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Introduction to virtual currency

Publish: 2021-03-29 20:40:55
1. digital currency is abbreviated as digiccy, which is the abbreviation of "digital currency" in English. It is an alternative currency in the form of electronic currency. Both digital gold coin and cryptocurrency belong to digiccy. Digital currency is an unregulated and digital currency, which is usually issued and managed by developers and accepted and used by members of a specific virtual community. The European Banking authority defines virtual currency as a digital representation of value, which is not issued by the central bank or authorities, nor linked with legal currency. However, because it is accepted by the public, it can be used as a means of payment, or it can be transferred, stored or traded in electronic form. Digital currency is a kind of venture capital. Some people can make profits in this market, while others can make losses in this market. To make money, digital currency can be invested by mining and trading on the platform. Digital currency has price fluctuation and is investable in theory

warm tips: the above explanations are for reference only, without any suggestions. There are risks in entering the market, so investment should be cautious. Before making any investment, you should make sure that you fully understand the nature of the investment and the risks involved in the proct. After a detailed understanding and careful evaluation of the proct, you can judge whether to participate in the transaction
response time: December 2, 2020. Please refer to the official website of Ping An Bank for the latest business changes
[Ping An Bank I know] want to know more? Come and see "Ping An Bank I know" ~
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2. Virtual currency refers to non real currency. Well known virtual currencies, such as online currency of Internet company, q-coin of Tencent company, q-point and voucher of Shanda company, micro currency launched by Sina (used for micro games, Sina reading, etc.), chivalrous Yuanbao (used for chivalrous road game), silver grain (used for bixue Qingtian game), and popular digital currencies in 2013 include bitcoin, Laite coin, infinite coin, quark coin, zeta coin, etc Barbecue coins, pennies (Internet), invisible gold bars, red coins, prime coins. At present, hundreds of digital currencies are issued all over the world
warm tips: the above contents are for reference only
response time: September 27, 2020. Please refer to the official website of Ping An Bank for the latest business changes

[Ping An Bank I know] want to know more? Come and see "Ping An Bank I know" ~

https://b.pingan.com.cn/paim/iknow/index.html
3. Virtual currency refers to non real currency. Well known virtual currency, such as network company's network currency, Tencent company's Q currency, Q point, Shanda company's voucher; The popular digital currencies in 2013 include bitcoin, Leyte coin, Fuyuan coin, doggy coin and so on
network virtual currency can be roughly divided into

the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third kind of virtual currency on the Internet, such as bitcoin (BTC), Fuyuan coin (FTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency.
4. I know that there are a lot of MLM coins now. The entry fee is about 800 - 1000 yuan. This is a typical pyramid scheme. Bitcoin home has exposed such pyramid schemes as Morgan, Vicat and porter. Central bank 2 has also reported the token pyramid scheme. You can check the relevant information. You can also go to the network about the Ponzi scheme

a formal virtual currency market should be formed spontaneously, the source code should be open and transparent, and the trading platform should be created by a third party, rather than trading through a self built platform. Some MLM currencies even have no trading platform and virtual currency package

it is suggested to invest in some formal virtual currencies, such as bitcoin, Fuyuan, Laite, doggy, reborn, etc.
5.

There is no definition and distinction between game currency and stock, derivative financial instruments, especially electronic currency. In fact, there is an internal thread that can run through these different forms of virtual currency, which is the performance maturity of personalized value. We can summarize it logically as follows:
Bank e-money
Bank e-money was initially a kind of "pseudo virtual money". It only has the form of virtual currency, such as digitization and symbolization, but it does not have the essence of virtual currency and has nothing to do with personalization. For example, it is just the counterpart of paper money; It may be issued by the central bank; It may be in the same market as the money market. However, bank e-money has broken through the extension of money, that is, it can also be issued not by the central bank, but by information service providers, as was the case with several early e-money. The second breakthrough is the liquidity of bank e-money, which far exceeds that of ordinary money. Therefore, it implies a challenge to the pricing power of currency price level. For example, in overnight lending, if the same money is turned over several times in the form of electronic money, although from the traditional monetary point of view, nothing has happened, but from the perspective of virtual money circulation speed, it has actually changed the conditions of money price level
credit information currency
stock is the most typical credit information currency. Its essence is virtual and it is a kind of virtual currency with personalized characteristics. It is the most realistic foundation of the current virtual economy. Stock market and derivative financial instrument market constitute a large-scale and unified virtual money market. They are not only based on entity business, but also supported by a wide range of information services such as trust business and insurance business. The so-called unified market refers to that the market as a whole can be exchanged with the money market at the overall level of national income. Historically, only when money forms a unified market, that is, the main body of the national economy is monetized, can the adjustment of money quantity and interest rate on the national economy be discussed. The same is true for the virtual economy. This issue is not without dispute. Although the scale of the virtual economy is several times larger than that of the real economy, a large part of the real economy has not entered the unified market. If the game currency is compared with stocks, its progress in this respect is far from satisfactory. Only through the two stages of entertainment instrialization and instrial entertainment, it is possible to reach the level of unified market
analyzing the stock market and derivative financial instrument market, the biggest difference between the stock market and the general money market is that its circulation speed cannot be directly determined by the central bank. For example, as a virtual currency, the price level of stock index can not be directly determined by the central bank like the interest rate, but by the so-called "confidence" of people. The fundamentals of the central bank and the real capital market can only indirectly determine the stock market, not directly. So I think the stock market is an information market, not a money market
compared with the mature virtual money market, the main characteristics of the stock market are incomplete. The stock market integrates the noise at all reference points (i.e. indivial gain and loss values) into a unified reference value, which is combined with the standard value (utility value on the basis and general equilibrium value) to form the continuous fluctuation of the market around the utility value. Although it is different from the money market with the central bank as the center for orderly centripetal movement, it is not different from the money market. From the point of view of the real virtual money market, the characteristic of this market is the incommensurable personalized fixed value. In this sense, the centralized stock market has not achieved this function, and the independent role of the stock market as the so-called "casino" has not been played. Thirdly,
the fundamental function of personalized credit voucher
virtual currency is to synthesize value on the spot of personality, rather than to determine a rational value in isolation at an equilibrium point separated from the real world. The significance of virtual currency is to establish a value system centered on the final consumer. After the full realization of virtual currency, the single currency with general equivalent function will tend to be backward. Game currency is the experimental field of virtual currency at a higher stage, and it is difficult to be a major task. The ideal virtual currency is the value symbol of the real world. In the general equivalent exchange, the specific use value and the corresponding subject of the specific use value, namely the non-homogeneous needs and personalized needs of people, are completely filtered out. Virtual currency will change all this, through the virtual way, people's heterogeneous needs and personalized needs will be anchored to the fundamentals by indivial reference point, and the value will be synthesized. Therefore, virtual currency must have two sides, one is to have the function of commodity exchange, the other is to have the function of barter. Through the former to overcome the relativity and subjectivity of value, through the latter to achieve personalized value confirmation. In order to achieve this goal, virtual currency must realize a huge transformation, which is to transform to dialogue system and become interactive currency. The bargaining here is aimed at the level of currency price. Recall that the transformation from text to dialogue, which has been realized for decades, is the direction of the transformation of virtual currency. The value of game currency is uncertain. When people exchange game currency, it is uncertain whether the ultimate happiness they may get is above or below the currency value until they participate in the game. The game is a dialogue process. Of course, various value-added functions of game currency have not been developed in combination with personalized information services. If this kind of value-added business is fully developed, game currency will not be used because of the different businesses providing services, which may become an advantage over stocks
a fully personalized virtual currency may be a kind of currency card with additional information, and its value is to be confirmed. Virtual currency with specific undetermined function and resial value, on the one hand, its information can have room for reinterpretation like text, on the other hand, it has the potential of karaoke like redevelopment. Its information value has an open interface and can be added again. If they are exchanged in the secondary market like the stock market, they may float up and down in the basic par value with their personalized information, and they will have more attractiveness like stocks. Game currency only has the function of value circulation, but not the function of market platform, so it is only an imperfect virtual currency. The reason is the lack of corresponding instrial base

6. There is no entry or no entry for the hype of virtual currency. Virtual currency is a kind of high-risk and high-yield investment proct in China, so investment should be cautious! We need to pay attention to the following points when investing in virtual currency:
1. Whether this kind of currency has a good application scenario planning, such as Ruitai currency and thousand gold card
2. Whether it can be traded at any time and whether there is a trading platform
3. Whether the information of the development and operation team is open and transparent
4. Direct currency, subscription currency, split currency and compound currency are recommended.
7. At present, in addition to bitcoin, other currencies are basically scrapped after a wave of speculation. They are not suitable for investment and financial management, and they are suitable for risk gambling.
8.

F5 is the switch key between the real-time trend chart and the K-line. After you select a stock, press F5 to switch to the daily K-line chart. Then right click the mouse: right - forward right. The K-line reflects the real trend of stock price. Press and hold the left direction key, the K-line graph will run continuously to the right, and the previous historical K-line will be displayed. If you want to view the K-line of a long time ago, you can continuously press the down direction key to make the K-line diagram smaller, and then move the mouse on the K-line, and the date will be displayed on the K-line diagram. You can quickly find the K line you need, and then press the up direction key to enlarge the K line, you can see more clearly. The following figure shows the K line of PetroChina on April 28, 2015

9.

The difference between foreign currency and foreign exchange mainly lies in the following two aspects:

1. Different concepts

foreign exchange refers to the creditor's rights that a country can use in the event of balance of payments deficit in the form of bank deposits, treasury bonds of the Ministry of finance, long-term and short-term government securities, etc. To put it simply, it means all the foreign currency assets owned by a country and various payment means that can be used for international settlement of claims and debts

Foreign currency refers to all foreign currencies except domestic currency

The main uses of foreign exchange are: means of payment and credit instruments for international trade and settlement; It can be used to adjust the balance of international funds; It can be used as an important international reserve resource of a country

Foreign currency is mainly used for commodity payment and currency exchange

extended information:

foreign exchange trading should pay attention to:

1, looking for events to stimulate market volatility

if you want to trade, then you should look for events to quickly stimulate market volatility, which can be company statements, data release or important meetings. These events can affect the fluctuation direction of the market in a very short period of time, so they also give traders the opportunity to make quick profits

In foreign exchange trading, if the market is contrary to your expectation, it is normal for you to feel panic. You must set a stop loss to control the loss range, rather than hope that the market will eventually change direction. Most successful traders are very sensitive to the loss, they will try their best to control the loss. In addition, don't move the stop at will

3. Keep checking the market

if you are sure that you have enough time to check the market frequently, you can start trading. When some short-term traders find that the market is contrary to expectations, they will decide to take long-term positions halfway. But it's likely to get stuck in a deal that's not good for you

10. It doesn't seem to be useful. There are too few coins to withdraw. It's a way to attract users. You feel like you're getting cheap, but you don't. You have to sign up for a transaction to really get these bitcoins.
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