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How to develop blockchain app by AUI
Publish: 2021-05-20 21:12:38
1. Third party packaging platform tools can be used to package online;
2. **************************************************************
* Name: auidemoMain.cpp
* Purpose: Code for Application Frame
* Author: Yavobo ([email protected])
* Created: 2010-02-18
* Copyright: Yavobo (http://www.mymanager.com/)
* License:
**************************************************************/
#include "auidemoMain.h"
#include <wx/msgdlg.h>
#include <wx/textctrl.h>
#include <wx/grid.h>
#include "wx/aui/aui.h"
// Main propertygrid header.
#include <wx/propgrid/propgrid.h>
#include "treelistctrl.h"
// Needed for implementing custom properties.
#include <wx/propgrid/propdev.h>
// Extra property classes.
#include <wx/propgrid/advprops.h>
// This defines wxPropertyGridManager.
#include <wx/propgrid/manager.h>
// XRC-handler (note that the source portion has to be added separately in the project)
#include <wx/propgrid/xh_propgrid.h>
//(*InternalHeaders(auidemoFrame)
#include <wx/intl.h>
#include <wx/string.h>
//*)
* Name: auidemoMain.cpp
* Purpose: Code for Application Frame
* Author: Yavobo ([email protected])
* Created: 2010-02-18
* Copyright: Yavobo (http://www.mymanager.com/)
* License:
**************************************************************/
#include "auidemoMain.h"
#include <wx/msgdlg.h>
#include <wx/textctrl.h>
#include <wx/grid.h>
#include "wx/aui/aui.h"
// Main propertygrid header.
#include <wx/propgrid/propgrid.h>
#include "treelistctrl.h"
// Needed for implementing custom properties.
#include <wx/propgrid/propdev.h>
// Extra property classes.
#include <wx/propgrid/advprops.h>
// This defines wxPropertyGridManager.
#include <wx/propgrid/manager.h>
// XRC-handler (note that the source portion has to be added separately in the project)
#include <wx/propgrid/xh_propgrid.h>
//(*InternalHeaders(auidemoFrame)
#include <wx/intl.h>
#include <wx/string.h>
//*)
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