How to calculate the attack power of black soul 3
it is estimated that it is running away
ask: character attack 1000, baby attack 3000 combination is 4000
Add: Yes! However, your attack is about 4000, which is a little smaller
question: what is the attack of blood soul
Add: character attack plus blood soul attack, combined with baby attack
Attack calculation method: take object attack as an example, take full level skill, 100 phantom beast potential, phantom beast as mine attribute or the same as special attribute of equipment as criterion
sub character attack + phantom beast attack character attack x attack gem bonus x ruling Knight bonus + (highest attack + lowest attack of three phantom beasts) / 2x potential bonus 1.5x attack gem bonus x equipment special attribute bonus
there are also damage recing gems. The advanced damage recing gems are 15% based on the defense of you or your magic beast. The damage taken by a certain attacking monster is reced by 15%, which can't be said that the monster is 15% less attacked
no matter the special monsters in the , the ordinary monsters in the 6 dozen main cities, and the guards, they are all considered monsters in the system, with defense, attack, and health values
for example: go to the misty swamp and beat the "Death Knight" with ordinary attack. The monster loses 30W of blood and dies. It can't be said that the attack becomes 30W, but the monster's defense is low; It's 21000 blood to fight "Death Knight" with blood shadow reincarnation. In this way, the blood shadow reincarnation attacks 14 times, and the 30W blood is divided into 14 times equally. If each time 30W, isn't there 420W blood, which is illogical (the design is like this)
and the boss's HP of the is very high, and the defense is also high, which needs to be played many times. The of the small monster has low blood and low defense. You just kill it with "blood shadow thousand fantasy". Suppose that every time the monster loses 5W blood (45W blood), you use "blood shadow reincarnation" to hit him with 8W blood. If you notice that you die in the sixth hit, if the monster will explode, when you finish 14 hits, your feet will fall to the ground, which is easy to be blown up
in PK, if you are much higher than the opponent, you use "blood shadow reincarnation" to hit him. Every time you drop 3W blood, in fact, the first time he has died (the character's blood is no more than 3W), the remaining 13 times are invalid, but once the skill is issued, it can't be terminated, the hit person can't see the blood, and the beaten person will see that the first time he has no blood
generally speaking, the damage death mechanism of monsters in the replica is similar to that of PK, which is quite different from that of ordinary monsters in the main city
1. The maximum sum of single attribute of equipment attribute is equal to the percentage of total attack of 3 combined warrior babies. When mages and powers don't fit, it's the percentage of attacks of each of the three babies
for example, the same equipment, a set of equipment has no attribute, a set of equipment attribute is ground 50, each of the three double stars you carry is 8000 attack. When you play a monster, the equipment with land attribute 50 will be added 50% of the 3 double star attacks more than the equipment without land attribute. That is, three times eight thousand equals 24 thousand, and 50% of 24 thousand equals 12 thousand
2, the same character level, the same equipment, the same baby, 4 attributes in the of the attack is the same, such as the ground 50 attribute and fire 50 attribute attack effect is the same
3. Attribute bonus can also be added to mage baby. Warrior baby, mage baby, and ability baby have the same bonus effect. They are all the percentage of attack of the bonus baby. However, e to the high attack of baby warrior, the effect will be higher
4. When the baby's attribute is thunder attribute, or the baby's phase is consistent with the equipment attribute, the single item attribute is also effective. When the whole set of equipment has attributes, and the baby is a thunder attribute or the baby's phase is consistent with the equipment attributes, the four attributes are added respectively to get the effective one with the highest total value
for example, a set of equipment is helmet ground 3 water 4 fire 6, necklace ground 4 wind 6 Fire 2, bracelet ground 5 wind 4, clothing ground 6 Fire 5, weapon ground 8 water 2, boot ground 2 wind 7. The single attribute sum result in attribute ground = 22, water = 6, wind = 23, fire = 13, and the highest value is wind 23. When the baby's phase is thunder or phase is wind, the highest value of the bonus attribute can be maximized. It is recommended that the attack baby change into thunder
5. The attack bonus of attributes will not be added to characters
the bonus is only added to the baby, which does not affect the character's attack at all. Except for the blood clan, because the blood soul is also a baby, and also in the characters, it can increase the attack power of the blood soul