency< Third, your understanding of this article is wrong. 1. The accidental acquisition of equipment and attributes in the game is not necessarily caused by direct investment of cash or virtual currency; 2. Although the acquisition of some attributes in the game is accidental, it is not necessarily through "lottery, bet, random extraction and other accidental distribution"; 3. Only through direct investment of cash or virtual currency, and through drawing lots, betting, immediate drawing and other means of distribution, is the prohibited act stipulated in Article 20.
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