To raise chickens in the center of town
Introction introction
1: there are three options on the top of the game: the first is the basic setting, the second is the functional building, the third is the goods and making goods
2: in the first choice, the order is: Mine Digging things, building farm is planting roads, the role of roads is immigration and business team, when the food reaches a certain amount, there will be immigrants along the road, Sometimes there are caravans, and I don't know how to trade. Finally, I don't know what the hall corridor should be for trading
3: villain's occupation, explain a few: lumberjack, tree cutting, right-click tree, there will be options, that is, cut down, and then right-click, there will be an option, cancel tree cutting. Miner: you can dig anything. Hunter: it seems that forger means you click it. There are several options in the lower right corner. There is a gear, which is set. On the whole point, he will collect it by himself and click the helmet icon to give equipment. In this way, it will kill things.
4: every class has tools, just like MC, tools will break down. Let's explain how to make it, When the third option is turned on,
what we must know to build a road is to build a small hall at the end of the road, that is, the house, which is connected with the road, in the same way as building a road
how to survive for novices
in the early stage, hunters are the fastest food source, but in two or three days, the speed of wild food refresh on the map can't keep up with the speed of Hunter's collection.
as long as farmers have level 10, they can support three people, including themselves. Fishermen are better than farmers in the early stage, but in the later stage, the population is about 200, and the food will increase, Then for every 50 more food, those who need to hoard metal or something will come to immigrate.
initial strategy
Set 1 hunter, 1 carpenter, 1 miner, 1 logging, 2 farmer
choose characters F1 to see information, F2 to set occupation, F3 to change equipment, F4 to set action behavior, set camp when meeting enemy, And automatic replacement tools
note that the miner first digs a circle of moat, which is a little bigger than 50 * 50, and the monster can't cross the water body.
skills of digging moat: as long as the water starts to dig from the water side, the flow will not break. If the ditch is g first, the flow will stop after 50 grids. At this time, just fill the water in the grid and dig again, The water will continue to flow ·
the carpenter first makes a hunting knife to equip the hunter manually, and then makes 20 of all the tools, which can be upgraded to level 6 carpentry. At this time, the hunter also collects 4 animal fur, archives them, and lets the carpenter make ropes.
resources will be lost e to possible failure. So SL Dafa is the safest, One of the lower level farmers is set as a fisherman to manually equip the fishing rod to go fishing, which is faster than the farmer in the initial stage
The next day, the miners began to dig the stairs underground, dig five layers, and then start to dig flat. Don't dig into the river. The carpenters can make arrows after 20 tools, and then they can become farmers or fishermen to speed up food collection, When the farmers have a pause, they can open new vegetable fieldsin this way, there will be new immigrants in the morning of the third day, directly become fishermen, and the food at noon will reach three or four hundred. After filing, they may immigrate again after reading files The immigration mechanism of this game is very strange... Sometimes it needs SL)
and then make sure that a character with a higher Archer level permanently transforms into an archer and shoots monsters around the moat
after the wild food is collected, the hunter can throw it to fishing or farming.
the new immigrant, a farmer, has another occupation, first blacksmith, miner, and then stonecutter.
after having eight farmers and two fishermen in the back, there is no need to increase them. A senior farmer has two fishermen on top of each other, Manually equip miners and architects
stonemasons build bricks, carpenters build boards, bricks and boards build houses, arrow towers, whatever you want ·
note that stonemasons and blacksmiths need stoves. Build two stoves. Right click stoves to add fuel
"The century of wood and stone" is a puzzle strategy game with original images. The game is full of points, lines, faces and other elements. In the sawtooth world, you can experience the original life of rural transformation. mining, farming, fishing, building houses, castles, a variety of different game content, different modes, different play methods, in the point pixel fictional world, enjoy the original joy of data
players can build their own kingdom by controlling the villains in the game. At the same time, the game will randomly brush out a variety of monsters to attack players, players need to train soldiers, shooters to resist the attack
the century of wood and stone is a real-time strategic version of the sand table game. In the game, villagers can be assigned occupations such as mining, farming, fishing, building houses, castles, siege equipment and defending the enemy
in this game, players can improve the construction of the village through the development of various professions. In the process of continuous development, the enemy will constantly come to harass. How to effectively prevent the invasion of foreign enemies and build a strong home is a problem that players need to think about.
"Wood stone century" is a real-time strategic version of the sand table game, in the game you can assign your villagers occupation mining, farming, fishing, building houses, castles, siege equipment, defense enemy