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in addition, the second damage of wand is actually the same as the physical output mode, only adding attributes, that is, attribute attack. It is not affected by the damage rection effect of physical armor, but by resistance. If the opponent has no attribute resistance, it will have 100% attack power. If the opponent has resistance, such as 100, it will be calculated according to the coefficient in the game. 100 resistance has a greater impact on the damage, which should be reced by about one third. To avoid this situation, you need to have the penetration attribute and subtract directly. If the opponent is 100 and you penetrate 50, then the resistance is 50. Resistance 20 is not very obvious for damage rection. Resistance and penetration generally only appear in the fight between players, boss and little monster rarely have the attribute of resistance
note that the wand's attribute attack is absolutely not affected by any attribute addition. For example, if the wand says 500 seconds damage and 2 seconds damage, then your actual attack is 1000. Damage 500 seconds, 1 second, then each attack is 500<
mages generally don't attack with wands, but use skills
you should pay attention to the description of skills, which will help you understand the system of the game
the value in the skill description refers to the basic attack value of the skill, such as 1000. When you are not enhanced, it is 1000.
the most important attribute for a mage is spell strength, which affects all your skill effects. Each skill has its own coefficient,
your spell strength multiplied by the coefficient is the skill improvement effect you get
the big rule is that the ability to read a note (idiom in the game) is most affected by the spell strength. The skill cast once every 3 seconds is definitely better than the skill cast once every 1 second, which can get more improvement from the spell strength. The instant ability is the least improved
this is a big rule, you can just remember this
in addition, there is talent to enhance skill damage. Talent is the essence of the game, which needs to be studied carefully. You can consult others or read the post
a mage's ice arrow should be regarded as the most commonly used skill of a mage. The original state is once every 3 seconds. Through the talent bonus, it becomes once every 2.5 seconds. At this time, you get less spell strength bonus than the original state. You can understand this. Of course, your speed itself has become faster. In general, you must have improved your damage ability
in addition, for your five basic attributes, namely. Strength, sensitivity, enrance, intelligence and precision
this doesn't affect your spell damage ability very much
Li and min are useful for melee class, but have little effect on you
Nai, you can think of it as 1 Nai = 10 blood, which is slightly deviated. It's roughly this ratio
wisdom, 1 wisdom = 15 mana (that is, blue). There are talents in the Austrian department that increase the spell strength through intelligence, but there are none in other departments. In addition, the critical hit rate of spells increases by 0.4% for every 60 intelligences, which translates to 1 intelligence = 0.06% I just talked about the full level situation. Every level 10 will adjust the effect of the character's attributes. For level 10 characters, 60 intelligence is about 4%. I guess it's about the same)
fine, which affects the efficiency of blueing. Basically, you don't need to consider it at this stage. At full level, you have the ability to add critical hit rate through spirit. However, this property itself does not need a intentional heap, and its significance is not particularly great. Deliberate heap will affect other properties, which is just the opposite
in the level training stage, we only consider whether the equipment has + spell strength. If not, it depends on intelligence and spirit. Intelligence takes precedence over spirit
after the level is full, it is level 80. Equipment attributes are very rich, but the main attributes of mages are spell strength, speed, critical hit and hit
you need to learn these things in the future.
so the answer is: D