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Life cycle of blockchain games

Publish: 2021-05-23 03:49:09
1. blockchain has developed in five stages
1. Germination stage: the real germination stage of blockchain was from 2007 to 2009. In 2008, a Japanese American with the pseudonym of Nakamoto first expounded a new fantasy report on electronic money in the form of a synonym on the cryptography discussion group, and bitcoin came out. As early as 2007, Nakamoto began to explore a series of new technologies to create a new currency. On October 31, 2008, bitcoin white paper was released, and on January 3, 2009, bitcoin system officially began to operate
the main technologies supporting bitcoin system include hash function, distributed ledger, blockchain and asymmetric encryption; It can be seen that these technologies build the initial version of the blockchain, and it can also be said that the blockchain is the underlying technology of bitcoin. During the three years from 2007 to 2009, bitcoin was an experimental stage in which a very small number of people participated, and the real commercial activities had not really started
2. "Geek" niche stage: here, "geek" refers to people who are crazy about Internet technology and take technological innovation as fashion and life. On February 6, 2010, the first exchange of bitcoin appeared. On May 22 of the same year, someone bought two hamburgers with 10000 bitcoins. On July 17 of the same year, the exchange Mt. GOx was established, marking the official inflow of bitcoin into the market. Nevertheless, the only people who can really understand and enter the market to participate in bitcoin trading are geeks who are keen on Internet technology. They discuss bitcoin technology on the forum, mine for bitcoin on their own computers, and then buy and sell bitcoin on Mt. GOx. Now these geeks have become billionaires
3. Market brewing stage: the price of bitcoin was $13 at the beginning of 2013, but on March 18 of the same year, the government of Cyprus closed the bank and stock market e to the financial crisis, which made the price of bitcoin soar, and the highest price rose to $266 in April. On August 20 of the same year, the German government confirmed the currency status of bitcoin. On October 14, China network announced the opening of bitcoin payment channel. In November, the US Senate hearing also confirmed the legitimacy of bitcoin. On November 19, the price of bitcoin rose to US $1242, forming a new high. Nevertheless, the foundation for blockchain to enter the mainstream social economy is not yet available, and the soaring price of bitcoin is only e to over optimistic expectations. The containment of China's banking system, the collapse of Mt. GOx and other events made the price of bitcoin continue to fall. At the beginning of 2015, the price of bitcoin has dropped below $200. From 2013 to the beginning of 2015, the public began to understand bitcoin and blockchain
4. The mainstream period of blockchain: on June 23, 2016, the United Kingdom left the European Union, the fifth nuclear test of North Korea in September, Trump's election in November and other events, the uncertainty of the world's mainstream economy led to the recovery of bitcoin with the function of risk aversion. The market demand was large, and the increase of trading volume made the price of bitcoin soar from $400 in 2016 to $20000 in 2017, The wealth effect of bitcoin and the transaction overflow caused by network congestion of bitcoin have led to the outbreak of other series of virtual currencies, as well as a variety of blockchain applications, resulting in the emergence of a large number of blockchain assets that are 100 times, even 1000 times and 10000 times, which has aroused the crazy pursuit of the world, Subsequently, the Chicago Mercantile Exchange launched bitcoin futures trading, marking that bitcoin has officially entered the mainstream investment proct series, and bitcoin and blockchain have entered the global attention
5. Instry landing stage: after the market frenzy in 2017, the virtual currency and blockchain have been adjusted in terms of market, supervision, cognition, etc. in 2018, returning to rationality. In 2017, many blockchain projects that follow the blockchain technology will graally die out with the cooling of the market, and the projects with real blockchain applications will be initially implemented. 2018 is not only the first year of the blockchain, but also a gold rush period for the blockchain. After the waves wash away the sand, what remains is relatively good gold
from the perspective of the history of blockchain development, blockchain technology is not yet mature and is currently in the growth period. The specific practical application of blockchain is only used in the financial field. It still needs a long way to go to apply blockchain from other instries. However, we should grasp the trend of blockchain and actively learn from the new field of blockchain.
2. Cryptoclone is a digital and collectable blockchain game based on Ethereum blockchain. The use of ether money to adopt clown pets can not only resell them, but also use them to breed a new generation of clown pets with strange shapes. It can also cultivate them and let them work to make money, which makes the digital collection of clown pets more sustainable and playable. At the same time, based on the characteristics of blockchain development, all clown pet trading, working, breeding, feeding and other values can never be tampered with, ensuring the security of assets
1. The proction and breeding of clown pets
the proction mechanism of clown pets can be divided into two types, one is the official proction (zero generation clown pets), the other is the breeding between two clown pets
the official clown pets can be divided into two categories: ordinary zero generation clown pets and special clown pets. Ordinary zero generation clown pets proce one every 15 minutes, and the total number is only 50000. The appearance of ordinary clown pet is composed of 8 parts. The attributes of each part can be divided into ordinary and rare. The number of rare attributes is less than that of ordinary attributes
Special clown pet is a variant of clown pet. Special clown pets are divided into three categories: creation clown pets, special clown pets and strange clown pets, all belong to generation 0 clown pets. The creation clown pet is the creator of the whole clown pet world. There is one male and one female. It is no longer bred and belongs to the platform. It can't be traded within one month after the release of cryptotown. It will be auctioned after one month. The lowest price is 5 times of the average selling price of all clown pets proced by the platform at the time of auction. Clown pet is a kind of customized clown pet in operation activities, which is limited in quantity and cannot be bred. Strange clown pets are some funny looking clown pets. After they are launched on the platform, they can be purchased directly or mutated ring breeding
two clown pets of different genders can reproce in the breeding center of the market. In each breeding pair, one clown pet bearing the role of father can receive the breeding fee paid by the other (maternal owner). After breeding, there is a certain recovery period, which is related to the clown pet's gene. The clown pet in the role of mother will have a period of pregnancy, and she will not be able to breed again until she gives birth to the baby. There is no limit to the number of breeding times of each etheric clown pet, but the recovery period and pregnancy period will increase with the number of breeding times
male clown pets can click breeding on the details page of clown pets in the "my" interface to carry out hanging list breeding. If there are genes favored by female clown pets, or the price is particularly suitable, female clown pets will soon breed with them to proce the next generation
female clown pets can go directly to the "market" and choose their favorite male clown pets "to be bred". After paying the breeding fee, they can breed the next generation together
2. The appearance of clown pet
the appearance of clown pet is composed of eight parts: eyes, mouth, nose, hair and hat, body shape, pattern shape, pattern color, skin color and clothing color. The attributes of each part can be divided into common and rare. The number of rare attributes is less than that of common attributes, which makes the clown pet with rare attributes more precious
each clown pet is born with 54 gene codes, which are divided into three groups, 18 in each group. The first two groups represent the genetic genes of the clown pet's grandparents and parents, and the third group represents the clown pet's own genes. The 18 genes are divided into nine groups, representing nine attributes, including background color, eyes, mouth and nose, hair and hat, body shape, pattern shape, pattern color, skin color and clothing color. Gene codes and random functions are written on the chain and cannot be changed. The appearance of the clown pet is closely related to the parents and the genetic genes carried by them. The offspring have a higher probability of inheriting the shape of some parts of their parents, which makes the parents' good genes inherited and may also mutate to become a completely different clown pet from their parents. In order to get a baby clown pet with rare attributes, please try to choose those clown pets with more specific attributes for breeding
the appearance of each clown pet is determined by the tamperable genes stored in the smart contract, and each gene is unique, so each clown pet is unique
3. Clown pet trading
selling clown pets
users can choose clown pets to be auctioned in the trading market, and can sell their own multiple clown pets. During the auction, users need to set the highest starting price, the lowest acceptance price and the auction time. The Dutch auction is adopted in the auction. During the auction time, the highest price set by the seller is graally transferred to the lowest price. If the owner is not willing to sell at a low price, a longer auction time can be set or the clown pet can be sold off the shelves
buy clown pets
the buyer selects the clown pets on sale in the trading market and pays ether to buy their favorite clown pets. When the buyer purchases, the transaction will be concluded at the auction price at the current time point. If you have a favorite clown pet, but feel that the price is not suitable for the time being, and want to pay more attention, you can like it and collect it. Later, you can learn about the dynamics of the clown pet through "my attention"< There are four attribute values of clown PET: growth value, strength value, agility value and wisdom value. Generation 0 clown pets get the value of each attribute randomly, and the non generation 0 clown pets are mainly inherited
attribute values can be changed by eating food. Please refer to point 5 of this page for the relationship between attributes and corresponding food
working
after the growth value of clown pet reaches the requirement (100 points), you can go to the factory to work and earn money (ETH). Different kinds of factories need different clown pets. When the clown pet attribute is higher than 800, go to the factory with the corresponding attribute to get an additional bonus. On the basis of 800, for every 10 points higher in the attribute, the revenue can be increased by another 1%. If the strength of clown pet is 801, he can get basic income * (1 + 1%) by working in a power factory. When his strength reaches 811, he can get basic income * (1 + 2%), and the maximum bonus is 20%. When the clown pet attribute is lower than 300, the income from working in the corresponding factory will decrease. For every 10 points lower, the income will decrease by 1%, and the maximum will be reced to 20%
each owner can allow up to three clown pets to work at the same time
the basic income of working
the working system is a part of the platform. The platform will allocate 20% of the previous day's income every day as the basis for calculating the benchmark income. If the clown pet has a profit bonus, the bonus part of the income can reach up to 24% of the previous day's income. Working income is settled by 12 minutes as a working hour, with 5 working hours per hour. Benchmark income = daily income before the platform * 15% / (number of jobs * 24 * 5) * [working time (minutes) / 12]
when the time reaches 0 o'clock or the clown pet's physical strength is 0, the work income of the clown pet will be paid according to the actual working hours at 0 o'clock every day. When every 12 minutes is a work, less than 12 minutes will not be counted
jobs
in the early stage, we opened a total of three factories with a total of 150 jobs. Hosts can sign up for work as soon as possible. If you don't sign up successfully, you can go to the factory interface when you have time. Other clown pets can sign up for work if they leave their places after work
when the total number of owners of the zero generation clown pet on the platform reaches 900, we will open 3 new factories to 300 working seats. The number of work places will continue to increase as the total number of alt clowns and hosts increases
physical strength
physical strength is 120 points in total. Working will consume physical strength, consuming 1 point every 12 minutes, up to 24 hours. During the period of not working, physical strength can be recovered, a little every 8 minutes
5. Clown pet food and feeding
owners can buy spinach, beef, carrots, walnuts and other food through the mall to feed clown pets
feeding spinach is helpful to growth value, beef corresponds to clown pet's strength value, carrot corresponds to agility, walnut corresponds to wisdom. Each food can add 10 corresponding attributes. After property growth, it will not be reced
the price of food is related to the selling price of original clown pets on the platform the previous day. Spinach accounts for 20% of the average trading price of generation 0 clown pets on the platform the previous day, and the other three foods account for 15%. Owners can hoard some food when the price of food is low
clown pets can only eat one food per day. We suggest that spinach should be fed in the early stage to meet the working conditions as soon as possible, and then according to the natural properties of clown pets in the later stage. When working, choose the type of factory with the highest attributes to work
6. It's more lovely to bask in the sun
in order to increase the social attribute of the game, we added the "square" section. Many lovely owners and clown pets gather in the square to share their stories. If you adopt a very ugly and cute clown pet, you can share it with us to let us know our style.
3. Blockchain games mainly refer to the blockchain applications in DAPP, which belong to the game category and need to interact with various blockchain public chains to a certain extent. Blockchain Games began to emerge in November of 17, with a very short history. Compared with mature games, the current playing method is quite simple. In the view of the instry, many games are even just a capital disk wrapped in the game coat
according to the classification of cryptogames, hot potato, Collectible transaction, spinach and Ponzi are the main game playing methods among the online blockchain games. The most popular games are hot potato games, including two popular games recently - cryptocelebrities and cryptocountries. There are 35 collections and transactions, ranking second, mainly represented by cryptokitties. Spinach and Ponzi are 17, ranking third, with etherroll and etheremon as the star procts
blockchain games also use a variety of themes, from cats, dogs, dragons, pigs and other animals to people, cars, countries, teams and so on
blockchain game 1.0 era
time: November to December 2017
main playing method: Collection + transaction
representative works: cryptokitties, cryptopunks
blockchain technology gives uniqueness to players' digital assets. This graally leads to the concept of NFT (non fungible tokens). The uniqueness and scarcity of people's assets in blockchain games will not change with the game itself. The concept was first applied by cryptopunks, which was launched by larva labs in June of 17. The system randomly generates 10000 punk avatars, which are put on Ethereum through smart contracts and distributed to players for free for trading
when axiom Zen studio added attributes, reproction and auction functions to NFT, cryptokitties was born. People can buy kittens with different attributes, breed with other cats, or sell their own cats through Dutch auction. Kittens with rare and unique genes are wildly sought after by people, and they get a high premium
people continue to develop on the basis of cryptokitties, adding accessories and combat functions, as well as gold digging, feeding, and looting
blockchain game 2.0 era
time: December 2017 to January 2018
main play method: Ponzi like
masterpiece: etheremon
at the beginning, etheremon's play method was very simple and crude. After a player bought a pet, as long as someone bought the same pet, the player could get a small part of eth reward. The game team quickly made a profit of about 2000 eth in a week. Then completely change the way of play, successfully transformed into a collection + combat game. This kind of Ponzi like game was quickly imitated by other manufacturers, and many imitators such as ethertanks and ethertanks appeared<
blockchain game 3.0 era
time: January 2018
main play method: fixed price, forced price hot potato mode
representative works: cryptocelebrities, cryptocountries
players buy encryption celebrities (Nakamoto, musk, etc.) and encryption countries (Japan, the United States, etc.), e to the uniqueness of assets, Subsequent players can only buy from asset owners at a higher price. The price is forced to rise, and the platform earns part of the price difference. At present, the country with the highest price is Japan, about 700 eth, and the most expensive celebrity is Elon Musk, who is worth about 200 eth
blockchain game 4.0 era
time: February 2018
main playing methods: combination of multiple mechanisms
representative works: world.mycollect, cryptocities
in the game, multi-level sales and sharing, player exploration (randomness), lottery, resource uniqueness and other playing methods are adopted. In cryptocities, for example, players can buy countries, continents and the world to "conquer.". The player who conquers the world can get 1% of the transaction volume of the continent and the country, and the player who conquers the continent can get 1% of the transaction volume of the country. In the future, players who conquer the country can get 1% of the transaction value of their subordinate cities. When exploring a new city, players have a chance to explore gems and get eth rewards
at the same time, spinach games also emerged. The high transparency of blockchains makes it easier for them to gain the trust of investors. The more famous ones are etheroll and vdice. They play simply and rudely. Players spend a certain amount of eth to bet on a certain number. When the number randomly generated by the system is less than that number, they can get profits
in addition, there are RPG (ethercraft), battle games (etherbots) and binary (ethermeng king), etc
2
advantages and disadvantages of blockchain games
throughout these successful cases, we find that blockchain games do have unique advantages:
high degree of trust: trust is quickly established through open source contracts, the use process is completely transparent, and the information is completely symmetrical. Fairness: data can not be tampered with and rules will never change. Assets belong to indivial players: Players' assets will not be lost with the decline of the game. Strong community attribute: blockchain itself has strong transaction and community attributes
of course, the current blockchain game is also in its infancy, with obvious disadvantages:
unable to interact in time: there are uncertain waiting time and congestion in blockchain transactions, so it is difficult to form timely interaction between players. The cost of sending instructions is high: every time the instructions are sent, gas will be consumed, while the price of eth still makes the cost of gas relatively high. Immature development environment: at present, Ethereum's virtual machine and programming language solidness are the most mature development environment in many public chains. But compared with other popular languages, it is still very immature
3
Gamification will boost the implementation of blockchain
in traditional desktop online games, manufacturers constantly encourage new players, leading to inflation, and the real value of all assets of a game account is often far lower than the players' investment. After the emergence of mobile games, the mode of props binding account and account binding ID card soon became popular. This also makes once the player decides to leave a game, he must give up all the virtual assets in the game. The emergence and continuous maturity of blockchain technology will make the decentralized formulation of game rules and decentralized storage of virtual assets technically feasible. The convenience of virtual assets on the chain also makes the blockchain easier to land in the game scene
cryptogames believes that the development direction of blockchain games, or the development direction of classic games (like basketball, football and chess, once the rules are determined, they will last forever), It must be "decentralized":
the rules are determined by the players through negotiation, and the players supervise each other to ensure that the game is carried out according to the rules. All the props used in the game are owned by the players themselves. If someone breaks the rules or is not happy with the game, they can go away directly. There is no centralized organizer in the game itself.
the popularity of cryptokitties has greatly promoted private wallet, Blockchain game, as an early application of blockchain, has rapidly promoted the popularity of blockchain. Similarly, the use of game development experience and game design concept to develop a game
4.

China has started to establish a national standard for blockchain to promote the construction of blockchain standard system from top-level design, which is expected to be completed by the end of 2019 at the earliest

in this regard, Zhao Wu, founder of Beijing Huashun Xin'an Technology Co., Ltd., also said that although the blockchain has disruptive technology potential, we must realize that the blockchain is still in its infancy, far from reaching the stage of subverting the world

Yu Kequn stressed that the independent and controllable blockchain network is intended not to be controlled by others technically, but also to promote the healthy development of blockchain. Security is the future life of blockchain. Only its own security can make blockchain technology landing. This requires us to pay equal attention to the development of blockchain technology and its security attributes, even ahead of time

in this regard, Li Ming also said that an important part of the standard is the information security standard, which can also see the importance of security to blockchain technology. He also pointed out that the development of blockchain standards does not mean that it will rapidly promote the development of the instry, but give the instry certain guidance. Previously, China has suffered a lot in terms of international intellectual property rights and standards. In terms of blockchain, China has formed more than 200 patents in terms of international blockchain, and even stands in the forefront of world technology. Therefore, we also need to firmly grasp our right to speak

content source: Xinhuanet

5. 2019 is the first year of blockchain games. Many big companies have begun to enter this field. The more famous one is the eight planets in the blockchain. They mainly explore the planets, and then they can make money. Many people are playing. Soon after they come out, many people make a lot of money. If you have the ability, you will not be capped.
6. You can get to know the currency world. It's in the top of the list. It's a very popular blockchain game now.
7. The so-called proct life cycle tracking refers to the tracking of the whole life process from people's demand for procts to the elimination and scrapping of procts. Since the characteristics of blockchain can not be tampered with, this is the best way to trace. Proct lifecycle tracking can be different procts, so there will be different solutions. This is the case with Yingtang Zhongchuang's blockchain commodity life cycle tracking solution, which provides a multi proct tracking solution.
8. Recording the proction and circulation of commodities is called "commodity life cycle management". An obvious advantage of using blockchain technology to track the life cycle of commodities is that it can ensure the authenticity and reliability of transactions and standardize the transaction process
in Yingtang Zhongchuang's blockchain commodity life cycle tracking scheme, all parties will participate in the blockchain network as bookkeeping nodes, and the scheme formulates an asset flow smart contract that is mutually recognized by all parties. Ensure that the generation of goods and all subsequent transactions are recorded on the blockchain, and can be verified by the smart contract, so as to ensure that all parties reach a collective consensus on the transaction when the business occurs. The blockchain solution avoids the complex technical details of the communication link in the traditional solution, and also avoids a series of cumbersome business processes such as transaction reconciliation.
9. The life cycle of the smart contract in Chongqing jinwowo analysis blockchain technology is as follows:
although the smart contract has many advantages, executing the code on the chain requires a lot of computing power and storage resources. Therefore, it is better to put most of the functions in the application system outside the blockchain, and only a few processes that need to be supervised and saved are executed in the smart contract.
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