The temperature of the graphics card miner
Publish: 2021-05-23 11:39:51
1. I recommend you go to oyuan.com.
2. In the coin circle, all those who do promotion are MLM money, junk money, and the real good projects can't reach you retail investors who don't know anything.
3. Is it safe for bitcoin to exist in the exchange? There is no exchange for bitcoin. The existence of bitcoin is spread through the network, so it is very safe. So I didn't ask whether bitcoin is safe? There is no exchange for bitcoin. The existence of bitcoin is spread through the network, so it is very safe. So no problem at all.
4. That depends on what the 6 property market is cold, I think the AC, gelid, still can not hold, it can only be water-cooled
5. Water cooled or forced fan
6. In general, there is no problem, but we should always observe, depending on the situation, hope the landlord adopt
7. It's not too high for a graphics card to be fully loaded with more than 70 degrees. Judging from the maximum temperature, whether it's a card or n card,
it's safe that the maximum temperature does not exceed 85 degrees
it's safe that the maximum temperature does not exceed 85 degrees
8. This normal is too laggy because some games are limited to 30, that is to say, the best configuration is only 30 frames. The machine of the landlord should not be very stuck. Unless the special effects are fully opened, it is suggested that the landlord turn off some of the special effects and try it out. If the card is returned, a vamp of the 60 frame will be downloaded to the hobo, so that your computer will not play a role in the play.
9. 1. Generally, the temperature of graphics card should not exceed 90 ℃
2. The graphics card is the hardware with the largest heat and the highest temperature in the whole chassis. Generally, the normal temperature of the graphics card is about 30 ℃ - 80 ℃. Due to the influence of external factors, it may be higher in summer, about 50-85 ℃. For people who like to play large-scale 3D online games or watch high-definition movies, The temperature of the computer can reach 95-100 degrees (the heat-resistant temperature of the graphics card of the notebook can reach 120 degrees); But generally speaking, the temperature of the graphics card is higher than 90 degrees, which is abnormal.
2. The graphics card is the hardware with the largest heat and the highest temperature in the whole chassis. Generally, the normal temperature of the graphics card is about 30 ℃ - 80 ℃. Due to the influence of external factors, it may be higher in summer, about 50-85 ℃. For people who like to play large-scale 3D online games or watch high-definition movies, The temperature of the computer can reach 95-100 degrees (the heat-resistant temperature of the graphics card of the notebook can reach 120 degrees); But generally speaking, the temperature of the graphics card is higher than 90 degrees, which is abnormal.
10. Go to Riptide castle in arahi highland, and find a businessman in the alliance area to buy first aid skills book. Forget the specific coordinates... You can also search the auction house for first aid books. (it is recommended to spend more money instead of running)
1-75: Copper Mine will be found in the birthplace
75-125: sagenite in the wetland, tin ore and igneous rock ore (in the spider hole)
125-175: alx highland, Nano iron mine (walking along the mountains)
175-245: there are two choices
① in the three holes of Filas: each hole basically has 3-4 secret silver
② it is mainly concentrated in the east of the wilderness, where there are JY Dragons: there are iron, secret silver and real silver
you can practice until 245
245: go to the fat man hole above LM stronghold, there are black iron, Se silver and secret silver, Many of them have been practiced until 275
275: you can dig Fortis silver
you can dig magic iron to 375 from 300 to Outland
making 1-300 quick punching skill guide
in the forging process, the formula is red, and the skill is definitely improved; Yellow, higher probability of improvement (assuming 80%); Green, a small probability of improvement (assuming 20%)
before 2.0/tbc comes, prepare a FM decomposition trumpet to recover investment in advance
1-15 [copper wrist guard]
attribute: Level 2, lock armor, 35 armor
material: copper ingot (2)
source: training
16-25 [copper hammer]
attribute: Level 4, main hand hammer, speed 2.2, second damage 3.9
material: copper ingot (6), weak flux (1),
, Flax (2)
source: training
26-30 [inferior grinding wheel]
material: inferior stone (2)
source: training
31-35 [copper dagger]
attribute: Level 5, dagger, speed 1.5, second damage 5.0
material: copper ingot (6), weak flux (1), inferior grinding wheel (1), Light leather (1)
source: training
36-45 [copper chain armor belt]
attribute: Level 6, lock armor, 61 armor
material: copper ingot (6)
source: training
46-65 [copper Rune shorts]
attribute: level 8, lock armor, 113 armor, 2 strength, 2 enrance
material: copper ingot (8), thin thread (2), light leather (1)
source: training
46-65 [copper Rune shorts]
attribute: level 8, lock armor, 113 armor, 2 strength, Inferior grinding wheel (3)
source: training
66-70 [rough grindstone]
use: Level 5, increases the damage caused by sharp weapons by 3 points, lasting for 30 minutes
material: rough stone (1)
source: training
71-90 [bronze Rune belt]
attribute: level 13, lock armor, 86 armor
material: copper ingot (10)
source: training
76-80 [rough grinding wheel]
material: rough stone (2)
source: training
source: training
(sold in Grade 80 [design: Copper Rune breastplate])
91-95 [copper Rune wristband]
attribute: level 14, lock armor, 68 armor
material: copper ingot (10), inferior grinding wheel (3)
source: training
96-105 [inferior bronze boots]
attribute: level 13, lock armor, 106 armor
material: Bronze Ingot (6), inferior grinding wheel (6)
source: training
106-120 [inferior bronze Leggings]
attribute: level 16, lock armor, 149 armor, 5 enrance, 4 fine
material: Bronze Ingot (6)
source: training
121-125 [bronze pattern wrist guard]
attribute: level 20, lock armor, 80 armor, 5 strength
material: Bronze Ingot (5),
, Rough grinding wheel (2)
source: training
126-130 [heavy grinding wheel]
material: heavy stone (3)
source: training
131-140 [silver plated bronze boots]
attribute: level 21, lock armor, 128 armor, 4 strength, 4 enrance, 3 Precision
material: Bronze Ingot (6), silver ingot (1),
, Rough grinding wheel (2)
source: training
141-145 [silver plated bronze hand guard]
attribute: level 22, lock armor, 118 armor, 4 strength, 4 enrance, 3 Precision
material: Bronze Ingot (8), silver ingot (1), rough grinding wheel (2)
source: training
here is the first small ridge, let you initially understand that forging is a money burning skill. If you can buy a 145 level [blueprint: Rainbow hammer] or [blueprint: green iron boots], you can save a lot. Otherwise:
146-150 [silver scale breastplate]
attribute: level 24, lock armor, 214 armor, 14 strength, 6 enrance
material: Bronze Ingot (20), green agate (2), secondary Moonstone (2), Colored Pearl (2), silver ingot (4)
source: training
although it is of blue quality, it has many and expensive materials, and ZS of this level has task breastplate, Maybe only for the little blood knight
151-155 [iron clasp] (it can be used to rush to gray to save materials)
material: iron ingot (1) (2 iron clasps)
source: training
156-165 [green iron leg guard]
attribute: level 26, lock armor, 176 armor, 8 force, 8 resistance
material: iron ingot (8), heavy sand wheel (1), weight wheel (1), weight wheel (1), weight wheel (2), weight wheel (1), weight wheel (2), weight wheel (2), weight wheel (2), weight wheel (2), weight wheel (2), weight wheel (2), weight wheel (, Green dye (1)
source: training
166-175 [green iron wristband]
attribute: level 28, lock armor, 86 armor
material: iron ingot (6), green dye (1)
source: training
176-180 [green iron helmet]
attribute: level 29, lock armor, 171 armor, 5 force, 11 resistance
material: iron ingot (12), topaz (1),
, Green dye (1)
source: training
181-185 [moon steel wide sword] (Weapon Master task needs 4)
attribute: level 31, two handed sword, speed 2.8, second damage 24.6, 4 enrance, 12 precision
material: steel ingot (8), powerful flux (2), heavy sand wheel (2), secondary Moonstone (3), heavy leather (3)
source: [design: Moon steel wide sword], Sale (limited)
Sarina cromwend, thorn Valley treasure Bay, & lt; 28,75> <
upgrade can be replaced by making [shiny steel dagger]
attribute: level 31, one handed dagger, speed 1.5, second damage 18.7
equipment: 12 attack strength
material: ingot (10), powerful flux (2), green agate (1), elemental soil (1), heavy skin (1)
source: training
186-196 [golden scale wrist guard]
attribute: level 32, Lock armor, 91 armor
material: steel ingot (5), heavy sand wheel (2)
source: training
197-200 [giant iron axe] (4 required for Weapon Master task)
attribute: level 32, two handed axe, speed 3.5, second damage 25.6, 11 force, 7 enrance
material: iron ingot (14), powerful flux (2), heavy sand wheel (2), gold ingot (4), Chongpi (2)
source: [design: giant iron axe], for sale (limited)
tribe side: Vihar, thorn Valley grom high camp, & lt; 32,28>
Alliance: gaquilina dramit, bramble Valley riverside camp, & lt; 36,11> <
you can buy [design drawing: golden scale helmet], or [design drawing: golden scale breastplate] instead of grading
201-205 [strong grinding wheel]
material: strong stone (4)
source: training
206-209 [steel breastplate] (4 earrings are required for the initial task)
attribute: level 35, lock armor, 381 armor
material: steel ingot (16), Heavy sand wheel (3)
source: training
210 [heavy secret silver glove]
attribute: level 40, plate armor, 268 armor, 8 enrance
material: Secret silver ingot (6), magic cloth (4)
source: training
211-212 [secret silver heavy axe] (two required for Weapon Master task)
attribute: level 37, main hand axe, speed 2.7, second damage 24.1, 7 resistant
material: Secret silver ingot (12), topaz (2), solid grinding wheel (1), heavy leather (4)
source: training
213-216 [secret silver scale shorts]
attribute: level 37, lock armor, 208 armor, 11 fine
equipment: Increases your dodge attack probability by 1%
material: Secret silver ingot (12)
source: training
217-220 [steel helmet] (4 earrings are required for the initial task)
attribute: level 40, plate armor, 355 armor
material: steel ingot (14),
, Strong grinding wheel (1)
source: training
221 [refined secret silver shorts] (one earring is required for the final task)
attribute: level 40, plate armor, 375 armor, 12 strength
equipment: Increases your dodge attack probability by 1%<
materials: Secret silver ingot (12), real silver ingot (1), solid grinding wheel (1), green stone (1)
source: [design: refined secret silver shorts] (pick binding), task [blacksmith required course] reward,
starting NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21>
end NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21> <
mission requirements: [iron ingot] 0 / 40, [secret silver ingot] 0 / 40
222-225 [refined secret silver gloves] (1 required for earring series mission)
attribute: level 40, plate armor, 268 armor
equipment: Increases your chance of causing a fatal blow by 1%
materials: Secret silver ingot (10), magic cloth (6), real silver ingot (1), and, Solid grinding wheel (1)
source: [blueprint: refined silver glove] (pick binding), task [white silver] reward
starting NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21>
end NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21> <
task requirements: [secret silver ingot] 0 / 40, [real silver ingot] 0 / 5
226-230 [refined secret silver shoulder guard] (1 required for earring series tasks)
attribute: level 40, plate armor, 327 armor, 5 force
equipment: Increases your dodge attack probability by 1%
materials: Secret silver ingot (12), real silver ingot (1), and, Thick skin (6)
source: [design: refined secret silver shoulder protection] (pick binding), task [enchantment craft] reward
starting NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21>
end NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21> <
task requirements: [secret silver ingot] 0 / 40, [Topaz] 0 / 4
231-232 [heavy secret silver breastplate] (2 required for earring series tasks)
attribute: level 41, plate armor, 536 armor, 15 enrance
material: Secret silver ingot (16)
source: training
233-234 [secret silver hood] (2 required for earring series tasks)
attribute: level 41, Lock armor, 206 armor, 12 enrance, 13 precision
materials: Secret silver ingot (10), magic cloth (6)
source: training
235-236 [huge black hammer] (Weapon Master task needs 2)
attributes: level 41, master hammer, speed 2.4, second damage 27.5, 8 force
materials: Secret silver ingot (16), Black Pearl (1), shadow stone (4), solid grinding wheel (1), and, Thick skin (2)
source: training
237-238 [mitilver heavy boots] (two earrings are required for the final task)
attribute: level 42, plate armor, 382 armor, 12 enrance
material: mitilver ingot (14), thick skin (4)
source: training
239-250 [mitilver spurs]
use: need to forge 215, add spurs on your boots, Slightly higher
1-75: Copper Mine will be found in the birthplace
75-125: sagenite in the wetland, tin ore and igneous rock ore (in the spider hole)
125-175: alx highland, Nano iron mine (walking along the mountains)
175-245: there are two choices
① in the three holes of Filas: each hole basically has 3-4 secret silver
② it is mainly concentrated in the east of the wilderness, where there are JY Dragons: there are iron, secret silver and real silver
you can practice until 245
245: go to the fat man hole above LM stronghold, there are black iron, Se silver and secret silver, Many of them have been practiced until 275
275: you can dig Fortis silver
you can dig magic iron to 375 from 300 to Outland
making 1-300 quick punching skill guide
in the forging process, the formula is red, and the skill is definitely improved; Yellow, higher probability of improvement (assuming 80%); Green, a small probability of improvement (assuming 20%)
before 2.0/tbc comes, prepare a FM decomposition trumpet to recover investment in advance
1-15 [copper wrist guard]
attribute: Level 2, lock armor, 35 armor
material: copper ingot (2)
source: training
16-25 [copper hammer]
attribute: Level 4, main hand hammer, speed 2.2, second damage 3.9
material: copper ingot (6), weak flux (1),
, Flax (2)
source: training
26-30 [inferior grinding wheel]
material: inferior stone (2)
source: training
31-35 [copper dagger]
attribute: Level 5, dagger, speed 1.5, second damage 5.0
material: copper ingot (6), weak flux (1), inferior grinding wheel (1), Light leather (1)
source: training
36-45 [copper chain armor belt]
attribute: Level 6, lock armor, 61 armor
material: copper ingot (6)
source: training
46-65 [copper Rune shorts]
attribute: level 8, lock armor, 113 armor, 2 strength, 2 enrance
material: copper ingot (8), thin thread (2), light leather (1)
source: training
46-65 [copper Rune shorts]
attribute: level 8, lock armor, 113 armor, 2 strength, Inferior grinding wheel (3)
source: training
66-70 [rough grindstone]
use: Level 5, increases the damage caused by sharp weapons by 3 points, lasting for 30 minutes
material: rough stone (1)
source: training
71-90 [bronze Rune belt]
attribute: level 13, lock armor, 86 armor
material: copper ingot (10)
source: training
76-80 [rough grinding wheel]
material: rough stone (2)
source: training
source: training
(sold in Grade 80 [design: Copper Rune breastplate])
91-95 [copper Rune wristband]
attribute: level 14, lock armor, 68 armor
material: copper ingot (10), inferior grinding wheel (3)
source: training
96-105 [inferior bronze boots]
attribute: level 13, lock armor, 106 armor
material: Bronze Ingot (6), inferior grinding wheel (6)
source: training
106-120 [inferior bronze Leggings]
attribute: level 16, lock armor, 149 armor, 5 enrance, 4 fine
material: Bronze Ingot (6)
source: training
121-125 [bronze pattern wrist guard]
attribute: level 20, lock armor, 80 armor, 5 strength
material: Bronze Ingot (5),
, Rough grinding wheel (2)
source: training
126-130 [heavy grinding wheel]
material: heavy stone (3)
source: training
131-140 [silver plated bronze boots]
attribute: level 21, lock armor, 128 armor, 4 strength, 4 enrance, 3 Precision
material: Bronze Ingot (6), silver ingot (1),
, Rough grinding wheel (2)
source: training
141-145 [silver plated bronze hand guard]
attribute: level 22, lock armor, 118 armor, 4 strength, 4 enrance, 3 Precision
material: Bronze Ingot (8), silver ingot (1), rough grinding wheel (2)
source: training
here is the first small ridge, let you initially understand that forging is a money burning skill. If you can buy a 145 level [blueprint: Rainbow hammer] or [blueprint: green iron boots], you can save a lot. Otherwise:
146-150 [silver scale breastplate]
attribute: level 24, lock armor, 214 armor, 14 strength, 6 enrance
material: Bronze Ingot (20), green agate (2), secondary Moonstone (2), Colored Pearl (2), silver ingot (4)
source: training
although it is of blue quality, it has many and expensive materials, and ZS of this level has task breastplate, Maybe only for the little blood knight
151-155 [iron clasp] (it can be used to rush to gray to save materials)
material: iron ingot (1) (2 iron clasps)
source: training
156-165 [green iron leg guard]
attribute: level 26, lock armor, 176 armor, 8 force, 8 resistance
material: iron ingot (8), heavy sand wheel (1), weight wheel (1), weight wheel (1), weight wheel (2), weight wheel (1), weight wheel (2), weight wheel (2), weight wheel (2), weight wheel (2), weight wheel (2), weight wheel (2), weight wheel (, Green dye (1)
source: training
166-175 [green iron wristband]
attribute: level 28, lock armor, 86 armor
material: iron ingot (6), green dye (1)
source: training
176-180 [green iron helmet]
attribute: level 29, lock armor, 171 armor, 5 force, 11 resistance
material: iron ingot (12), topaz (1),
, Green dye (1)
source: training
181-185 [moon steel wide sword] (Weapon Master task needs 4)
attribute: level 31, two handed sword, speed 2.8, second damage 24.6, 4 enrance, 12 precision
material: steel ingot (8), powerful flux (2), heavy sand wheel (2), secondary Moonstone (3), heavy leather (3)
source: [design: Moon steel wide sword], Sale (limited)
Sarina cromwend, thorn Valley treasure Bay, & lt; 28,75> <
upgrade can be replaced by making [shiny steel dagger]
attribute: level 31, one handed dagger, speed 1.5, second damage 18.7
equipment: 12 attack strength
material: ingot (10), powerful flux (2), green agate (1), elemental soil (1), heavy skin (1)
source: training
186-196 [golden scale wrist guard]
attribute: level 32, Lock armor, 91 armor
material: steel ingot (5), heavy sand wheel (2)
source: training
197-200 [giant iron axe] (4 required for Weapon Master task)
attribute: level 32, two handed axe, speed 3.5, second damage 25.6, 11 force, 7 enrance
material: iron ingot (14), powerful flux (2), heavy sand wheel (2), gold ingot (4), Chongpi (2)
source: [design: giant iron axe], for sale (limited)
tribe side: Vihar, thorn Valley grom high camp, & lt; 32,28>
Alliance: gaquilina dramit, bramble Valley riverside camp, & lt; 36,11> <
you can buy [design drawing: golden scale helmet], or [design drawing: golden scale breastplate] instead of grading
201-205 [strong grinding wheel]
material: strong stone (4)
source: training
206-209 [steel breastplate] (4 earrings are required for the initial task)
attribute: level 35, lock armor, 381 armor
material: steel ingot (16), Heavy sand wheel (3)
source: training
210 [heavy secret silver glove]
attribute: level 40, plate armor, 268 armor, 8 enrance
material: Secret silver ingot (6), magic cloth (4)
source: training
211-212 [secret silver heavy axe] (two required for Weapon Master task)
attribute: level 37, main hand axe, speed 2.7, second damage 24.1, 7 resistant
material: Secret silver ingot (12), topaz (2), solid grinding wheel (1), heavy leather (4)
source: training
213-216 [secret silver scale shorts]
attribute: level 37, lock armor, 208 armor, 11 fine
equipment: Increases your dodge attack probability by 1%
material: Secret silver ingot (12)
source: training
217-220 [steel helmet] (4 earrings are required for the initial task)
attribute: level 40, plate armor, 355 armor
material: steel ingot (14),
, Strong grinding wheel (1)
source: training
221 [refined secret silver shorts] (one earring is required for the final task)
attribute: level 40, plate armor, 375 armor, 12 strength
equipment: Increases your dodge attack probability by 1%<
materials: Secret silver ingot (12), real silver ingot (1), solid grinding wheel (1), green stone (1)
source: [design: refined secret silver shorts] (pick binding), task [blacksmith required course] reward,
starting NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21>
end NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21> <
mission requirements: [iron ingot] 0 / 40, [secret silver ingot] 0 / 40
222-225 [refined secret silver gloves] (1 required for earring series mission)
attribute: level 40, plate armor, 268 armor
equipment: Increases your chance of causing a fatal blow by 1%
materials: Secret silver ingot (10), magic cloth (6), real silver ingot (1), and, Solid grinding wheel (1)
source: [blueprint: refined silver glove] (pick binding), task [white silver] reward
starting NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21>
end NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21> <
task requirements: [secret silver ingot] 0 / 40, [real silver ingot] 0 / 5
226-230 [refined secret silver shoulder guard] (1 required for earring series tasks)
attribute: level 40, plate armor, 327 armor, 5 force
equipment: Increases your dodge attack probability by 1%
materials: Secret silver ingot (12), real silver ingot (1), and, Thick skin (6)
source: [design: refined secret silver shoulder protection] (pick binding), task [enchantment craft] reward
starting NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21>
end NPC: Calvin, near the entrance of thorn Valley ZG, & lt; 51,21> <
task requirements: [secret silver ingot] 0 / 40, [Topaz] 0 / 4
231-232 [heavy secret silver breastplate] (2 required for earring series tasks)
attribute: level 41, plate armor, 536 armor, 15 enrance
material: Secret silver ingot (16)
source: training
233-234 [secret silver hood] (2 required for earring series tasks)
attribute: level 41, Lock armor, 206 armor, 12 enrance, 13 precision
materials: Secret silver ingot (10), magic cloth (6)
source: training
235-236 [huge black hammer] (Weapon Master task needs 2)
attributes: level 41, master hammer, speed 2.4, second damage 27.5, 8 force
materials: Secret silver ingot (16), Black Pearl (1), shadow stone (4), solid grinding wheel (1), and, Thick skin (2)
source: training
237-238 [mitilver heavy boots] (two earrings are required for the final task)
attribute: level 42, plate armor, 382 armor, 12 enrance
material: mitilver ingot (14), thick skin (4)
source: training
239-250 [mitilver spurs]
use: need to forge 215, add spurs on your boots, Slightly higher
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