Application and Prospect of blockchain in games
according to the "2019-2020 global blockchain technology layout and business investment trend research report" released by AI media consulting, with the further liberalization of policies in the future, China's blockchain instry will usher in a stage of rapid development, and is expected to enter the first echelon of global blockchain instry in an all-round way< The importance of blockchain technology to a new round of instrial reform has been paid more and more attention. Major countries around the world have accelerated the research and development of blockchain technology. However, because the instry has not yet formed a unified technical standard system, the application and promotion of blockchain are still subject to many restrictions< Second, the barbaric growth has ended and the instry has entered a new stage
after the capital winter of 2018, a large number of blockchain enterprises have been eliminated, the overall popularity of the instry has declined, and the capital has returned to rationality, and the barbaric growth stage of the blockchain instry is coming to an end. In 2019, policy factors will pull the blockchain back to the development wind, and capital and talents will flow into the blockchain instry again. With the continuous advancement of application, supervision and standardization, truly competitive blockchain enterprises will graally emerge, and the instry will usher in a new round of rapid growth.
how does blockchain lead to changes in the game instry
in the past few years, the game instry has become the focus of many innovations - Virtual Reality (VR), augmented reality and artificial intelligence. However, the contribution and development space of blockchain is unique, which is expected to bring higher transparency and trust to the game instry
investors certainly don't want to be spectators of this trend. They want to catch up with the fast train of the blockchain game. For them, this technology has subversive potential and also brings real economic benefits. Therefore, they decided to use capital to make this emerging technology a breakthrough in the game instry< However, how can DLT bring benefits to developers and the game instry? From the perspective of use cases, blockchain has unlimited possibilities, or will change the instry in a variety of ways:
blockchain can help developers eliminate the gray trading market related to game assets - game developers tend to design games as a closed ecosystem, hoping to ensure that the value in the game will not be mapped with the value in reality. For example, players cannot make money by selling game assets, nor should they trade assets in one game for assets in another. But such control, on the contrary, leads to the emergence of gray market, participants can gather together to complete resource transactions. With the support of blockchain technology, game publishers can embed management rules into token assets, so as to charge transaction fees for every asset transfer in any environment. In this way, users can really freely trade the assets they think are suitable, and publishers can also obtain additional revenue outside the core business
blockchain can also map value and intangible assets - when cryptokitties launched a wave of "cloud cat" on Ethereum, people began to realize the close relationship between DLT and games. The game allows players to use cryptocurrency to buy and trade unique virtual kittens. Because each kitten has a unique identity mark, this collector's game actually uses the so-called irreplaceable signaling (NFT). So far, players have spent millions of dollars on kittens. The most expensive kitten has sold for a sky high price of 600 ethers, more than 173 thousand dollars at the market price at that time. Games such as cryptokitties prove the powerful function of DLT through the token of assets. In this way, each asset can be proved to be unique or scarce, ensuring that users have clear ownership of digital assets, and allowing these assets to interoperate in application scenarios outside the original ecosystem. These functions bring higher perceived value to users, thus increasing the possibility of consuming real money in the application. However, it must be admitted that although cryptokitties show the application prospect of DLT in the field of games, they fail to create a good experience to attract more audiences. The next generation of blockchain games, such as epics digital collectibles, will further seamlessly integrate DLT with a consumer centric and engaging gaming experience
blockchain can help users purchase, sell and store in-game assets - with the help of DLT, the distribution and transaction of in-game assets will usher in an unprecedented new situation
developers can introce rules that allow players to purchase assets with cryptocurrency in game design, so as to make the whole purchase process easier, faster and safer. Similarly, cryptocurrency can also solve the micro transaction challenge. But game publishers are also very clear that most ordinary players are not familiar with the transaction mode of cryptocurrency, so they will hide these elements behind the regular payment gateway. In addition, developers can also use frameworks created specifically for digital assets in the game. As mentioned above, cryptokitties is built on Ethereum, and more blockchain implementation standards specifically for game design have emerged. Dgoods is such a solution, which is a token framework initially established for eosio protocol
mythical games is a developer that uses dgoods to build an in-game asset trading system. The company plans to launch its first game, blankos, in 2020. Blankos is expected to become the largest blockchain game so far, which can dock with many player communities such as PC, game console and mobile devices
it is believed that in the near future, more developers will use digital asset framework to design in-game economic system and jointly improve asset operation process
blockchain can help developers improve customer engagement and increase the average revenue per player (arppu) - NFT is expected to play a huge positive role in this regard. Game publishers have long noticed that e to the higher perceived value of users, games matching blockchain technology often have higher arppu indicators. NFT is also quietly changing the interaction between brands and consumers. This new marketing method no longer emphasizes the invasiveness, but pays more attention to the final consumer value, and improves the participation. For example, azarus has set up a set of E-sports network on the twitch streaming media platform. Players who watch E-sports content for a long time can get aza coin as a reward, and use this token to exchange game items. This way of turning the viewing time of game related content into rewards for items in the game will encourage players to pay attention to the game for a long time, and then increase their enthusiasm in the actual play. In view of the good participation effect brought by this new marketing method, I believe that more game publishers will invest considerable marketing funds in this field in the future
promote market growth
the game market has a considerable scale, and the blockchain has also attracted many investors; The combination of the two is pushing the development of the game instry to a new height
today, more than 2 billion players play games on computers or smartphones. Newzoo, a game and E-sports analysis company, estimates that the total number of gamers in the world is as high as 2.5 billion, which means that one out of every three people is a gamer. By the end of this year, the total spending of global users on games will reach US $152.1 billion, an increase of 9.6% over 2018
obviously, games have become one of the fastest growing instries in the world, while blockchain has brought countless unprecedented possibilities through a more open and credible environment, which has become an important means and pillar factor to enhance the image of the game instry. This in turn will attract a large number of investors, especially those who focus on the direction of DLT games
many excellent investors for blockchain have begun to include game companies in their portfolios. For example, venture capital firm SVK crypto has officially invested in mythical games, azarus and high fidelity. Among them, high fidelity is a VR platform established with the participation of Philip Rosedale, the developer of the popular game second life. It plans to use blockchain technology to manage the ownership of assets and currencies in the game
in addition to SVK crypto, the EOS VC consortium of block.one also includes Galaxy digital and finlab AG. Interestingly, finlab AG has also shown interest in the gaming instry, especially in investing in upland. Galaxy digital, one of the three brothers, is naturally unwilling to lag behind. Recently, it has also participated in the financing of immutable, a Sydney blockchain game start-up
in a word, institutional investors for blockchain hope to take action in the fast-growing game instry. The continuous injection of relevant capital may comprehensively promote the development and maturity of the blockchain game market.
The application prospects of blockchain are mainly in the fields of finance, Internet of things and logistics, public services, digital rights and insurance
1. Blockchain has great potential applications in international exchange, letter of credit, equity registration, stock exchange and other financial fields. The application of blockchain technology in the financial instry can eliminate the third-party intermediary link and realize the point-to-point direct docking
2. Blockchain can also be naturally combined in the field of Internet of things and logistics, which is considered as a promising application direction of blockchain. The establishment of credit resources in the blockchain can double improve the security of transactions and improve the convenience of Internet of things transactions. It can save time and cost for the application of intelligent logistics mode
3. Blockchain is closely related to people's proction and life in public management, energy, transportation and other fields. The decentralized and fully distributed DNS service provided by blockchain can realize the query and resolution of domain name through the point-to-point data transmission service between nodes in the network
4. Through blockchain technology, works can be authenticated to prove the existence of text, video, audio and other works and ensure the authenticity and uniqueness of ownership. After the works are confirmed on the blockchain, the subsequent transactions will be recorded in real time to realize the full life cycle management of digital rights, and can also be used as a technical guarantee in judicial evidence collection
5. In terms of insurance claims, insurance institutions are responsible for fund collection, investment and claims settlement, and often have higher management and operation costs. Through the application of smart contract, there is no need for the applicant to apply or the insurance company to approve. As long as the claim conditions are triggered, the automatic claim settlement of the policy can be realized
extended data:
the core technology of blockchain
1. Consensus mechanism, through the voting of special nodes, completes the verification and confirmation of transactions in a very short time; For a transaction, if several nodes with unrelated interests can reach a consensus, it can be considered that the whole network can also reach a consensus. The goal of blockchain consensus mechanism is to make all honest nodes keep consistent blockchain views
2. Asymmetric encryption requires two keys for encryption and decryption, which are public key and private key. The public key corresponds to the private key. The public key is used in the process of data encryption, and only the corresponding private key can be used to decrypt; On the contrary, the private key is used to encrypt the data, and only the corresponding public key can be used to decrypt the data
ether clown is a proct based on blockchain technology. It is a game that can make money. If you buy a clown with ether coin, the clown can earn money by working and breeding. Moreover, every clown has a unique gene. The gene depends on the clown's father, mother and grandfather ~ ~ ~ the opportunity is rare, and the number is limited. Please grasp it when you understand it
use ether coin to adopt a clown, At the same time, they can be resold or used to breed a new generation of clowns with strange shapes. They can also be cultivated to work and earn money, which makes the digital collection of clowns more sustainable and playable. Can play can also make money pets, hurry to see how to play it
the proction of clowns
the proction mechanism of clowns can be divided into two kinds, one is the official output, the other is the breeding output between two clowns
clown's appearance
the clown's appearance is composed of eight parts. The attributes of each part can be divided into common and rare. The number of rare attributes is less than that of common attributes, which makes the clown with rare attributes more precious
every clown is unique
clown trade
etheric clown can be used to trade directly
sell: users can choose clowns to be auctioned in the market, and they can sell their own clowns. Buy: the buyer selects the clown on sale in the market, and pays ether to buy his favorite clown< There are four kinds of clown attribute values: growth value, strength value, agility value and wisdom value. Generation 0 clowns get the value of each attribute randomly, and the non generation 0 clowns are mainly inherited
attribute values can be changed by eating food
clown food and feeding
owners can buy spinach, beef, carrots, walnuts and other food through the mall to feed clown pets. A blockchain game "ether clown" that can earn money by working is launched
Brother, I'm still confused when you ask this. I went to Shanghai with my teacher to see the blockchain introction conference this year. The application direction is basically economic, such as bitcoin. The blockchain was proposed by the founder of bitcoin, Nakamoto Tsung
after thinking about it carefully, I discussed with the teacher for a while. Although I don't understand the game, blockchain game still has several characteristics:
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transaction security. Most online games have player trading systems, which can sell or replace items I don't need, but online transactions are mostly frauds. Because of the characteristics of the blockchain, it can eliminate the third party and middleman, and the built-in computing system will also supervise both sides of the transaction
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anti plug-in, online game players are based on information storage to play games, because blockchain storage information can not be tampered with, plug-in will not exist
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this feature is not good or bad, to use a word, is the revolution of virtual assets, blockchain is the basis of bitcoin, bitcoin is not much introced, Blockchain game currency will abandon all game currencies in the past, and it's no exaggeration to turn game currency into real currency. Moreover, this technology can also be used to customize unique items for players. However, the climax of blockchain game is the unification of game currency, which is the unification of all blockchain games. It's difficult to achieve without huge financial support and official support
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strictly speaking, blockchain games are not games, but speculative activities, such as "cloud sucking cat"
I think the detailed prospect is consistent with the number one player in the movie, similar to those online game novels, which can make the game change the reality
I study economics and I'm not familiar with games, and this is what I discussed with my teacher, not an authoritative speech
the formation of blockchain instry was once closely related to the birth and development of bitcoin, but blockchain is not equal to bitcoin and other digital coins. After the boom of bitcoin and other virtual currencies graally subsided, countries have begun to realize the real value of blockchain as an emerging underlying computing technology, and have accelerated the strategic layout. Globally, the application scenario of blockchain has basically realized the extension from the initial digital currency and mining machinery manufacturing to financial services. At present, it is developing to supply chain, digital right, food and drug traceability and other fields
key R & D directions of China's blockchain technology include large-scale consensus algorithm, smart contract technology, software and hardware privacy protection, cross chain protocol, blockchain storage, etc. Among them, there are high R & D bottlenecks in large-scale consensus algorithm, cross chain protocol, blockchain storage and other technical fields. At present, smart contract technology and cross chain protocol have been applied in depth, and can significantly improve the efficiency of blockchain application
the instrial structure of blockchain tends to be convenient for developers: through any service network portal, blockchain application developers can purchase cloud resources with TPS (transactions per second), storage capacity and bandwidth as charging standards at any public city node in the world. Users can choose any underlying framework that has been adapted to develop, deploy and operate blockchain applications with extremely low cost and convenient operation
the underlying framework of alliance chain will become the mainstream service in the instry: most of the underlying frameworks of alliance chain adopt the concept of LAN deployment, and each underlying framework of alliance chain complies with a series of unified standards when adapting to the service network, such as key algorithm and gateway SDK. Developers can use the same key certificate to access different applications of different underlying frameworks through authorization
the Xueshuo innovation blockchain Technology Workstation of Lianqiao ecation online is the only approved "blockchain Technology Specialty" pilot workstation of "smart learning workshop 2020 Xueshuo innovation workstation" launched by the school planning, construction and development center of the Ministry of ecation of China. Based on providing diversified growth paths for students, the professional station promotes the reform of the training mode of the combination of professional degree research, proction, learning and research, and constructs the applied and compound talent training system.
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