Blockchain exchange sends usdt
1. What's the dection standard of transaction fee of currency Tiger Trading Platform H2 >
the transaction fee will be dected from your total transaction amount. If BTC assets are acquired after the transaction, BTC transaction fee will be paid; On the contrary, if the digital assets are acquired after the transaction, the transaction fee of digital assets will be paid
for example, if you sell 10eth with 1btc, 0.2% eth handling charge will be dected, and 9.98eth will be obtained
if you buy 1btc with 10eth, you will get 0.998btc by decting 0.2% BTC handling charge
< H2 > 2. When does the currency Tiger Trading Platform pay the service charge for the registered transaction H2 > when other people's placing orders are traded with your placing orders, you will pay the service charge for hanging orders (please note that when other people's limit orders are traded with your limit orders, and the placing time is earlier than you, you will pay the bill fee)
when you place an order with others, you will pay the service charge for the order
< EM > note: the content is from the block sector think tank < / EM >
for example: microcomputer Z_ If the clock frequency of 80cpu is f = 2.5MHz, its clock cycle T = 1 / F = 1 / 2.5MHz = 400 nanoseconds (t is the basic beat of computer operation), and its shortest instruction execution time is 4T = 4 × If 400 ns = 1.6 ns, the operation speed is:
V = 1 / 4T = 1 / 1.6 × 10-6 seconds = 0.625 × 106 times / S = 625000 times / s
another example: Z_ If the clock frequency of 80A is f = 4MHz, the clock cycle T = 1 / F = 1 / 4 × 106hz = 0.25 microseconds
the shortest instruction execution time is 4T = 4 × 25 μ s = 1 μ s
then the operation speed is: v = 1 / 1 microsecond = 1 million times / second
computing speed is an important index of computer performance
commonly referred to as computer operation speed (average operation speed), the abbreviation of average execution speed of single word fixed-point instructions MIPS (million instructions per second), the number of million machine language instructions processed per second
this is a measure of CPU speed
for example, an Intel 80386 computer can process 3 to 5 million machine language instructions per second, that is to say, 80386 is a CPU with 3 to 5 MIPs
MIPS is only a measure of CPU performance
refers to the number of instructions that can be executed per second, which is generally described as "million instructions per second"
microcomputer generally uses dominant frequency to describe the operation speed. The higher the dominant frequency is, the faster the operation speed is
the CPU frequency of a computer, which generally means the main frequency of the CPU, is regarded as the engine of a car
computing speed is equivalent to the performance of this computer, which is regarded as an indicator of how fast a car can run
how fast a car can run has something to do with the road, tires, frame, etc
computing speed is the result of a multi unit cooperation, which is related to cache, data width, instruction structure, etc.
computer running speed, architecture and dominant frequency. The better the architecture optimization, the higher the dominant frequency, the better the performance
the main frequency is limited by architecture, technology and materials
the relationship between them is quite complicated. For example, the dominant frequency of Ben 4 easily exceeds 3GHz and fails to impact 4GHz. However, the highest frequency of Ben 4 is also a slag in front of the next generation of core, which is less than 2GHz. The actual running speed is far from satisfactory
therefore, the main frequency of CPU is not directly related to the speed, but it is basically positively related, that is, the larger the main frequency is, the faster the operation speed is, because the main frequency is the number of beats per second of the clock, just like the heart. The CPU will work only when it is at a high level, so to some extent, the larger the main frequency is, the faster the operation speed is.
usdt is the token of US dollar (USD) launched by tether company. 1 usdt = 1 US dollar, users can use usdt to exchange 1:1 with USD at any time. Tether company implements the 1:1 reserve guarantee system, that is, each usdt token will have a reserve of $1 to support the constant price of usdt. The unit price of a digital asset is usdt, which is equivalent to the unit price of the digital asset in USD
since usdt is equivalent to the same amount of US dollars, it is a digital asset with relatively stable value. When the market price fluctuates violently, the user can replace the blockchain assets in the account with usdt to achieve the function of hedging
users can transfer US dollars to the bank account provided by tether company through swift, or exchange usdt through the trading platform such as otc.huobipro.com. When redeeming US dollars, reverse operation is enough. Users can also exchange bitcoin for usdt on the trading platform.
Gbex cash withdrawal needs to be realized by trading in the exchange. You can go to the gbex exchange and sell the virtual currency. Finally, after the buyer makes the payment to the user's account, the withdrawal operation is completed
Different from other currencies, usdt is not only issued based on one blockchain network, but also issued on BTC, ETH, TRC and other networks. The most used usdt is based on BTC and eth networks. Usdt in different networks are not interconnected. That is to say, if users use BTC_ Usdt transfer to eth_ Usdt is certainly not going to succeed
extended information:
notes:
after matching the diamond transaction in gbex exchange, the buyer needs to pay within 2 hours and upload the payment voucher to confirm the payment. If the payment is not paid within 2 hours, the transaction will be cancelled automatically and the diamond will be returned to the seller's account. The system will ban the buyer's account by 1 day / 3 days / 1 month
after the match of diamond trading in gbex exchange, the buyer pays and uploads the screenshot of the payment. If the seller fails to confirm sending diamonds in time, the system will automatically divide the diamonds into the buyer's account after 2 hours, and dect 10% of the diamonds from the seller's trading, and the buyer will get a certain proportion of diamonds dected from the seller
if the buyer uploads a false transaction voucher and the seller submits a complaint after matching the diamond transaction in gbex exchange, the transaction order will be frozen at this time, and the seller will appeal / contact the customer service. After verification, it is confirmed that the buyer has not paid as required, the transaction order will be cancelled and the diamond will be returned to the seller's account
The calculation formula of sliding friction is f= μ N, where μ Dynamic friction coefficient, also called sliding friction coefficient, is only related to material and roughness of contact surface, but has nothing to do with contact area; N is the positive pressure.
sliding friction: occurs between two objects that contact each other and slide relatively, The direction of friction is opposite to the direction of relative motion or the trend of relative motion, but not opposite to the direction of relative motion. Friction can be used as power or resistance.
extended data:
friction can be divided into static friction, rolling friction, rolling friction, rolling friction, rolling friction There are three kinds of sliding friction
when one object slides on the surface of another, friction between contact surfaces hinders their relative motion, which is called sliding friction. The sliding friction is related to the roughness of the contact surface and the pressure. The larger the pressure is, the rougher the contact surface is, and the greater the sliding friction is
The methods to increase the favorable friction are: increasing the pressure, increasing the roughness of the contact surface, increasing the pressure, etc. The methods to rece the harmful friction are as follows: 1. Rece the pressure; 2. Make the contact surface smooth; 3. Separate the contact surface from the object; 4. Change sliding into rollingwhen an object slides on the surface of another object, it will be hindered by another object, which is called "sliding friction"
the experiment to study the relationship between the sliding friction and which factors: why do we use the spring scale to pull the wood block to do uniform linear motion? This is because the spring scale measures the tension rather than the friction. When the block moves in a straight line at a constant speed, the pulling force in the horizontal direction of the block and the friction between the board and the block are a pair of balance forces
according to the condition of the balance of the two forces, the pull force should be equal to the friction force. So we measure the tension, that is, we measure the friction. A large number of experiments show that the sliding friction is only related to the pressure on the contact surface and the roughness of the contact surface. The greater the pressure, the greater the sliding friction; The rougher the contact surface is, the greater the sliding friction is
the sliding friction is the force that hinders the relative motion of objects in contact with each other, not necessarily the force that hinders the motion of objects. That is to say, friction is not necessarily resistance, it may also be the motive force to make the object move. It should be clear that the object in contact with each other is the reference object to block the "relative motion"“ "Object motion" may refer to other objects. For example: in life, the conveyor belt to the goods from the low to the high, is to rely on the conveyor belt to the goods oblique upward friction
the sliding friction has nothing to do with the speed of the object movement, and has nothing to do with the size of the contact area between objects
in the study of practical problems, in order to simplify, the "idealized" method is often used. For example, if one object is placed on the smooth surface of another object, the "smooth" means that there is no friction between two objects if they move relative to each other
The direction of sliding friction is always along the contact surface and opposite to the relative motion direction of the objectformula: F= μ× FN FN: positive pressure (not necessarily equal to the gravity of the applied object) μ: Dynamic friction coefficient