Position: Home page » Computing » How long does the page display computing power

How long does the page display computing power

Publish: 2021-05-16 01:51:06
1.



두 &# 49324;

2. Now the time node is not very good, most of the cloud computing platforms can not return to the original, so mining needs careful consideration and participation
3. http://epg.tvsou.com/program/TV_275/Channel_1119/W1.htm yes
4. Joint applicant is a joint applicant whose function is to have enough credit to guarantee your behavior from the bank. Because at present, you have no job, no income and no security, so you have no credibility
because it involves money, you usually find your parents and relatives as your joint applicant. Of course, that person must have status, work and credit in the United States
for students applying for American credit card, please refer to this one~~ http://tieba..com/p/2110175304
5. This is the specific process of level 3 wormhole in the internal tutorial of our regiment: Recommended: heavy conflict / battle patrol more than 2 initial monsters
2 * sentry gun (Argos)
4 * cruiser (wake-up supporter) 30km / net / power absorption / killing will trigger the next wave of monsters
1 * cruiser (wake-up protector) 45km / remote repair (with probability) reinforce the first wave
1 * battleship (Changming defender) 20km/ Net / kill will trigger the next wave of monsters
4 * frigate (newborn defender) 7km / net reinforcement, the second wave
1 * battleship (Changming supporter) 65km / power absorption / will be far away, priority to kill
2 * cruiser (awakened protector) 45km / remote repair
remote defense Fortress (Level 3) in abnormal space, full active monsters, net monsters, no rebound, power absorption, There are remote repair recommendations: heavy conflict / battle patrol more than 2 initial monsters
2 * cruiser (awakened defender) 15km / kill light will trigger the next wave of monsters
2 * frigate (new defender) 7km / net reinforcement first wave
2 * cruiser (awakened supporter) 30km / net / power absorption / kill light will trigger the next wave of monsters
2 * cruiser (awakened defender) 15km reinforcement second wave
1 * battle line Warship (Changming supporter) 65km / power absorption / will be far away, priority to kill
2 * cruiser (awakened defender) 15km
1 * cruiser (awakened supporter) 30km / net / power absorption
1 * cruiser (awakened protector) 45km / remote repair
abnormal space station leading edge Fortress (Level 3) full active monster, net monster, no rebound, no power absorption, No remote repair recommendation: heavy conflict / patrol more than 2 initial monsters
3 * sentry gun (Argos)
1 * battleship (Changming defender) 20km / net / kill light will trigger the next wave of monsters to reinforce the first wave
4 * cruiser (awakened defender) 15km / kill light will trigger the next wave of monsters to reinforce the second wave
4 * frigate (new defender) 7km / net
2 * battleship (Changming defender) 20km / net
abnormal space solar cells (Level 3) are full active monsters, with net monsters, rebound and power absorption, There are remote repair recommendations: more than 2 initial monsters of heavy conflict / war patrol
1 * cruiser (awakened supporter) 30km / net / power absorption
1 * frigate (newborn protector) 5km / rebound / net / power absorption / kill all will trigger the next wave of monsters
1 * battleship (Changming defender) 20km / net (with probability)
reinforce the first wave
1 * cruiser (awakened supporter) 30km / net / power absorption Electricity
2 * cruiser (revived defender) 15km
2 * frigate (new defender) 7km / net / kill will trigger the next wave of monsters
2 * frigate (New supporter) 5km / remote repair / power absorption / (with probability) reinforce the second wave
1 * battleship (Changming protector) 65km / remote repair / will stay away, Give priority to kill
1 * battleship (Changming defender) 20km / net
2 * cruiser (awakened defender) 15km
the unencrypted border database (Level 3) in radar space, including all active monsters, network monsters, rebound monsters and power absorbing monsters, There are some suggestions for shake repair: more than 2 initial monsters of heavy conflict / war patrol
3 * cruiser (awakened defender) 15km
3 * frigate (newborn protector) 7km / rebound / net / power absorption / kill light will trigger the possibility of down wave reinforcement:
1 * battleship (Changming defender) 15LM / net
1 * abandoned taroga cruiser (box) needs to be salvaged to get out the hull antiquities, Before opening the box, you need to destroy the first wave of guard battleship reinforcement
4 * cruiser (awaking supporter) 45km net / power absorption
4 * cruiser (awaking defender) 15km / kill light will trigger the next wave reinforcement
reinforcement second wave
1 * battleship (Changming supporter) 65km / power absorption / kill light will trigger the next wave reinforcement
3 * cruiser (awaking supporter) 45km / net / power absorption
3* Frigate (newborn defender) 7km / net reinforcement the third wave
2 * battleship (Changming supporter) 65km / power absorption
3 * cruiser (awakened supporter) 45km / net / power absorption
2 * frigate (newborn protector) 7km / rebound / net remarks:
10 boxes magnetic space forgotten remote isolation sentinel (Level 3) all active monsters, including net monsters, rebound and power absorption, There are two or more initial monsters recommended for shake repair:
3 * cruiser (awakened protector) 3km / remote repair / kill light will trigger the next wave reinforcement
6 * frigate (new defender) 7km / net
probability of occurrence:
1 * battleship (Changming defender) 15km / net
1 * abandoned taroga cruiser (box) needs to be salvaged to get out the hull antiquities, Before opening the box, you need to destroy the first wave of guard battleship reinforcement
2 * cruiser (awakened supporter) 30km / net / power absorption
3 * cruiser (awakened defender) 15km / kill will trigger the next wave reinforcement
2 * cruiser (awakened protector) 45km / remote repair reinforcement second wave
1 * battleship (Changming defender) 20km / net
4 * frigate (New supporter) 7km / remote repair/ Kill all will trigger the next wave of reinforcement, reinforce the third wave
2 * battleship (Changming protector) 65km / remote repair
4 * frigate (newborn defender) 7km / net note
7 boxes magnetic space forgotten front line return warehouse (Level 3) all active monsters, including net monsters, rebound monsters and power absorbers, There are some suggestions for shake repair: more than 2 initial monsters of heavy conflict / war patrol
4 * frigate (newborn protector) 7km / rebound / net / power absorption
2 * cruiser (awakened defender) 15km / kill light will trigger down wave reinforcement
probability of occurrence:
1 * battleship (Changming defender) net
1 * abandoned taroga cruiser (box) needs to be salvaged to get out the hull antiquities, Before opening the box, you need to destroy the first wave of guard battleship reinforcement
3 * cruiser (awakened defender) 15km / kill will trigger the next wave reinforcement
4 * cruiser (awakened supporter) 30km / net / power absorption reinforcement, the second wave
2 * frigate (new defender) 7km / net
2 * cruiser (awakened supporter) 30km / net / power absorption
2 * battleship (Changming supporter) 65km / power absorption / kill will trigger the next wave reinforcement
reinforce the third wave
2 * frigate (newborn protector) 7km / rebound / net / power absorption
1 * cruiser (revived supporter) 30km / net / power absorption
3 * battleship (Changming supporter) 65km / power absorption remarks:
10 boxes
6. no, it isn't! There are fixed points, random points and uncertain points in wormhole! Fixed point is the brush will be a refresh out! Random point is random in the brush out! But you have to scan yourself! Not sure! It's gone after painting! The next day, the system will be new! There will be others! Maybe not
What do you want to stay for???
7. There are three kinds of debris in the wormhole, among which the high level needs to salvage level 5, but the skill is not enough, and you can salvage it by boat insertion bonus. At present, I haven't seen any high-grade debris in the level 2 hole, but I suggest LZ salvage at least four times and prepare a special fishing boat with plug, because the fishing parts are the main source of income from wormhole. After all, the fishing probability seems to affect not only the efficiency but also the output
the level of archaeological decipherment is OK, but the skill is very low. It may not be able to open a box for half a day, so it's better to get to 3 and insert a special boat in the belt
in the wormhole, except for the light radar, other signals are sub wave brushing, so before you fight, you should pay attention to the strategy and don't fight indiscriminately. The hibernator monster has strong firepower, so you must kneel down if you hit too much indiscriminately
the signal refresh of wormhole is relatively slow, which usually takes more than 3 days, so the low-level hole owners always look for the level 2 or level 3 hole of Yonglian Level 2 to live in and play the next hole. The second level hole can be played by two young dragons or one Jinpeng. The efficiency and profit are very high, and one young dragon can also play, but it is more painful
8. Wormholes have different levels, but the difference between the strength of qiyungua is high Qi and low Qi; If you are low spirited, you can hit all the gas clouds at or below level 4 with Huin poisonous lizard. The most difficult 8 cruiser at level 4 is "huge storage mine". When you hit it, you can give priority to the "wake up supporter" who will destroy electricity. You can configure the high slot at will (I suggest using probe + invisibility + remote repair with a small armor. It is difficult to defend the hole with the probe, Stealth is when you hit someone's needle or jump into deep space to stealth. Armor remote repair is used to repair UAVs. Hibernators sometimes turn to fire UAVs, so you don't need to take them back after repairing them. Four shields in the middle slot, two full resistances in the expansion, and all UAVs in the low slot can increase damage efficiency. They are refitted with shield plug and reactance plug. T2 hammer + Venus is the best for UAVs, and T2 hammer has the highest damage, Haijinxing shield has the largest quantity. Note that unless I specifically specify (for example, haijinxing mentioned just now), the equipment is calculated according to the attributes of T2. If you use Y4 to fight because the performance is not enough, don't come to me →_ → Only Gaodong (Level 5 and 6) can be renewed. There are two kinds of high gas. One is the "high-yield core mine" (the output of c320 is 6000 units, 30000 m3; the output of c540 is 500 units, 5000 m3; the guard is four Changming guards, who can jump back to destroy electricity). The other is the "important core mine" (the output of c320 is 500 units, 2500 m3; the output of c540 is 6000 units, 60000 m3), The guards are four bright guardians and four new guardians. Pay attention to these monsters. They don't jump back and use nets. The guards have destroyed electricity and remote repair. The battle line only has destroyed electricity). It can be said that the output is very valuable, but the monsters and low spirits are not of the same level. In the fourth battle line, the nets of destroying electricity jump back and it's very difficult to use single brush. If you want to use single brush, you must have firepower resistance, or the power will be tight, and a missile will be launched in 18 seconds, It's about 1400 on the PLD that a missile DPH can resist 80% of our resistance. You can calculate how much defense you need to single brush... Anyway, we are all three big white teams to clear up. The total revenue of high gas is about several billion. In addition, there are several e's for salvaging the wreckage of several battle lines. I almost forget... Pay attention to the sky when fighting, Some people in our army don't look at the celestial phenomena when they fight. They use Da to tie the shield against the celestial phenomena and rece the armor resistance. If they don't fight, they will lose their Qi-_-|||
9. 1. Wormhole is an independent galaxy that does not appear in the game map. This galaxy usually refreshes from time to time. Different wormhole channels lead to different places. It may be other wormholes or any Galaxy in the game map
death has been investigated by the Integration Department, so when you enter the dead space to take off, you will be prompted by the dead space classification of DED. There are 1-3 deaths in Gao'an, 4-6 deaths in low an, and 7-10 deaths in 0.0 area. Dead space will drop dead space classification equipment
the exception is that there is no space prompted by the Integration Department, and there are many categories, some of which can brush out the power boss (dropped power equipment) with a certain probability; Some of them can trigger expeditions (expeditionary clues may be broken, and if you continue to fight to the end, you will appear dead)
2. The cave owner is the occupation of hibernating in wormhole Galaxy all the year round. To become a cave owner, you need to prepare at least one small POS, which is the control tower. You need to reserve a lot of fuel to make the control tower run all the year round. This is your only refuge and storage place in the wormhole. You need to anchor the Legion hangar, ship maintenance array and other necessary facilities in POS as needed. In addition, we need to prepare a number of ships to enter the hole together with some ships. In addition to the brush monster ship, we also need to prepare instrial ships, scanning escorts, salvage ships (wormhole salvage hibernator wrecks can obtain high value salvage parts, please ensure that your salvage theory is level 5, then you can salvage hibernator battleship wrecks), mining ships, etc. (wormhole mines are extremely rich and high-income, In addition, we need to carry decoding equipment to decipher the abnormal radar signal in the wormhole to obtain high price components and core
(it doesn't show how many people exist in the wormhole, so pay attention to the possibility of being harvested by pirates)
3. M3 can brush level 1-2 wormhole, and it will be very difficult to brush level 3 wormhole. Remember to take the drone to fight the guard monster, otherwise your cannon will not cause damage to the guard, but pay attention to that the hibernator will turn to fire to attack your drone, which will be recovered immediately and then released again
4. The income of wormhole brush monster comes from the lost components and wreckage salvage of the monster, and the income is stable. There's no possibility of the best equipment. The revenue from radar signals also depends on luck. Brush strange efficiency also depends on your skills, configuration and so on. It can't be generalized
5, use core probe to scan wormhole It is recommended to use the frigate or stealth special service ship with scanning intensity bonus, which can make you more relaxed with scanning intensity plug-in. In addition, you can also use the sisterhood series probe and probe launcher to increase the scanning intensity)

if you don't understand, please continue to ask, thank you
10.

The installation steps are as follows:

1. Right click the blank computer disk - new, and click the document

Hot content
Inn digger Publish: 2021-05-29 20:04:36 Views: 341
Purchase of virtual currency in trust contract dispute Publish: 2021-05-29 20:04:33 Views: 942
Blockchain trust machine Publish: 2021-05-29 20:04:26 Views: 720
Brief introduction of ant mine Publish: 2021-05-29 20:04:25 Views: 848
Will digital currency open in November Publish: 2021-05-29 19:56:16 Views: 861
Global digital currency asset exchange Publish: 2021-05-29 19:54:29 Views: 603
Mining chip machine S11 Publish: 2021-05-29 19:54:26 Views: 945
Ethereum algorithm Sha3 Publish: 2021-05-29 19:52:40 Views: 643
Talking about blockchain is not reliable Publish: 2021-05-29 19:52:26 Views: 754
Mining machine node query Publish: 2021-05-29 19:36:37 Views: 750