What parameters affect the computing power of graphics card
2. Different mining softwares have different algorithms and ranking.
bitcoin was obtained by CPU in the early days. With the continuous development of GPU speed and the emerging advantages of GPU general computing, miners graally began to use GPU instead of CPU for mining. Bitcoin mining uses SHA-256 hash operation, which will carry out a large number of 32-bit integer cyclic right shift operation. Interestingly, this algorithm operation can be implemented by a single hardware instruction in AMD GPU, while it needs three hardware instructions to simulate in NVIDIA GPU. This one alone brings an additional 1.7 times of computing efficiency advantage for AMD GPU. With this advantage, amd GPU is favored by the majority of miners
advise the landlord not to dig up if the budget is not too much!!! This money is not earned if you want to
the difficulty of bitcoin is increasing. Mining with graphics card is a race against time. The main reason is that the difficulty of mining bitcoin is graally increasing (the reason of bitcoin algorithm design). If a set of platforms can get 1 bitcoin per day according to the current difficulty, then in one month, the platforms with the same computing power will only get 0.8 bitcoins, even the top graphics cards will get 18.2 days (which can't be shut down), and the lowest second-hand hd7750 will need more than 400 (it will take 214 days to get one). Just look at this figure (this is the data in May this year, Now it's more than 18 days)
people can earn money by buying several mining machines (mining machines with dozens of top graphics cards piled together)
I hope I can help you
2. If you have the conditions, it is recommended to use the high-end graphics card of big brand for better mining effect.
secondly, the rendering output still depends on the CPU's ability. 1700x is still good, but there is still a big gap compared with the foreign garbage E5's abnormal level of multithreading
your 1700x and 970 are at most good games ~ video editing is not good with large memory Wrong ~ 3D professional software can be touched ~ [remember not to die, add too many special effects [physical rendering] and physical calculation ~ ask me why ~!]
genuine, rtx2070s is the most cost-effective, money is better, and you don't need to pay attention to parameters
in terms of brands, the public version graphics card is preferred, which has stable performance and is suitable for rendering, while other brands need time to adapt after the public version driver is updated, which is prone to small problems
moreover, the gap between the 20 series and the 10 series is not very big, and even 1080ti games are not as good as rtx2080s
if you are not sure about the old card, you can choose the shop with warranty, and Taobao Jingdong can guarantee it
currently recommended combination: 2600 + 10703600 + 1070ti, 3700x + 1080ti
why not recommend 1080? Because 1070ti is more powerful than 1080, please refer to cgdirector professional evaluation.
if there is enough memory, win7 will allocate a lot of memory as a cache to avoid frequent disk reading, which is very helpful for the fluency of the game
in fact, many of the jams are caused by disk reading, if the cache is large, many can be avoided
With the increasing performance of display chip, its data processing ability becomes stronger, which makes the requirements of data transmission capacity and transmission rate become higher, and the requirements of graphics card for graphics memory are also higher. At present, most of the graphics cards use gddr2-5 generation of graphics memory
nowadays, the performance of graphics card is getting stronger and stronger, which can't ignore the fact that the development speed of display chip is fast, but the frequency, bit width and bandwidth of graphics memory also restrict the overall performance of graphics card. The advanced display memory can make the display chip work with all its strength and make the output picture smoother
the higher the frequency of video memory, the faster the data can be recorded and read on the video memory. The frequency of video memory provided by different video memories also varies greatly. The early video memories include 133MHz, 166MHz, 400MHz, 500MHz, 600MHz, 650MHz, etc
at present, there are 800MHz, 1200MHz, 1600MHZ, 2200MHz and even higher middle end procts. The method to calculate the equivalent frequency is to take the frequency of video memory * generation. For example, if the frequency of gddr5 video memory is 2000MHz, the equivalent frequency of 8000MHz can be obtained from 2000 * 4
extended data:
working principle
the working principle of the graphics card is: before the graphics card starts to work (graphics rendering modeling), it usually transfers the required material and texture data to the video memory
Whenstarts to work (modeling and rendering), these data are transmitted through AGP bus, and the display chip will extract the data stored in the display memory through AGP bus. In addition to modeling and rendering data, there are a lot of vertex data and work instruction flow to be exchanged, and these data are converted into analog signals and output to the display terminal through RAMDAC, In the end, it's the image we see
With the improvement of the performance of the display chip, the data processing ability of the display chip becomes stronger and stronger, which makes the data transmission capacity and transmission rate of the video memory more and more demanding, and the video card also has higher requirements for the video memory. At this time, the exchange capacity and speed of the video memory are very important for the performance of the core of the video card, and how to effectively improve the performance of the video memory has become the key to improve the performance of the whole display card