Suzhou digital currency consumption voucher
Suzhou has issued 20 million yuan of digital RMB consumption red envelopes. In fact, it is not only Suzhou. Hangzhou, Shenyang and other cities have also issued digital red envelopes early to stimulate residents' consumption. The usage of this red envelope is also very simple. This consumption coupon is usually grabbed on Alipay platform, and after grabbing the Alipay consumer coupon, people can consume in any physical store. As long as a province has launched a consumer coupon, basically all the physical stores can use coupons, including the vegetable market, supermarkets and convenience stores and restaurants. , these consumer coupons are not large enough. Therefore, it is generally used for daily consumption. With the consumption voucher, the consumption demand of the public will also be greatly increased. many people may not want to buy things originally, but because the consumption voucher can be much cheaper, they will spend extra money{ RRRRR}
when you are using consumer coupons, must first click on the Alipay card pack, find the coupons you want to use, and then click on the consumption coupon to select ". To use & quot;, Then let the merchant scan your payment code, so that you can correctly use the coupon the coupons must be used within the specified time, otherwise they will be expired. Generally, the validity period of coupons issued once a month is one month, and that of coupons issued once a week is one week, so we must pay attention to the validity period
it is said that the red envelope is actually a kind of consumption voucher in disguise. The winner can shop in the designated merchant or JD online store, and the corresponding amount of red envelope will be dected when settling accounts
Recently, there is a news that the pilot of digital RMB in Suzhou has started. This news is very sensational and influential. It has attracted a lot of people's attention, and many people have commented on it. In this regard, I have three main views:
first of all, I think the digital RMB pilot project in Suzhou is more advanced we really should carry out the digital RMB pilot, because this pilot is more previous, and it can also enable our RMB to be used in more fields, and will not be eliminated. Many places have carried out RMB digitization, and it has run well. This digitization of RMB will enable us to better link up the international track and enhance our influence{ RRRRR}
in a word, I think the RMB pilot in Suzhou is better, which can make us better use of RMB
first of all, let's understand some words that may appear in the following
what is a router
it is a device that connects LAN and Wan in the Internet. It will automatically select and set the route according to the channel conditions, and send signals in the order of front and back with the best path. Router is the hub of Internet; Traffic police-- From network
what is a routing node
every router on the network is a node, which is just an adjective. The routers FIFA passes through when connecting to the server to obtain data are called routing nodes
what is origin
origin is an online game social platform launched by Electronic Arts Inc (EA) in 2011-- From the Internet. Netizens are also commonly known as orange
what is xbox live
xbox live is a dedicated multi-user online platform for Xbox, Xbox 360 and Xbox one, providing online games, online stores, digital game downloads, achievements, virtual image and other functions
what is PSN
the full name of PSN is Playstation network (PSN). It is a multi-user online service platform for Playstation provided by Sony Computer Entertainment, and its function is similar to xbox live
what is ADSL
at present, ADSL is the most popular broadband access mode in China. Its full name in Chinese is asymmetric digital line, which is named after the asymmetry of uplink and downlink bandwidth. Take Beijing 20MB ADSL as an example, the lower line is 20MB / s, and the upper line is 2Mb / s. In a familiar way: Download 2.5m per second and upload 256K per second
let's talk about which servers provide important services and their respective responsibilities in FIFA's online services. It should be emphasized that neither origin nor xbox live nor FIFA's online service architecture has been disclosed. The roles and relationships of servers mentioned below are confirmed based on long-term observation, If there is something wrong, please leave a message<
FIFA server
FIFA's core server is the only one in the world and is deployed in the UK. According to the current situation, the server is divided into two groups: login server resource server group and easfc & ut server group
login server (Group):
the main purpose is to log in the server when FIFA starts. Its role includes providing information resources for game clients (such as totw related activity picture resources of UT), Storage of online season performance and technical statistics data, online data update, etc. These services are supported by a set of servers on the back end to provide login services for all FIFA players in the world. In addition, it should be noted that in the process of the game, the client will listen to the heartbeat of the server regularly. Once the network communication between the client and the server is abnormal, the client will disconnect from the server<
easfc & ut server (Group):
provides services for FIFA ultimate team and EA Sports Football Club. There are many service roles in this group of servers: 1. Store the basic information of player EA account in FIFA, such as ID, level, game currency, store virtual props purchase information, etc. 2. Store data information of user ut mode, such as player card, lineup, transaction, ranking and so on. This server will also keep heartbeat connection with the client. Once the network communication between the server and the server is abnormal, the easfc and ut services will be unavailable
there is also a release server, whose main function is to be responsible for network warfare.